I've been having trouble recently with my minecraft world not loading. It says building terrain for a while, then bumps me back to the title screen. This only happens with one world, all the others work fine. I also noticed that deleting the largest region file in the save fixes the issue, but I can't do that because I'll lose my house and all my chests and stuff. Deleting other region files does nothing, even if the accumulated amount of kb is larger than the largest region file. Can anyone figure out a possible solution, or is my save corrupted beyond repair?
I have this output file if it helps. No crash files because it doesn't crash I guess. I can't post the entire file because it just freezes this page when I paste it. I think it's too large, but it's essentially what you see but repeated several times.
I figured it out. mcedit wouldn't work at first, I ended up using NBTexplorer and using process of elimination until I found the culprit region and chunk. Turns out there was 92000 entries for chickens. I deleted the file, used the repair region function in mcedit, and now it's working.
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I've been having trouble recently with my minecraft world not loading. It says building terrain for a while, then bumps me back to the title screen. This only happens with one world, all the others work fine. I also noticed that deleting the largest region file in the save fixes the issue, but I can't do that because I'll lose my house and all my chests and stuff. Deleting other region files does nothing, even if the accumulated amount of kb is larger than the largest region file. Can anyone figure out a possible solution, or is my save corrupted beyond repair?
I have this output file if it helps. No crash files because it doesn't crash I guess. I can't post the entire file because it just freezes this page when I paste it. I think it's too large, but it's essentially what you see but repeated several times.
2018-04-17 13:00:28 [SERVER] [INFO] Starting integrated minecraft server version 1.6.4
2018-04-17 13:00:28 [SERVER] [INFO] Generating keypair
2018-04-17 13:00:28 [SERVER] [SEVERE] Wrong location! rq['Chicken'/15726, l='Daydream Nation 2.0', x=-226.55, y=63.53, z=398.54]
2018-04-17 13:00:28 [SERVER] [SEVERE] Wrong location! rq['Chicken'/15727, l='Daydream Nation 2.0', x=-226.55, y=63.53, z=398.54]
2018-04-17 13:00:28 [SERVER] [SEVERE] Wrong location! rq['Chicken'/15728, l='Daydream Nation 2.0', x=-226.55, y=63.53, z=398.54]
2018-04-17 13:00:28 [SERVER] [SEVERE] Wrong location! rq['Chicken'/15729, l='Daydream Nation 2.0', x=-226.55, y=63.53, z=398.54]
2018-04-17 13:00:28 [SERVER] [SEVERE] Wrong location! rq['Chicken'/15730, l='Daydream Nation 2.0', x=-226.55, y=63.53, z=398.54]
2018-04-17 13:00:28 [SERVER] [SEVERE] Wrong location! rq['Chicken'/15731, l='Daydream Nation 2.0', x=-226.55, y=63.53, z=398.54]
2018-04-17 13:00:28 [SERVER] [SEVERE] Wrong location! rq['Chicken'/15732, l='Daydream Nation 2.0', x=-226.55
Some things I've already tried include
- Allocating more ram (-Xmx4G)
- lowering render distance, turning off smooth lighting and fancy graphics
If your world got corrupted you can try and fix it with mcedit.
I figured it out. mcedit wouldn't work at first, I ended up using NBTexplorer and using process of elimination until I found the culprit region and chunk. Turns out there was 92000 entries for chickens. I deleted the file, used the repair region function in mcedit, and now it's working.