I'm having troubles with my modded Minecraft game, supposedly i have no entity endices left and I heard there's a way to use the assets Forge has to fix it but i have no idea how to, is there anyway i can fix this?
You have mods that adds so many mobs that Minecraft reached the mob entity IDs limit.
Remove some mods.
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You have mods that adds so many mobs that Minecraft reached the mob entity IDs limit.
Remove some mods.
correction: he has mods adding too many mobs 'globally'. a mod can register entities non-globally, and the only differences will be that you can't get vanilla spawn eggs for it and it won't show in the /summon command - a small price for avoiding this error.
I'm having troubles with my modded Minecraft game, supposedly i have no entity endices left and I heard there's a way to use the assets Forge has to fix it but i have no idea how to, is there anyway i can fix this?
You have mods that adds so many mobs that Minecraft reached the mob entity IDs limit.
Remove some mods.
correction: he has mods adding too many mobs 'globally'. a mod can register entities non-globally, and the only differences will be that you can't get vanilla spawn eggs for it and it won't show in the /summon command - a small price for avoiding this error.
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Thank you guys, anyways is this change recent or not, as the last time i played Minecraft this never happened before.
this isn't a 'change', it's an issue with minecraft's global entity system.
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