so i am haveing a crash while loading the mod packup today i have been playing for a while now I that the propblem is with too many textures but how do i fix this? i didnot add any mods to the pack so it should run normally and it tells me to uninstall mods or get a lower resolution texture pack. i am not using any texture packs at the moment not even the project ozone default one. please help me with what i should do, PS:i am playing in Kappa mode , but i doubt that effects this
---- Minecraft Crash Report -------- Minecraft Crash Report ----// On the bright side, I bought you a teddy bear!
Time: 12/19/17 12:38 AMDescription: Registering texture
java.lang.RuntimeException: Can't fit all textures, use lower resolution texture packs or remove mods.
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
You can safely ignore these errors. And update forge while you're at it. EnderIO: Found the following problem(s) with your installation: * An unknown AE2 API is installed (rv3 from appliedenergistics2-rv3-beta-6.jar). Ender IO was build against API version rv2 and may or may not work with a newer version. * The RF API that is being used (1.7.10R1.0.2 from <unknown>) differes from that that is reported as being loaded (1.7.10R1.0.13B2 from CoFHLib-[1.7.10]1.2.1-185.jar). It is a supported version, but that difference may lead to problems. This may have caused the error. Try reproducing the crash WITHOUT this/these mod(s) before reporting it. Stencil buffer state: Function set: GL30, pool: forge, bits: 8 Launched Version: forge-10.13.4.1614 LWJGL: 2.9.1 OpenGL: AMD Radeon(TM) R5 Graphics GL version 4.5.13491 Compatibility Profile Context 22.19.662.4, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing.Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Anisotropic filtering is supported and maximum anisotropy is 16.Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: [] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Anisotropic Filtering: Off (1)
so i am haveing a crash while loading the mod packup today i have been playing for a while now I that the propblem is with too many textures but how do i fix this? i didnot add any mods to the pack so it should run normally and it tells me to uninstall mods or get a lower resolution texture pack. i am not using any texture packs at the moment not even the project ozone default one. please help me with what i should do, PS:i am playing in Kappa mode , but i doubt that effects this
---- Minecraft Crash Report -------- Minecraft Crash Report ----// On the bright side, I bought you a teddy bear!
Time: 12/19/17 12:38 AMDescription: Registering texture
java.lang.RuntimeException: Can't fit all textures, use lower resolution texture packs or remove mods.
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
You can safely ignore these errors. And update forge while you're at it. EnderIO: Found the following problem(s) with your installation: * An unknown AE2 API is installed (rv3 from appliedenergistics2-rv3-beta-6.jar). Ender IO was build against API version rv2 and may or may not work with a newer version. * The RF API that is being used (1.7.10R1.0.2 from <unknown>) differes from that that is reported as being loaded (1.7.10R1.0.13B2 from CoFHLib-[1.7.10]1.2.1-185.jar). It is a supported version, but that difference may lead to problems. This may have caused the error. Try reproducing the crash WITHOUT this/these mod(s) before reporting it. Stencil buffer state: Function set: GL30, pool: forge, bits: 8 Launched Version: forge-10.13.4.1614 LWJGL: 2.9.1 OpenGL: AMD Radeon(TM) R5 Graphics GL version 4.5.13491 Compatibility Profile Context 22.19.662.4, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing.Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Anisotropic filtering is supported and maximum anisotropy is 16.Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: [] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Anisotropic Filtering: Off (1)
Reinstall AMD drivers from scratch.