Radeon Software Version - 17.11.2
Radeon Software Edition - Crimson ReLive
Graphics Chipset - Radeon RX 580 Series
Memory Size - 8192 MB
Memory Type - GDDR5
Core Clock - 1366 MHz
Windows Version - Windows 10 (64 bit)
System Memory - 8 GB
CPU Type - Intel(R) Core(TM) i5-4590S CPU @ 3.00GHz
the problem I'm having is crashed w/ bdcraft 512x textures and shader (anything above high) aren't able to get to 60fps. Is my system too weak to accomplish the tasks at hand?
Let me know what you guys think and for any help and support!
Here is a crash report when i try and use 512x bdcraft texture
---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!
java.lang.OutOfMemoryError: Java heap space
at java.awt.image.DataBufferByte.<init>(DataBufferByte.java:92)
at java.awt.image.ComponentSampleModel.createDataBuffer(ComponentSampleModel.java:445)
at java.awt.image.Raster.createWritableRaster(Raster.java:941)
at javax.imageio.ImageTypeSpecifier.createBufferedImage(ImageTypeSpecifier.java:1074)
at javax.imageio.ImageReader.getDestination(ImageReader.java:2892)
at com.sun.imageio.plugins.png.PNGImageReader.readImage(PNGImageReader.java:1309)
at com.sun.imageio.plugins.png.PNGImageReader.read(PNGImageReader.java:1606)
at javax.imageio.ImageIO.read(ImageIO.java:1448)
at javax.imageio.ImageIO.read(ImageIO.java:1352)
at bzc.a(SourceFile:377)
at byz.a(SourceFile:219)
at byy.a(SourceFile:190)
at byy.b(SourceFile:149)
at byy.a(SourceFile:76)
at cbk.n(SourceFile:761)
at cbk.a(SourceFile:188)
at cbl.a(SourceFile:23)
at cae.c(SourceFile:105)
at cae.a(SourceFile:93)
at bes.f(SourceFile:726)
at bjm.a(SourceFile:133)
at bho.a(SourceFile:341)
at bjm.a(SourceFile:141)
at bho.k(SourceFile:404)
at bjm.k(SourceFile:77)
at bho.p(SourceFile:381)
at bes.t(SourceFile:1586)
at bes.av(SourceFile:970)
at bes.a(SourceFile:398)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at java.awt.image.DataBufferByte.<init>(DataBufferByte.java:92)
at java.awt.image.ComponentSampleModel.createDataBuffer(ComponentSampleModel.java:445)
at java.awt.image.Raster.createWritableRaster(Raster.java:941)
at javax.imageio.ImageTypeSpecifier.createBufferedImage(ImageTypeSpecifier.java:1074)
at javax.imageio.ImageReader.getDestination(ImageReader.java:2892)
at com.sun.imageio.plugins.png.PNGImageReader.readImage(PNGImageReader.java:1309)
at com.sun.imageio.plugins.png.PNGImageReader.read(PNGImageReader.java:1606)
at javax.imageio.ImageIO.read(ImageIO.java:1448)
at javax.imageio.ImageIO.read(ImageIO.java:1352)
at bzc.a(SourceFile:377)
at byz.a(SourceFile:219)
at byy.a(SourceFile:190)
at byy.b(SourceFile:149)
at byy.a(SourceFile:76)
at cbk.n(SourceFile:761)
at cbk.a(SourceFile:188)
at cbl.a(SourceFile:23)
at cae.c(SourceFile:105)
at cae.a(SourceFile:93)
at bes.f(SourceFile:726)
at bjm.a(SourceFile:133)
at bho.a(SourceFile:341)
at bjm.a(SourceFile:141)
at bho.k(SourceFile:404)
at bjm.k(SourceFile:77)
at bho.p(SourceFile:381)
-- Affected screen --
Details:
Screen name: bjm
Stacktrace:
at bes.t(SourceFile:1586)
at bes.av(SourceFile:970)
at bes.a(SourceFile:398)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.11.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 56500528 bytes (53 MB) / 1073741824 bytes (1024 MB) up to 1073741824 bytes (1024 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.11.2
LWJGL: 2.9.4
OpenGL: Radeon RX 580 Series GL version 4.5.13497 Compatibility Profile Context 23.20.793.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: Early Rustic Reborn 512x.zip, PureBDcraft 512x MC111.zip, BDcraft Musics MC111.zip
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-4590S CPU @ 3.00GHz
Here is my system below:
Radeon Software Version - 17.11.2
Radeon Software Edition - Crimson ReLive
Graphics Chipset - Radeon RX 580 Series
Memory Size - 8192 MB
Memory Type - GDDR5
Core Clock - 1366 MHz
Windows Version - Windows 10 (64 bit)
System Memory - 8 GB
CPU Type - Intel(R) Core(TM) i5-4590S CPU @ 3.00GHz
the problem I'm having is crashed w/ bdcraft 512x textures and shader (anything above high) aren't able to get to 60fps. Is my system too weak to accomplish the tasks at hand?
Let me know what you guys think and for any help and support!
Here is a crash report when i try and use 512x bdcraft texture
---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!
Time: 12/3/17 12:55 PM
Description: Updating screen events
java.lang.OutOfMemoryError: Java heap space
at java.awt.image.DataBufferByte.<init>(DataBufferByte.java:92)
at java.awt.image.ComponentSampleModel.createDataBuffer(ComponentSampleModel.java:445)
at java.awt.image.Raster.createWritableRaster(Raster.java:941)
at javax.imageio.ImageTypeSpecifier.createBufferedImage(ImageTypeSpecifier.java:1074)
at javax.imageio.ImageReader.getDestination(ImageReader.java:2892)
at com.sun.imageio.plugins.png.PNGImageReader.readImage(PNGImageReader.java:1309)
at com.sun.imageio.plugins.png.PNGImageReader.read(PNGImageReader.java:1606)
at javax.imageio.ImageIO.read(ImageIO.java:1448)
at javax.imageio.ImageIO.read(ImageIO.java:1352)
at bzc.a(SourceFile:377)
at byz.a(SourceFile:219)
at byy.a(SourceFile:190)
at byy.b(SourceFile:149)
at byy.a(SourceFile:76)
at cbk.n(SourceFile:761)
at cbk.a(SourceFile:188)
at cbl.a(SourceFile:23)
at cae.c(SourceFile:105)
at cae.a(SourceFile:93)
at bes.f(SourceFile:726)
at bjm.a(SourceFile:133)
at bho.a(SourceFile:341)
at bjm.a(SourceFile:141)
at bho.k(SourceFile:404)
at bjm.k(SourceFile:77)
at bho.p(SourceFile:381)
at bes.t(SourceFile:1586)
at bes.av(SourceFile:970)
at bes.a(SourceFile:398)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at java.awt.image.DataBufferByte.<init>(DataBufferByte.java:92)
at java.awt.image.ComponentSampleModel.createDataBuffer(ComponentSampleModel.java:445)
at java.awt.image.Raster.createWritableRaster(Raster.java:941)
at javax.imageio.ImageTypeSpecifier.createBufferedImage(ImageTypeSpecifier.java:1074)
at javax.imageio.ImageReader.getDestination(ImageReader.java:2892)
at com.sun.imageio.plugins.png.PNGImageReader.readImage(PNGImageReader.java:1309)
at com.sun.imageio.plugins.png.PNGImageReader.read(PNGImageReader.java:1606)
at javax.imageio.ImageIO.read(ImageIO.java:1448)
at javax.imageio.ImageIO.read(ImageIO.java:1352)
at bzc.a(SourceFile:377)
at byz.a(SourceFile:219)
at byy.a(SourceFile:190)
at byy.b(SourceFile:149)
at byy.a(SourceFile:76)
at cbk.n(SourceFile:761)
at cbk.a(SourceFile:188)
at cbl.a(SourceFile:23)
at cae.c(SourceFile:105)
at cae.a(SourceFile:93)
at bes.f(SourceFile:726)
at bjm.a(SourceFile:133)
at bho.a(SourceFile:341)
at bjm.a(SourceFile:141)
at bho.k(SourceFile:404)
at bjm.k(SourceFile:77)
at bho.p(SourceFile:381)
-- Affected screen --
Details:
Screen name: bjm
Stacktrace:
at bes.t(SourceFile:1586)
at bes.av(SourceFile:970)
at bes.a(SourceFile:398)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.11.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 56500528 bytes (53 MB) / 1073741824 bytes (1024 MB) up to 1073741824 bytes (1024 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.11.2
LWJGL: 2.9.4
OpenGL: Radeon RX 580 Series GL version 4.5.13497 Compatibility Profile Context 23.20.793.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: Early Rustic Reborn 512x.zip, PureBDcraft 512x MC111.zip, BDcraft Musics MC111.zip
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-4590S CPU @ 3.00GHz
anyone?
That is far too weak. Shaders are extremely hard on any system, and 48 fps on 64x texture packs should be rather expected.
However, introducing shaders adds much more depth to it.
Do NOT expect good 60fps performance out of that. That's outrageous.
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Curse PremiumThe crash report concerns the amount of memory you allocated (1G). Try allocating 2-3G.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
interesting, so that should fix the crash you think?
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Curse PremiumYes. Your using MC 1.11.2. It requires more than 1G memory allocated.
Plus this: java.lang.OutOfMemoryError: Java heap space
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
Lol! this noobie is face palming. i'll try it out and report back!
that was the issue! Problem solved. gave minecraft 3GB and now running extreme levels shaders at 60 fps WITH 512x textures, Thanks for your help!
had nothing to do with performance check the specs, but the problem is solved.
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Curse Premium^5
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."