My game keeps telling my friend and I when we try to join my server that "the received fml multipart packet outside the valid length bounds" and won't let us join. We use 1.10.2.
Mods, the crash in both the server gui and minecraft display, and the folders are all displayed here: https://imgur.com/a/GkoCv
This happened on two different servers I have. Our creative server works without any issues. I'll be glad to answer any questions if you think you can help.
[01:54:25] [Server thread/INFO]: Starting minecraft server version 1.10.2
[01:54:32] [Server thread/INFO]: Loading properties
[01:54:32] [Server thread/INFO]: Default game type: SURVIVAL
[01:54:32] [Server thread/INFO]: Generating keypair
[01:54:32] [Server thread/INFO]: Starting Minecraft server on 192.168.0.12:25565
[01:54:32] [Server thread/INFO]: Using default channel type
[01:54:33] [Server thread/INFO]: Preparing level "world"
[01:54:34] [Server thread/INFO]: Preparing start region for level 0
[01:54:35] [Server thread/INFO]: Preparing spawn area: 17%
[01:54:36] [Server thread/INFO]: Preparing spawn area: 65%
[01:54:36] [Server thread/INFO]: Done (3.526s)! For help, type "help" or "?"
[01:54:48] [User Authenticator #1/INFO]: UUID of player WrathReign is 284fd125-de67-4bdc-bcc3-26ea7f0ccc6b
[01:54:49] [Server thread/INFO]: WrathReign[/107.11.132.236:63180] logged in with entity id 228 at (-475.6133192534485, 72.0, -951.395666194737)
[01:54:49] [Server thread/INFO]: WrathReign joined the game
[01:54:52] [Server thread/INFO]: WrathReign lost connection: TranslatableComponent{key='disconnect.genericReason', args=[Internal Exception: java.io.IOException: An established connection was aborted by the software in your host machine], siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}
[01:54:52] [Server thread/INFO]: WrathReign left the game
[01:55:06] [User Authenticator #2/INFO]: UUID of player WrathReign is 284fd125-de67-4bdc-bcc3-26ea7f0ccc6b
[01:55:07] [Server thread/INFO]: WrathReign[/107.11.132.236:63188] logged in with entity id 492 at (-475.6133192534485, 72.0, -951.395666194737)
[01:55:07] [Server thread/INFO]: WrathReign joined the game
[01:55:09] [Server thread/INFO]: WrathReign lost connection: TranslatableComponent{key='disconnect.genericReason', args=[Internal Exception: java.io.IOException: An established connection was aborted by the software in your host machine], siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}
[01:55:09] [Server thread/INFO]: WrathReign left the game
I'm adding to this thread because this is the only to my knowledge that addresses this issue. I also had the problem above with a server of mine. I resolved it by deleting the map and letting it generate a new one. I have no idea if the solution will be the same for everybody but it worked for me so its worth a try.
btw on the map that generated the issue, I had used mcedit to move a chunk/part of an old multiplayer map (same version, just different map) onto the new one (that eventually developed the error above) so maybe the two are linked.
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My game keeps telling my friend and I when we try to join my server that "the received fml multipart packet outside the valid length bounds" and won't let us join. We use 1.10.2.
Mods, the crash in both the server gui and minecraft display, and the folders are all displayed here: https://imgur.com/a/GkoCv
This happened on two different servers I have. Our creative server works without any issues. I'll be glad to answer any questions if you think you can help.
I'm no good with this stuff, but I still think you should post a crash report here so some one who understands can have a read through it.
Oops, thought I had the screenshot in there.
[01:54:25] [Server thread/INFO]: Starting minecraft server version 1.10.2
[01:54:32] [Server thread/INFO]: Loading properties
[01:54:32] [Server thread/INFO]: Default game type: SURVIVAL
[01:54:32] [Server thread/INFO]: Generating keypair
[01:54:32] [Server thread/INFO]: Starting Minecraft server on 192.168.0.12:25565
[01:54:32] [Server thread/INFO]: Using default channel type
[01:54:33] [Server thread/INFO]: Preparing level "world"
[01:54:34] [Server thread/INFO]: Preparing start region for level 0
[01:54:35] [Server thread/INFO]: Preparing spawn area: 17%
[01:54:36] [Server thread/INFO]: Preparing spawn area: 65%
[01:54:36] [Server thread/INFO]: Done (3.526s)! For help, type "help" or "?"
[01:54:48] [User Authenticator #1/INFO]: UUID of player WrathReign is 284fd125-de67-4bdc-bcc3-26ea7f0ccc6b
[01:54:49] [Server thread/INFO]: WrathReign[/107.11.132.236:63180] logged in with entity id 228 at (-475.6133192534485, 72.0, -951.395666194737)
[01:54:49] [Server thread/INFO]: WrathReign joined the game
[01:54:52] [Server thread/INFO]: WrathReign lost connection: TranslatableComponent{key='disconnect.genericReason', args=[Internal Exception: java.io.IOException: An established connection was aborted by the software in your host machine], siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}
[01:54:52] [Server thread/INFO]: WrathReign left the game
[01:55:06] [User Authenticator #2/INFO]: UUID of player WrathReign is 284fd125-de67-4bdc-bcc3-26ea7f0ccc6b
[01:55:07] [Server thread/INFO]: WrathReign[/107.11.132.236:63188] logged in with entity id 492 at (-475.6133192534485, 72.0, -951.395666194737)
[01:55:07] [Server thread/INFO]: WrathReign joined the game
[01:55:09] [Server thread/INFO]: WrathReign lost connection: TranslatableComponent{key='disconnect.genericReason', args=[Internal Exception: java.io.IOException: An established connection was aborted by the software in your host machine], siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}
[01:55:09] [Server thread/INFO]: WrathReign left the game
That's the only crash I have.
I'm adding to this thread because this is the only to my knowledge that addresses this issue. I also had the problem above with a server of mine. I resolved it by deleting the map and letting it generate a new one. I have no idea if the solution will be the same for everybody but it worked for me so its worth a try.
btw on the map that generated the issue, I had used mcedit to move a chunk/part of an old multiplayer map (same version, just different map) onto the new one (that eventually developed the error above) so maybe the two are linked.