So I recently upgraded Windows 10 from Windows 7 and when I launched Minecraft, instead of the game appearing, this popped up in my crash reports file:
---- Minecraft Crash Report -------- Minecraft Crash Report ----// Don't be sad. I'll do better next time, I promise! <---------------- You haven't done better...
Time: 10/15/17 7:31 PMDescription: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at bib.at(SourceFile:635) at bib.aq(SourceFile:458) at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Client threadStacktrace: at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at bib.at(SourceFile:635) at bib.aq(SourceFile:458)
-- Initialization --Details:Stacktrace: at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
-- System Details --Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (x86) version 10.0 Java Version: 1.8.0_144, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 48488432 bytes (46 MB) / 150876160 bytes (143 MB) up to 523501568 bytes (499 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.12.2 LWJGL: 2.9.4 OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. GL
Caps: Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled) CPU: <unknown>
Here are my system specs from dxdiag:
------------------
System Information
------------------
Time of this report: 10/16/2017, 20:44:21
Machine name: SANG-PC
Operating System: Windows 10 Pro 32-bit (10.0, Build 15063) (15063.rs2_release.170317-1834)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 05/16/11 14:24:22 Ver: 08.00.14
Processor: Pentium(R) Dual-Core CPU E5700 @ 3.00GHz (2 CPUs), ~3.0GHz
Memory: 2048MB RAM
Available OS Memory: 2014MB RAM
Page File: 1838MB used, 3193MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 120 DPI (125 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Not Available
Microsoft Graphics Hybrid: Not Supported
DxDiag Version: 10.00.15063.0000 32bit Unicode
---------------
Display Devices
---------------
Card name: Intel(R) G41 Express Chipset
Manufacturer: Intel Corporation
Chip type: Intel(R) 4 Series Express Chipset Family
DAC type: Internal
Device Type: Full Device
Device Key: Enum\PCI\VEN_8086&DEV_2E32&SUBSYS_836D1043&REV_03
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 1070 MB
Dedicated Memory: 64 MB
Shared Memory: 1006 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor Name: Generic Non-PnP Monitor
Monitor Model: unknown
Monitor Id:
Native Mode: unknown
Output Type: HD15
Driver Name: igdumdx32.dll,igd10umd32.dll
Driver File Version: 8.15.0010.2413 (English)
Driver Version: 8.15.10.2413
DDI Version: 10
Feature Levels: 10_0,9_1
Driver Model: WDDM 1.1
Graphics Preemption: DMA
Compute Preemption: DMA
Miracast: Not Supported
Hybrid Graphics GPU: Not Applicable
Power P-states: Not Applicable
Driver Attributes: Final Retail
Driver Date/Size: 6/3/2011 7:00:00 AM, 571904 bytes
I've done everything... Update drivers, run in compatibility mode, reinstall Minecraft, reinstall Windows... I'm on the verge of downgrading back to Windows 7.
Your hardware is too old for windows 10. You could try returning to windows 7 but then it may not run still as that computer is well below the requirements for minecraft. Better to just get a newer pc.
So I recently upgraded Windows 10 from Windows 7 and when I launched Minecraft, instead of the game appearing, this popped up in my crash reports file:
---- Minecraft Crash Report -------- Minecraft Crash Report ----// Don't be sad. I'll do better next time, I promise! <---------------- You haven't done better...
Time: 10/15/17 7:31 PMDescription: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at bib.at(SourceFile:635) at bib.aq(SourceFile:458) at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Client threadStacktrace: at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at bib.at(SourceFile:635) at bib.aq(SourceFile:458)
-- Initialization --Details:Stacktrace: at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
-- System Details --Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (x86) version 10.0 Java Version: 1.8.0_144, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 48488432 bytes (46 MB) / 150876160 bytes (143 MB) up to 523501568 bytes (499 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.12.2 LWJGL: 2.9.4 OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. GL
Caps: Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled) CPU: <unknown>
Here are my system specs from dxdiag:
------------------
System Information
------------------
Time of this report: 10/16/2017, 20:44:21
Machine name: SANG-PC
Operating System: Windows 10 Pro 32-bit (10.0, Build 15063) (15063.rs2_release.170317-1834)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 05/16/11 14:24:22 Ver: 08.00.14
Processor: Pentium(R) Dual-Core CPU E5700 @ 3.00GHz (2 CPUs), ~3.0GHz
Memory: 2048MB RAM
Available OS Memory: 2014MB RAM
Page File: 1838MB used, 3193MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 120 DPI (125 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Not Available
Microsoft Graphics Hybrid: Not Supported
DxDiag Version: 10.00.15063.0000 32bit Unicode
---------------
Display Devices
---------------
Card name: Intel(R) G41 Express Chipset
Manufacturer: Intel Corporation
Chip type: Intel(R) 4 Series Express Chipset Family
DAC type: Internal
Device Type: Full Device
Device Key: Enum\PCI\VEN_8086&DEV_2E32&SUBSYS_836D1043&REV_03
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 1070 MB
Dedicated Memory: 64 MB
Shared Memory: 1006 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor Name: Generic Non-PnP Monitor
Monitor Model: unknown
Monitor Id:
Native Mode: unknown
Output Type: HD15
Driver Name: igdumdx32.dll,igd10umd32.dll
Driver File Version: 8.15.0010.2413 (English)
Driver Version: 8.15.10.2413
DDI Version: 10
Feature Levels: 10_0,9_1
Driver Model: WDDM 1.1
Graphics Preemption: DMA
Compute Preemption: DMA
Miracast: Not Supported
Hybrid Graphics GPU: Not Applicable
Power P-states: Not Applicable
Driver Attributes: Final Retail
Driver Date/Size: 6/3/2011 7:00:00 AM, 571904 bytes
-----------------------------------------------------------------------------
I've done everything... Update drivers, run in compatibility mode, reinstall Minecraft, reinstall Windows... I'm on the verge of downgrading back to Windows 7.
Does anyone have any suggestions?
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ModeratorYour hardware is too old for windows 10. You could try returning to windows 7 but then it may not run still as that computer is well below the requirements for minecraft. Better to just get a newer pc.
On Windows 7 it worked but it lagged like crazy. Anyways, it's better than not being able to play