So i've been playing minecraft for a while and i thought 'hey why don't i add shaders to have a better experience'
I downloaded optifine the shaders etc. activated the shaders but what? the whole (minecraft) screen turns sky blue , i can still destroy blocks apparently but i can see nothing.
and i have already updated my videocard driver
Here's the crash report
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:03] [main/ERROR]: ########## GL ERROR ##########
[10:39:03] [main/ERROR]: @ Post render
[10:39:03] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:03] [main/ERROR]: ########## GL ERROR ##########
[10:39:03] [main/ERROR]: @ Post render
[10:39:03] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:03] [main/ERROR]: ########## GL ERROR ##########
[10:39:03] [main/ERROR]: @ Post render
[10:39:03] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:03] [main/ERROR]: ########## GL ERROR ##########
[10:39:03] [main/ERROR]: @ Post render
[10:39:03] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:03] [main/ERROR]: ########## GL ERROR ##########
[10:39:03] [main/ERROR]: @ Post render
[10:39:03] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:03] [main/ERROR]: ########## GL ERROR ##########
[10:39:03] [main/ERROR]: @ Post render
[10:39:03] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:03] [main/ERROR]: ########## GL ERROR ##########
[10:39:03] [main/ERROR]: @ Post render
[10:39:03] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x27bdc317, pid=888, tid=0x00000aa8
#
# JRE version: Java(TM) SE Runtime Environment (8.0_141-b15) (build 1.8.0_141-b15)
# Java VM: Java HotSpot(TM) Client VM (25.141-b15 mixed mode windows-x86 )
# Problematic frame:
# C [ig4icd32.dll+0x12c317]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Nizar\AppData\Roaming\.minecraft\hs_err_pid888.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.java.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) Client VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
------------------
System Information
------------------
Time of this report: 9/25/2017, 19:11:48
Machine name: NIZAR-PC
Operating System: Windows 7 Professionnel 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110408-1631)
Language: English (Regional Setting: English)
System Manufacturer: Hewlett-Packard
System Model: HP Compaq dc7900 Convertible Minitower
BIOS: Default System BIOS
Processor: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz (2 CPUs), ~3.0GHz
Memory: 2048MB RAM
Available OS Memory: 1978MB RAM
Page File: 2184MB used, 1769MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.
-------------
Sound Devices
-------------
Description: Haut-parleurs (SoundMAX Integrated Digital HD Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_184A&SUBSYS_103C3035&REV_1002
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ADIHdAud.sys
Driver Version: 6.10.0001.7255 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 5/18/2009 13:32:58, 381440 bytes
Other Files:
Driver Provider: AnalogDevices
HW Accel Level: Basic
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
---------------------
Sound Capture Devices
---------------------
Description: Microphone (SoundMAX Integrated Digital HD Audio)
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: ADIHdAud.sys
Driver Version: 6.10.0001.7255 (English)
Driver Attributes: Final Retail
Date and Size: 5/18/2009 13:32:58, 381440 bytes
Cap Flags: 0x0
Format Flags: 0x0
Description: Entrée arrière (SoundMAX Integrated Digital HD Audio)
Default Sound Capture: No
Default Voice Capture: No
Driver Name: ADIHdAud.sys
Driver Version: 6.10.0001.7255 (English)
Driver Attributes: Final Retail
Date and Size: 5/18/2009 13:32:58, 381440 bytes
Cap Flags: 0x0
Format Flags: 0x0
DirectShow Filters:
WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514
WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514
WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514
MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385
Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385
WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514
WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.17514
Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385
Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385
DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514
Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.17514
WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514
Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514
AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.17514
VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.17514
SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17514
Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,6.01.7140.0000
AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17514
StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17514
Microsoft TV Captions Decoder,0x00200001,1,0,MSTVCapn.dll,6.01.7601.17514
MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17514
CBVA DMO wrapper filter,0x00200000,1,1,cbva.dll,6.01.7601.17514
MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.17514
SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.17514
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17514
Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514
SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17514
Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17514
MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.17514
DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514
Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.17514
Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514
ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.17514
Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17514
MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17514
Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7601.17514
Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.17514
Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.17514
VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514
WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514
Sony Wave Hammer Surround,0x00200000,1,1,mchammer.dll,1.01.0000.2250
VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514
File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514
iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514
iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514
DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.17514
Microsoft TV Subtitles Decoder,0x00200001,1,0,MSTVCapn.dll,6.01.7601.17514
Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7601.17514
AVI Draw,0x00600064,9,1,quartz.dll,6.06.7601.17514
RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll,
Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514
MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17514
DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514
SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.17514
Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.17514
MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514
Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514
StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17514
Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514
Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7601.17514
AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17514
NetBridge,0x00200000,2,0,netbridge.dll,6.01.7601.17514
AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.17514
Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.17514
MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.17514
Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.17514
File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.17514
Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000
StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17514
AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514
Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.17514
File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.17514
File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.17514
Media Center Extender Encryption Filter,0x00200000,2,2,Mcx2Filter.dll,6.01.7601.17514
AudioRecorder WAV Dest,0x00200000,0,0,WavDest.dll,
AudioRecorder Wave Form,0x00200000,0,0,WavDest.dll,
SoundRecorder Null Renderer,0x00200000,0,0,WavDest.dll,
Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514
Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.17514
BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17514
MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.17514
Sony ExpressFX Chorus,0x00200000,1,1,sfxpfx2.dll,1.01.0000.2250
Sony ExpressFX Delay,0x00200000,1,1,sfxpfx2.dll,1.01.0000.2250
Sony ExpressFX Distortion,0x00200000,1,1,sfxpfx1.dll,1.01.0000.2250
Sony ExpressFX Equalization,0x00200000,1,1,sfxpfx2.dll,1.01.0000.2250
Sony ExpressFX Flange/Wah-Wah,0x00200000,1,1,sfxpfx1.dll,1.01.0000.2250
Sony ExpressFX Amplitude Modulation,0x00200000,1,1,sfxpfx2.dll,1.01.0000.2250
Sony ExpressFX Reverb,0x00200000,1,1,sfxpfx1.dll,1.01.0000.2250
Sony ExpressFX Stutter,0x00200000,1,1,sfxpfx1.dll,1.01.0000.2250
Sony ExpressFX Dynamics,0x00200000,1,1,sfxpfx3.dll,1.01.0000.2250
Sony ExpressFX Graphic EQ,0x00200000,1,1,sfxpfx3.dll,1.01.0000.2250
Sony ExpressFX Noise Gate,0x00200000,1,1,sfxpfx3.dll,1.01.0000.2250
Sony ExpressFX Time Stretch,0x00200000,1,1,sfxpfx3.dll,1.01.0000.2250
Sony ExpressFX Audio Restoration,0x00200000,1,1,xpvinyl.dll,1.01.0000.2250
Sony Multi-Band Dynamics,0x00200000,1,1,sfppack2.dll,1.01.0000.2250
Sony Track Compressor,0x00200000,1,1,sftrkfx1.dll,1.01.0000.2250
Sony Dither,0x00200000,1,1,sftrkfx1.dll,1.01.0000.2250
Sony Chorus,0x00200000,1,1,sfppack1.dll,1.01.0000.2250
Sony Distortion,0x00200000,1,1,sfppack3.dll,1.01.0000.2250
Sony Gapper/Snipper,0x00200000,1,1,sfppack3.dll,1.01.0000.2250
Sony Simple Delay,0x00200000,1,1,sfppack1.dll,1.01.0000.2250
Sony Reverb,0x00200000,1,1,sfppack1.dll,1.01.0000.2250
Sony Multi-Tap Delay,0x00200000,1,1,sfppack1.dll,1.01.0000.2250
Sony Track Noise Gate,0x00200000,1,1,sftrkfx1.dll,1.01.0000.2250
Sony Graphic EQ,0x00200000,1,1,sfppack2.dll,1.01.0000.2250
Sony Track EQ,0x00200000,1,1,sftrkfx1.dll,1.01.0000.2250
Sony Smooth/Enhance,0x00200000,1,1,sfppack3.dll,1.01.0000.2250
Sony Resonant Filter,0x00200000,1,1,sfresfilter.dll,1.01.0000.2250
Sony Parametric EQ,0x00200000,1,1,sfppack2.dll,1.01.0000.2250
Sony Time Stretch,0x00200000,1,1,sfppack1.dll,1.01.0000.2250
Sony Noise Gate,0x00200000,1,1,sfppack2.dll,1.01.0000.2250
Sony Paragraphic EQ,0x00200000,1,1,sfppack2.dll,1.01.0000.2250
Sony Vibrato,0x00200000,1,1,sfppack3.dll,1.01.0000.2250
Sony Pan,0x00200000,1,1,sffrgpnv.dll,1.01.0000.2250
Sony Pitch Shift,0x00200000,1,1,sfppack1.dll,1.01.0000.2250
Sony Volume,0x00200000,1,1,sffrgpnv.dll,1.01.0000.2250
Sony Flange/Wah-wah,0x00200000,1,1,sfppack3.dll,1.01.0000.2250
Sony Graphic Dynamics,0x00200000,1,1,sfppack2.dll,1.01.0000.2250
Sony Amplitude Modulation,0x00200000,1,1,sfppack3.dll,1.01.0000.2250
WDM Streaming Tee/Splitter Devices:
Convertisseur en T/site-à-site,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Video Compressors:
WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385
WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385
MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385
DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514
MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.17514
Codec Cinepak de Radius,0x00200000,1,1,qcap.dll,6.06.7601.17514
Fraps Video Decompressor,0x00200000,1,1,qcap.dll,6.06.7601.17514
Codec Intel IYUV,0x00200000,1,1,qcap.dll,6.06.7601.17514
Codec Intel IYUV,0x00200000,1,1,qcap.dll,6.06.7601.17514
Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7601.17514
Microsoft Vidéo 1,0x00200000,1,1,qcap.dll,6.06.7601.17514
Midi Renderers:
Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.17514
Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.17514
WDM Streaming Capture Devices:
HD Audio front mic,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
SoundMAX HD Audio I,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
WDM Streaming Rendering Devices:
SoundMAX HD Audio O,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
BDA Network Providers:
Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514
BDA Transport Information Renderers:
BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17514
MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514
WDM Streaming Communication Transforms:
Convertisseur en T/site-à-site,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Audio Renderers:
Haut-parleurs (SoundMAX Integra,0x00200000,1,0,quartz.dll,6.06.7601.17514
Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.17514
Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.17514
DirectSound: Haut-parleurs (SoundMAX Integrated Digital HD Audio),0x00200000,1,0,quartz.dll,6.06.7601.17514
---------------
EVR Power Information
---------------
Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality)
Quality Flags: 2576
Enabled:
Force throttling
Allow half deinterlace
Allow scaling
Decode Power Usage: 100
Balanced Flags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 50
PowerFlags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 0
So i've been playing minecraft for a while and i thought 'hey why don't i add shaders to have a better experience'
I downloaded optifine the shaders etc. activated the shaders but what? the whole (minecraft) screen turns sky blue , i can still destroy blocks apparently but i can see nothing.
and i have already updated my videocard driver
Here's the crash report
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:03] [main/ERROR]: ########## GL ERROR ##########
[10:39:03] [main/ERROR]: @ Post render
[10:39:03] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:03] [main/ERROR]: ########## GL ERROR ##########
[10:39:03] [main/ERROR]: @ Post render
[10:39:03] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:03] [main/ERROR]: ########## GL ERROR ##########
[10:39:03] [main/ERROR]: @ Post render
[10:39:03] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:03] [main/ERROR]: ########## GL ERROR ##########
[10:39:03] [main/ERROR]: @ Post render
[10:39:03] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:03] [main/ERROR]: ########## GL ERROR ##########
[10:39:03] [main/ERROR]: @ Post render
[10:39:03] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:03] [main/ERROR]: ########## GL ERROR ##########
[10:39:03] [main/ERROR]: @ Post render
[10:39:03] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:03] [main/ERROR]: ########## GL ERROR ##########
[10:39:03] [main/ERROR]: @ Post render
[10:39:03] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:04] [main/ERROR]: ########## GL ERROR ##########
[10:39:04] [main/ERROR]: @ Post render
[10:39:04] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at shadow pre-translucent
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow flush
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-final
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at renderCompositeFinal
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
[10:39:05] [main/ERROR]: ########## GL ERROR ##########
[10:39:05] [main/ERROR]: @ Post render
[10:39:05] [main/ERROR]: 1286: Invalid framebuffer operation
FramebufferStatus 0x8CDB at shadow fb
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain solid
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at shadow terrain cutoutmipped
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x27bdc317, pid=888, tid=0x00000aa8
#
# JRE version: Java(TM) SE Runtime Environment (8.0_141-b15) (build 1.8.0_141-b15)
# Java VM: Java HotSpot(TM) Client VM (25.141-b15 mixed mode windows-x86 )
# Problematic frame:
# C [ig4icd32.dll+0x12c317]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Nizar\AppData\Roaming\.minecraft\hs_err_pid888.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.java.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) Client VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
here's what i found
------------------
System Information
------------------
Time of this report: 9/25/2017, 19:11:48
Machine name: NIZAR-PC
Operating System: Windows 7 Professionnel 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110408-1631)
Language: English (Regional Setting: English)
System Manufacturer: Hewlett-Packard
System Model: HP Compaq dc7900 Convertible Minitower
BIOS: Default System BIOS
Processor: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz (2 CPUs), ~3.0GHz
Memory: 2048MB RAM
Available OS Memory: 1978MB RAM
Page File: 2184MB used, 1769MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: Intel(R) Q45/Q43 Express Chipset
Manufacturer: Intel Corporation
Chip type: Intel(R) 4 Series Express Chipset Family
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_2E12&SUBSYS_3035103C&REV_03
Display Memory: 796 MB
Dedicated Memory: 64 MB
Shared Memory: 732 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor Name: Moniteur Plug-and-Play générique
Monitor Model: SyncMaster
Monitor Id: SAM01B7
Native Mode: 1280 x 1024(p) (60.020Hz)
Output Type: HD15
Driver Name: igdumdx32.dll,igd10umd32.dll
Driver File Version: 8.15.0010.2869 (English)
Driver Version: 8.15.10.2869
DDI Version: 10
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 11/13/2012 13:43:38, 571904 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B78E66-6D52-11CF-B978-3F10A3C2C535}
Vendor ID: 0x8086
Device ID: 0x2E12
SubSys ID: 0x3035103C
Revision ID: 0x0003
Driver Strong Name: oem3.inf:IntelGfx.NTx86.6.0:iEGL0:8.15.10.2869:pci\ven_8086&dev_2e12
Rank Of Driver: 00E62001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeWMV9_B ModeWMV9_C ModeVC1_B ModeVC1_C
Deinterlace Caps: {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
-------------
Sound Devices
-------------
Description: Haut-parleurs (SoundMAX Integrated Digital HD Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_184A&SUBSYS_103C3035&REV_1002
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ADIHdAud.sys
Driver Version: 6.10.0001.7255 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 5/18/2009 13:32:58, 381440 bytes
Other Files:
Driver Provider: AnalogDevices
HW Accel Level: Basic
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
---------------------
Sound Capture Devices
---------------------
Description: Microphone (SoundMAX Integrated Digital HD Audio)
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: ADIHdAud.sys
Driver Version: 6.10.0001.7255 (English)
Driver Attributes: Final Retail
Date and Size: 5/18/2009 13:32:58, 381440 bytes
Cap Flags: 0x0
Format Flags: 0x0
Description: Entrée arrière (SoundMAX Integrated Digital HD Audio)
Default Sound Capture: No
Default Voice Capture: No
Driver Name: ADIHdAud.sys
Driver Version: 6.10.0001.7255 (English)
Driver Attributes: Final Retail
Date and Size: 5/18/2009 13:32:58, 381440 bytes
Cap Flags: 0x0
Format Flags: 0x0
-------------------
DirectInput Devices
-------------------
Device Name: Souris
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: Clavier
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: U
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x2A7A, 0x0C18
FF Driver: n/a
Device Name: U
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x2A7A, 0x0C18
FF Driver: n/a
Poll w/ Interrupt: No
-----------
USB Devices
-----------
+ Concentrateur USB racine
| Vendor/Product ID: 0x8086, 0x3A69
| Matching Device ID: usb\root_hub
| Service: usbhub
| Driver: usbhub.sys, 11/20/2010 00:01:10, 258560 bytes
| Driver: usbd.sys, 7/13/2009 23:51:05, 5888 bytes
----------------
Gameport Devices
----------------
------------
PS/2 Devices
------------
+ Périphérique clavier PIH
| Vendor/Product ID: 0x2A7A, 0x0C18
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
| Driver: kbdhid.sys, 11/19/2010 23:50:12, 28160 bytes
| Driver: kbdclass.sys, 7/14/2009 01:20:36, 42576 bytes
|
+ Pilote clavier de Terminal Server
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
| Driver: i8042prt.sys, 7/13/2009 23:11:24, 80896 bytes
| Driver: kbdclass.sys, 7/14/2009 01:20:36, 42576 bytes
|
+ Souris HID
| Vendor/Product ID: 0x275D, 0x0BA6
| Matching Device ID: hid_device_system_mouse
| Service: mouhid
| Driver: mouhid.sys, 7/13/2009 23:45:08, 26112 bytes
| Driver: mouclass.sys, 7/14/2009 01:20:44, 41552 bytes
|
+ Pilote souris de Terminal Server
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD
| Driver: termdd.sys, 11/20/2010 02:30:14, 53120 bytes
| Driver: sermouse.sys, 7/13/2009 23:45:08, 19968 bytes
| Driver: mouclass.sys, 7/14/2009 01:20:44, 41552 bytes
------------------------
Disk & DVD/CD-ROM Drives
------------------------
Drive: C:
Free Space: 33.4 GB
Total Space: 100.0 GB
File System: NTFS
Model: SAMSUNG HD161GJ ATA Device
Drive: D:
Free Space: 23.5 GB
Total Space: 52.6 GB
File System: NTFS
Model: SAMSUNG HD161GJ ATA Device
Drive: E:
Model: TSSTcorp CDDVDW TS-H653N ATA Device
Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), 11/19/2010 22:38:12, 108544 bytes
--------------
System Devices
--------------
Name: Connexion réseau Intel(R) 82567LM-3 Gigabit
Device ID: PCI\VEN_8086&DEV_10DE&SUBSYS_3035103C&REV_02\3&33FD14CA&0&C8
Driver: C:\Windows\system32\DRIVERS\e1k6032.sys, 10.05.0001.0000 (French), 7/13/2009 22:02:52, 164864 bytes
Name: Contrôleur hôte universel Intel(R) gamme ICH10 USB - 3A68
Device ID: PCI\VEN_8086&DEV_3A68&SUBSYS_3035103C&REV_02\3&33FD14CA&0&D1
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7600.16385 (English), 7/13/2009 23:51:10, 24064 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17514 (French), 11/20/2010 00:00:08, 284672 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17514 (French), 11/20/2010 00:01:10, 258560 bytes
Name: Port série PCI
Device ID: PCI\VEN_8086&DEV_2E17&SUBSYS_3035103C&REV_03\3&33FD14CA&0&1B
Driver: n/a
Name: Contrôleur hôte universel Intel(R) gamme ICH10 USB - 3A67
Device ID: PCI\VEN_8086&DEV_3A67&SUBSYS_3035103C&REV_02\3&33FD14CA&0&D0
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7600.16385 (English), 7/13/2009 23:51:10, 24064 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17514 (French), 11/20/2010 00:00:08, 284672 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17514 (French), 11/20/2010 00:01:10, 258560 bytes
Name: Contrôleur IDE standard double canal PCI
Device ID: PCI\VEN_8086&DEV_2E16&SUBSYS_3035103C&REV_03\3&33FD14CA&0&1A
Driver: C:\Windows\system32\DRIVERS\pciide.sys, 6.01.7600.16385 (English), 7/14/2009 01:20:45, 12368 bytes
Driver: C:\Windows\system32\DRIVERS\pciidex.sys, 6.01.7600.16385 (English), 7/14/2009 01:19:03, 42560 bytes
Driver: C:\Windows\system32\DRIVERS\atapi.sys, 6.01.7600.16385 (English), 7/14/2009 01:26:15, 21584 bytes
Driver: C:\Windows\system32\DRIVERS\ataport.sys, 6.01.7601.17514 (English), 11/20/2010 02:29:14, 132992 bytes
Name: Port racine PCI Express 5 de la famille Intel(R) ICH10 - 3A78
Device ID: PCI\VEN_8086&DEV_3A78&SUBSYS_3035103C&REV_02\3&33FD14CA&0&E4
Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (French), 11/20/2010 02:30:08, 153984 bytes
Name: Contrôleur hôte universel Intel(R) gamme ICH10 USB - 3A66
Device ID: PCI\VEN_8086&DEV_3A66&SUBSYS_3035103C&REV_02\3&33FD14CA&0&EA
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7600.16385 (English), 7/13/2009 23:51:10, 24064 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17514 (French), 11/20/2010 00:00:08, 284672 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17514 (French), 11/20/2010 00:01:10, 258560 bytes
Name: Contrôleur PCI de communications simplifiées
Device ID: PCI\VEN_8086&DEV_2E14&SUBSYS_3035103C&REV_03\3&33FD14CA&0&18
Driver: n/a
Name: Port racine PCI Express 1 de la famille Intel(R) ICH10 - 3A70
Device ID: PCI\VEN_8086&DEV_3A70&SUBSYS_3035103C&REV_02\3&33FD14CA&0&E0
Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (French), 11/20/2010 02:30:08, 153984 bytes
Name: Contrôleur hôte universel Intel(R) gamme ICH10 USB - 3A65
Device ID: PCI\VEN_8086&DEV_3A65&SUBSYS_3035103C&REV_02\3&33FD14CA&0&E9
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7600.16385 (English), 7/13/2009 23:51:10, 24064 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17514 (French), 11/20/2010 00:00:08, 284672 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17514 (French), 11/20/2010 00:01:10, 258560 bytes
Name: Intel(R) Q45/Q43 Express Chipset
Device ID: PCI\VEN_8086&DEV_2E13&SUBSYS_3035103C&REV_03\3&33FD14CA&0&11
Driver: n/a
Name: Contrôleur audio haute définition
Device ID: PCI\VEN_8086&DEV_3A6E&SUBSYS_3035103C&REV_02\3&33FD14CA&0&D8
Driver: C:\Windows\system32\DRIVERS\hdaudbus.sys, 6.01.7601.17514 (French), 11/19/2010 23:59:30, 108544 bytes
Name: Contrôleur hôte universel Intel(R) gamme ICH10 USB - 3A64
Device ID: PCI\VEN_8086&DEV_3A64&SUBSYS_3035103C&REV_02\3&33FD14CA&0&E8
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7600.16385 (English), 7/13/2009 23:51:10, 24064 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17514 (French), 11/20/2010 00:00:08, 284672 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17514 (French), 11/20/2010 00:01:10, 258560 bytes
Name: Intel(R) Q45/Q43 Express Chipset
Device ID: PCI\VEN_8086&DEV_2E12&SUBSYS_3035103C&REV_03\3&33FD14CA&0&10
Driver: C:\Windows\system32\DRIVERS\igdkmd32.sys, 8.15.0010.2869 (English), 11/13/2012 13:43:38, 9037312 bytes
Driver: C:\Windows\system32\igdumd32.dll, 8.15.0010.2869 (English), 11/13/2012 13:43:38, 4896768 bytes
Driver: C:\Windows\system32\igkrng500.bin, 6/3/2011 13:27:00, 982240 bytes
Driver: C:\Windows\system32\igcompkrng500.bin, 6/3/2011 13:27:00, 439308 bytes
Driver: C:\Windows\system32\igfcg500m.bin, 6/3/2011 13:27:00, 92356 bytes
Driver: C:\Windows\system32\iglhxs32.vp, 11/13/2012 13:43:40, 51652 bytes
Driver: C:\Windows\system32\iglhxo32.vp, 6/3/2011 12:42:46, 60015 bytes
Driver: C:\Windows\system32\iglhxc32.vp, 6/3/2011 12:42:46, 60226 bytes
Driver: C:\Windows\system32\iglhxg32.vp, 6/3/2011 12:42:46, 60254 bytes
Driver: C:\Windows\system32\iglhxa32.vp, 6/3/2011 12:42:46, 1090 bytes
Driver: C:\Windows\system32\iglhxa32.cpa, 6/3/2011 12:42:46, 1921265 bytes
Driver: C:\Windows\system32\iglhcp32.dll, 1.05.0002.0001 (English), 6/3/2011 12:42:46, 147456 bytes
Driver: C:\Windows\system32\iglhsip32.dll, 1.05.0002.0001 (English), 6/3/2011 12:42:46, 208896 bytes
Driver: C:\Windows\system32\hccutils.dll, 8.15.0010.2869 (English), 11/13/2012 13:43:36, 95232 bytes
Driver: C:\Windows\system32\igfxsrvc.dll, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 57856 bytes
Driver: C:\Windows\system32\igfxsrvc.exe, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 268832 bytes
Driver: C:\Windows\system32\igfxpph.dll, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 195584 bytes
Driver: C:\Windows\system32\igfxcpl.cpl, 8.15.0010.2869 (English), 11/13/2012 13:43:38, 115200 bytes
Driver: C:\Windows\system32\igfxdev.dll, 8.15.0010.2869 (English), 11/13/2012 13:43:38, 228864 bytes
Driver: C:\Windows\system32\igfxdo.dll, 8.15.0010.2869 (English), 11/13/2012 13:43:38, 130048 bytes
Driver: C:\Windows\system32\igfxtray.exe, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 138784 bytes
Driver: C:\Windows\system32\hkcmd.exe, 8.15.0010.2869 (English), 11/13/2012 13:43:36, 172064 bytes
Driver: C:\Windows\system32\igfxress.dll, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 828928 bytes
Driver: C:\Windows\system32\igfxpers.exe, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 173600 bytes
Driver: C:\Windows\system32\igfxTMM.dll, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 261632 bytes
Driver: C:\Windows\system32\TVWSetup.exe, 1.00.0001.0000 (English), 11/13/2012 13:43:42, 8195616 bytes
Driver: C:\Windows\system32\gfxSrvc.dll, 8.15.0010.2869 (English), 11/13/2012 13:43:34, 120320 bytes
Driver: C:\Windows\system32\GfxUI.exe, 8.15.0010.2869 (English), 11/13/2012 13:43:36, 3158560 bytes
Driver: C:\Windows\system32\GfxUI.exe.config, 11/13/2012 13:43:36, 259 bytes
Driver: C:\Windows\system32\IGFXDEVLib.dll, 1.00.0000.0000 (Invariant Language), 11/13/2012 13:43:38, 4096 bytes
Driver: C:\Windows\system32\igfxext.exe, 8.15.0010.2869 (English), 11/13/2012 13:43:38, 180256 bytes
Driver: C:\Windows\system32\igfxexps.dll, 8.15.0010.2869 (English), 11/13/2012 13:43:38, 23552 bytes
Driver: C:\Windows\system32\igfxrara.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 84480 bytes
Driver: C:\Windows\system32\igfxrchs.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 81920 bytes
Driver: C:\Windows\system32\igfxrcht.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 81920 bytes
Driver: C:\Windows\system32\igfxrdan.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 84992 bytes
Driver: C:\Windows\system32\igfxrdeu.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 86016 bytes
Driver: C:\Windows\system32\igfxrenu.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 85504 bytes
Driver: C:\Windows\system32\igfxresn.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 86528 bytes
Driver: C:\Windows\system32\igfxrfin.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 85504 bytes
Driver: C:\Windows\system32\igfxrfra.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 86528 bytes
Driver: C:\Windows\system32\igfxrheb.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 84480 bytes
Driver: C:\Windows\system32\igfxrita.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 86016 bytes
Driver: C:\Windows\system32\igfxrjpn.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 82944 bytes
Driver: C:\Windows\system32\igfxrkor.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 82944 bytes
Driver: C:\Windows\system32\igfxrnld.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 86016 bytes
Driver: C:\Windows\system32\igfxrnor.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 85504 bytes
Driver: C:\Windows\system32\igfxrplk.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 86016 bytes
Driver: C:\Windows\system32\igfxrptb.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 85504 bytes
Driver: C:\Windows\system32\igfxrptg.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 86016 bytes
Driver: C:\Windows\system32\igfxrrus.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 86016 bytes
Driver: C:\Windows\system32\igfxrsky.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 86016 bytes
Driver: C:\Windows\system32\igfxrslv.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 85504 bytes
Driver: C:\Windows\system32\igfxrsve.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 85504 bytes
Driver: C:\Windows\system32\igfxrtha.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 84992 bytes
Driver: C:\Windows\system32\igfxrcsy.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 85504 bytes
Driver: C:\Windows\system32\igfxrell.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 86528 bytes
Driver: C:\Windows\system32\igfxrhun.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 85504 bytes
Driver: C:\Windows\system32\igfxrtrk.lrc, 8.15.0010.2869 (English), 11/13/2012 13:43:40, 85504 bytes
Driver: C:\Windows\system32\Gfxres.ar-SA.resources, 11/13/2012 13:43:34, 139909 bytes
Driver: C:\Windows\system32\Gfxres.cs-CZ.resources, 11/13/2012 13:43:34, 118745 bytes
Driver: C:\Windows\system32\Gfxres.da-DK.resources, 11/13/2012 13:43:34, 114261 bytes
Driver: C:\Windows\system32\Gfxres.de-DE.resources, 11/13/2012 13:43:34, 122709 bytes
Driver: C:\Windows\system32\Gfxres.el-GR.resources, 11/13/2012 13:43:34, 178407 bytes
Driver: C:\Windows\system32\Gfxres.es-ES.resources, 11/13/2012 13:43:34, 122927 bytes
Driver: C:\Windows\system32\Gfxres.en-US.resources, 11/13/2012 13:43:34, 110211 bytes
Driver: C:\Windows\system32\Gfxres.fi-FI.resources, 11/13/2012 13:43:34, 118697 bytes
Driver: C:\Windows\system32\Gfxres.fr-FR.resources, 11/13/2012 13:43:34, 120800 bytes
Driver: C:\Windows\system32\Gfxres.he-IL.resources, 11/13/2012 13:43:34, 133746 bytes
Driver: C:\Windows\system32\Gfxres.hu-HU.resources, 11/13/2012 13:43:34, 119616 bytes
Driver: C:\Windows\system32\Gfxres.it-IT.resources, 11/13/2012 13:43:34, 125558 bytes
Driver: C:\Windows\system32\Gfxres.ja-JP.resources, 11/13/2012 13:43:34, 136401 bytes
Driver: C:\Windows\system32\Gfxres.ko-KR.resources, 11/13/2012 13:43:34, 123230 bytes
Driver: C:\Windows\system32\Gfxres.nb-NO.resources, 11/13/2012 13:43:34, 114852 bytes
Driver: C:\Windows\system32\Gfxres.nl-NL.resources, 11/13/2012 13:43:34, 119586 bytes
Driver: C:\Windows\system32\Gfxres.pl-PL.resources, 11/13/2012 13:43:34, 118409 bytes
Driver: C:\Windows\system32\Gfxres.pt-BR.resources, 11/13/2012 13:43:34, 120366 bytes
Driver: C:\Windows\system32\Gfxres.pt-PT.resources, 11/13/2012 13:43:34, 119067 bytes
Driver: C:\Windows\system32\Gfxres.ru-RU.resources, 11/13/2012 13:43:34, 165395 bytes
Driver: C:\Windows\system32\Gfxres.sk-SK.resources, 11/13/2012 13:43:34, 118058 bytes
Driver: C:\Windows\system32\Gfxres.sl-SI.resources, 11/13/2012 13:43:34, 114372 bytes
Driver: C:\Windows\system32\Gfxres.sv-SE.resources, 11/13/2012 13:43:34, 119360 bytes
Driver: C:\Windows\system32\Gfxres.th-TH.resources, 11/13/2012 13:43:34, 189552 bytes
Driver: C:\Windows\system32\Gfxres.tr-TR.resources, 11/13/2012 13:43:34, 121173 bytes
Driver: C:\Windows\system32\Gfxres.zh-CN.resources, 11/13/2012 13:43:34, 102883 bytes
Driver: C:\Windows\system32\Gfxres.zh-TW.resources, 11/13/2012 13:43:34, 104044 bytes
Driver: C:\Windows\system32\ig4icd32.dll, 8.15.0010.2869 (English), 11/13/2012 13:43:36, 11405824 bytes
Driver: C:\Windows\system32\igd10umd32.dll, 8.15.0010.2869 (English), 11/13/2012 13:43:36, 4338688 bytes
Driver: C:\Windows\system32\d3dx10_40.dll, 9.24.0950.2656 (English), 6/3/2011 12:42:46, 452440 bytes
Driver: C:\Windows\system32\igdumdx32.dll, 8.15.0010.2869 (English), 11/13/2012 13:43:38, 571904 bytes
Driver: C:\Windows\system32\igfxCoIn_v2869.dll, 1.02.0030.0000 (English), 11/13/2012 13:43:40, 81920 bytes
Name: Contrôleur hôte étendu Intel(R) gamme ICH10 USB - 3A6C
Device ID: PCI\VEN_8086&DEV_3A6C&SUBSYS_3035103C&REV_02\3&33FD14CA&0&D7
Driver: C:\Windows\system32\drivers\usbehci.sys, 6.01.7601.17514 (English), 11/19/2010 23:59:44, 42496 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17514 (French), 11/20/2010 00:00:08, 284672 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17514 (French), 11/20/2010 00:01:10, 258560 bytes
Name: Contrôleur d’interface LPC Intel(R) ICH10DO - 3A14
Device ID: PCI\VEN_8086&DEV_3A14&SUBSYS_3035103C&REV_02\3&33FD14CA&0&F8
Driver: C:\Windows\system32\DRIVERS\msisadrv.sys, 6.01.7600.16385 (English), 7/14/2009 01:20:43, 13888 bytes
Name: Contrôleur processeur vers E/S pour circuit microprogrammé Intel(R) 4 - 2E10
Device ID: PCI\VEN_8086&DEV_2E10&SUBSYS_3035103C&REV_03\3&33FD14CA&0&00
Driver: n/a
Name: Contrôleur hôte étendu Intel(R) gamme ICH10 USB - 3A6A
Device ID: PCI\VEN_8086&DEV_3A6A&SUBSYS_3035103C&REV_02\3&33FD14CA&0&EF
Driver: C:\Windows\system32\drivers\usbehci.sys, 6.01.7601.17514 (English), 11/19/2010 23:59:44, 42496 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17514 (French), 11/20/2010 00:00:08, 284672 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17514 (French), 11/20/2010 00:01:10, 258560 bytes
Name: Contrôleur IDE standard double canal PCI
Device ID: PCI\VEN_8086&DEV_3A06&SUBSYS_3035103C&REV_02\3&33FD14CA&0&FD
Driver: C:\Windows\system32\DRIVERS\pciide.sys, 6.01.7600.16385 (English), 7/14/2009 01:20:45, 12368 bytes
Driver: C:\Windows\system32\DRIVERS\pciidex.sys, 6.01.7600.16385 (English), 7/14/2009 01:19:03, 42560 bytes
Driver: C:\Windows\system32\DRIVERS\atapi.sys, 6.01.7600.16385 (English), 7/14/2009 01:26:15, 21584 bytes
Driver: C:\Windows\system32\DRIVERS\ataport.sys, 6.01.7601.17514 (English), 11/20/2010 02:29:14, 132992 bytes
Name: Pont Intel(R) 82801 PCI - 244E
Device ID: PCI\VEN_8086&DEV_244E&SUBSYS_3035103C&REV_A2\3&33FD14CA&0&F0
Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (French), 11/20/2010 02:30:08, 153984 bytes
Name: Contrôleur hôte universel Intel(R) gamme ICH10 USB - 3A69
Device ID: PCI\VEN_8086&DEV_3A69&SUBSYS_3035103C&REV_02\3&33FD14CA&0&D2
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7600.16385 (English), 7/13/2009 23:51:10, 24064 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17514 (French), 11/20/2010 00:00:08, 284672 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17514 (French), 11/20/2010 00:01:10, 258560 bytes
Name: Contrôleur IDE standard double canal PCI
Device ID: PCI\VEN_8086&DEV_3A00&SUBSYS_3035103C&REV_02\3&33FD14CA&0&FA
Driver: C:\Windows\system32\DRIVERS\pciide.sys, 6.01.7600.16385 (English), 7/14/2009 01:20:45, 12368 bytes
Driver: C:\Windows\system32\DRIVERS\pciidex.sys, 6.01.7600.16385 (English), 7/14/2009 01:19:03, 42560 bytes
Driver: C:\Windows\system32\DRIVERS\atapi.sys, 6.01.7600.16385 (English), 7/14/2009 01:26:15, 21584 bytes
Driver: C:\Windows\system32\DRIVERS\ataport.sys, 6.01.7601.17514 (English), 11/20/2010 02:29:14, 132992 bytes
------------------
DirectShow Filters
------------------
DirectShow Filters:
WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514
WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514
WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514
MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385
Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385
WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514
WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.17514
Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385
Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385
DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514
Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.17514
WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514
Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514
AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.17514
VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.17514
SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17514
Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,6.01.7140.0000
AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17514
StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17514
Microsoft TV Captions Decoder,0x00200001,1,0,MSTVCapn.dll,6.01.7601.17514
MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17514
CBVA DMO wrapper filter,0x00200000,1,1,cbva.dll,6.01.7601.17514
MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.17514
SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.17514
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17514
Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514
SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17514
Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17514
MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.17514
DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514
Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.17514
Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514
ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.17514
Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17514
MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17514
Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7601.17514
Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.17514
Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.17514
VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514
WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514
Sony Wave Hammer Surround,0x00200000,1,1,mchammer.dll,1.01.0000.2250
VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514
File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514
iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514
iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514
DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.17514
Microsoft TV Subtitles Decoder,0x00200001,1,0,MSTVCapn.dll,6.01.7601.17514
Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7601.17514
AVI Draw,0x00600064,9,1,quartz.dll,6.06.7601.17514
RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll,
Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514
MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17514
DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514
SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.17514
Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.17514
MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514
Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514
StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17514
Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514
Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7601.17514
AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17514
NetBridge,0x00200000,2,0,netbridge.dll,6.01.7601.17514
AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.17514
Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.17514
MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.17514
Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.17514
File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.17514
Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000
StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17514
AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514
Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.17514
File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.17514
File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.17514
Media Center Extender Encryption Filter,0x00200000,2,2,Mcx2Filter.dll,6.01.7601.17514
AudioRecorder WAV Dest,0x00200000,0,0,WavDest.dll,
AudioRecorder Wave Form,0x00200000,0,0,WavDest.dll,
SoundRecorder Null Renderer,0x00200000,0,0,WavDest.dll,
Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514
Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.17514
BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17514
MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.17514
Sony ExpressFX Chorus,0x00200000,1,1,sfxpfx2.dll,1.01.0000.2250
Sony ExpressFX Delay,0x00200000,1,1,sfxpfx2.dll,1.01.0000.2250
Sony ExpressFX Distortion,0x00200000,1,1,sfxpfx1.dll,1.01.0000.2250
Sony ExpressFX Equalization,0x00200000,1,1,sfxpfx2.dll,1.01.0000.2250
Sony ExpressFX Flange/Wah-Wah,0x00200000,1,1,sfxpfx1.dll,1.01.0000.2250
Sony ExpressFX Amplitude Modulation,0x00200000,1,1,sfxpfx2.dll,1.01.0000.2250
Sony ExpressFX Reverb,0x00200000,1,1,sfxpfx1.dll,1.01.0000.2250
Sony ExpressFX Stutter,0x00200000,1,1,sfxpfx1.dll,1.01.0000.2250
Sony ExpressFX Dynamics,0x00200000,1,1,sfxpfx3.dll,1.01.0000.2250
Sony ExpressFX Graphic EQ,0x00200000,1,1,sfxpfx3.dll,1.01.0000.2250
Sony ExpressFX Noise Gate,0x00200000,1,1,sfxpfx3.dll,1.01.0000.2250
Sony ExpressFX Time Stretch,0x00200000,1,1,sfxpfx3.dll,1.01.0000.2250
Sony ExpressFX Audio Restoration,0x00200000,1,1,xpvinyl.dll,1.01.0000.2250
Sony Multi-Band Dynamics,0x00200000,1,1,sfppack2.dll,1.01.0000.2250
Sony Track Compressor,0x00200000,1,1,sftrkfx1.dll,1.01.0000.2250
Sony Dither,0x00200000,1,1,sftrkfx1.dll,1.01.0000.2250
Sony Chorus,0x00200000,1,1,sfppack1.dll,1.01.0000.2250
Sony Distortion,0x00200000,1,1,sfppack3.dll,1.01.0000.2250
Sony Gapper/Snipper,0x00200000,1,1,sfppack3.dll,1.01.0000.2250
Sony Simple Delay,0x00200000,1,1,sfppack1.dll,1.01.0000.2250
Sony Reverb,0x00200000,1,1,sfppack1.dll,1.01.0000.2250
Sony Multi-Tap Delay,0x00200000,1,1,sfppack1.dll,1.01.0000.2250
Sony Track Noise Gate,0x00200000,1,1,sftrkfx1.dll,1.01.0000.2250
Sony Graphic EQ,0x00200000,1,1,sfppack2.dll,1.01.0000.2250
Sony Track EQ,0x00200000,1,1,sftrkfx1.dll,1.01.0000.2250
Sony Smooth/Enhance,0x00200000,1,1,sfppack3.dll,1.01.0000.2250
Sony Resonant Filter,0x00200000,1,1,sfresfilter.dll,1.01.0000.2250
Sony Parametric EQ,0x00200000,1,1,sfppack2.dll,1.01.0000.2250
Sony Time Stretch,0x00200000,1,1,sfppack1.dll,1.01.0000.2250
Sony Noise Gate,0x00200000,1,1,sfppack2.dll,1.01.0000.2250
Sony Paragraphic EQ,0x00200000,1,1,sfppack2.dll,1.01.0000.2250
Sony Vibrato,0x00200000,1,1,sfppack3.dll,1.01.0000.2250
Sony Pan,0x00200000,1,1,sffrgpnv.dll,1.01.0000.2250
Sony Pitch Shift,0x00200000,1,1,sfppack1.dll,1.01.0000.2250
Sony Volume,0x00200000,1,1,sffrgpnv.dll,1.01.0000.2250
Sony Flange/Wah-wah,0x00200000,1,1,sfppack3.dll,1.01.0000.2250
Sony Graphic Dynamics,0x00200000,1,1,sfppack2.dll,1.01.0000.2250
Sony Amplitude Modulation,0x00200000,1,1,sfppack3.dll,1.01.0000.2250
WDM Streaming Tee/Splitter Devices:
Convertisseur en T/site-à-site,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Video Compressors:
WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385
WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385
MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385
DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514
MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.17514
Codec Cinepak de Radius,0x00200000,1,1,qcap.dll,6.06.7601.17514
Fraps Video Decompressor,0x00200000,1,1,qcap.dll,6.06.7601.17514
Codec Intel IYUV,0x00200000,1,1,qcap.dll,6.06.7601.17514
Codec Intel IYUV,0x00200000,1,1,qcap.dll,6.06.7601.17514
Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7601.17514
Microsoft Vidéo 1,0x00200000,1,1,qcap.dll,6.06.7601.17514
Audio Compressors:
WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385
WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385
IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17514
PCM,0x00200000,1,1,quartz.dll,6.06.7601.17514
Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17514
GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.17514
CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.17514
CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.17514
MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.17514
Audio Capture Sources:
Microphone (SoundMAX Integrated,0x00200000,0,0,qcap.dll,6.06.7601.17514
Entrée arrière (SoundMAX Integr,0x00200000,0,0,qcap.dll,6.06.7601.17514
PBDA CP Filters:
PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17514
PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17514
PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17514
Midi Renderers:
Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.17514
Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.17514
WDM Streaming Capture Devices:
HD Audio front mic,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
SoundMAX HD Audio I,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
WDM Streaming Rendering Devices:
SoundMAX HD Audio O,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
BDA Network Providers:
Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514
Multi-Instance Capable VBI Codecs:
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514
BDA Transport Information Renderers:
BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17514
MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514
BDA CP/CA Filters:
Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17514
Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17514
PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17514
XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17514
WDM Streaming Communication Transforms:
Convertisseur en T/site-à-site,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Audio Renderers:
Haut-parleurs (SoundMAX Integra,0x00200000,1,0,quartz.dll,6.06.7601.17514
Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.17514
Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.17514
DirectSound: Haut-parleurs (SoundMAX Integrated Digital HD Audio),0x00200000,1,0,quartz.dll,6.06.7601.17514
---------------
EVR Power Information
---------------
Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality)
Quality Flags: 2576
Enabled:
Force throttling
Allow half deinterlace
Allow scaling
Decode Power Usage: 100
Balanced Flags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 50
PowerFlags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 0
Your computer does not meet Minecraft's system requirements https://help.mojang.com/customer/en/portal/articles/325948-minecraft-system-requirements
so...what graphic card would you recommend me to get in order to get a decent gameplay?
You want decent gameplay? Buy a computer that is actually meant to be played on, not one that can barely handle Microsoft Word.
2 Gigs of RAM and 32-bit Windows - don't think that will get him far.