Minecraft works fine (1000 fps) until i activate a shader.
After some seconds of loading Minecraft crashes and i get a crash log.
The ''fatal'' part of the crash log says:
Reported exception thrown!
e: Tesselating block model
at bgd.a(BlockRendererDispatcher.java:126)
at bht.b(RenderChunk.java:280)
at bhp.a(SourceFile:78)
at bho.b(SourceFile:121)
at bfr.a(RenderGlobal.java:1327)
at shadersmod.client.ShadersRender.setupTerrain(ShadersRender.java:57)
at bfk.a(EntityRenderer.java:1624)
at bfk.b(EntityRenderer.java:1521)
at bfk.a(EntityRenderer.java:1306)
at ave.av(Minecraft.java:1136)
at ave.a(Minecraft.java:428)
at net.minecraft.client.main.Main.main(SourceFile:124)
Caused by: java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:540)
at java.nio.DirectIntBufferU.put(DirectIntBufferU.java:306)
at bfd.a(WorldRenderer.java:378)
at bgf.renderModelAmbientOcclusionQuads(BlockModelRenderer.java:277)
at bgf.renderModelAmbientOcclusion(BlockModelRenderer.java:111)
at bgf.a(BlockModelRenderer.java:61)
at bgf.a(BlockModelRenderer.java:50)
at bgd.a(BlockRendererDispatcher.java:109)
... 11 more
Thanks for your help.
Josias
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Minecraft works fine (1000 fps) until i activate a shader.
After some seconds of loading Minecraft crashes and i get a crash log.
The ''fatal'' part of the crash log says:
Thanks for your help.
Josias