This may be slightly different from the standard issues on this form as in this case, everything is working just fine. But here is the issue, I have a custom mudpack that is essentially based around a wasteland. I have 2 wasteland mods for 2 separate types I and prefer one over the other as it is more diverse than the other. The only problem is that this wasteland has a top layer of normal dirt over the whole world and due to some other mods (like build craft), oil pockets will sometimes spawn with grass around them. This becomes an issue after a bit of play-time due to there being a huge patch of grass where it should still be dirt.
So basically the problem is that I have no idea how (if there is a way) to disable grass spread (modded or not). Because for now everytime I see a huge patch of grass I have to jump into MC edit and remove all of it
This may be slightly different from the standard issues on this form as in this case, everything is working just fine. But here is the issue, I have a custom mudpack that is essentially based around a wasteland. I have 2 wasteland mods for 2 separate types I and prefer one over the other as it is more diverse than the other. The only problem is that this wasteland has a top layer of normal dirt over the whole world and due to some other mods (like build craft), oil pockets will sometimes spawn with grass around them. This becomes an issue after a bit of play-time due to there being a huge patch of grass where it should still be dirt.
So basically the problem is that I have no idea how (if there is a way) to disable grass spread (modded or not). Because for now everytime I see a huge patch of grass I have to jump into MC edit and remove all of it
I could look into that, I was just hoping that I wouldn't have to change the blocks themselves...