And here's something from nativelog(I have no idea what is it but it shows every time I'm getting this crash.)
Set run directory to C:\Program Files (x86)\Minecraft
Native Launcher Version: 1321
Operating System: Windows 8.1
Application Hash: d026a01a83aeaec4111e8c7430ad89b21f3a30f3
Application Data directory: C:\Users\Nekoszowy\AppData\Roaming/.minecraft
Executable Path: MinecraftLauncher.exe
App Directory dir: C:\Program Files (x86)\Minecraft
Start dir: C:/Users/Nekoszowy/AppData/Roaming/.minecraft
Launcher dir: C:/Program Files (x86)/Minecraft/game
TmpDir dir: C:/Program Files (x86)/Minecraft/tmp
(Optional) Java Launcher hash:
Java Version: 1.8.0_25
x64: 1
LauncherConfiguration from: http://launchermeta.mojang.com/mc/launcher.json
Downloaded config
Native launcher is current
Native launcher is current
Detected previous run with new launcher, format of C:/Users/Nekoszowy/AppData/Roaming/.minecraft/launcher_profiles.json is 2
Using new launcher as self upgrade has been detected.
Launcher library is up to date with hash ec064f05257ba720c432bce019329ec56417a61f
Check to see if we can run the launcher
Native launcher is current
Starting launcher.dll with C:\Program Files (x86)\Minecraft\runtime\jre-x64\1.8.0_25\bin\javaw.exe
Found SetDllDirectoryW in kernel32.dll!
Added C:\Program Files (x86)\Minecraft\game to DLL search path
Running launcher!
When I take out my mods from the "mods" folder and launch the Forge profile again it works just fine but when I put the mods back in, it crashes. It started after new launcher came out(I don't like new launcher, the old one was better and at least worked.)
Yeah. For some reason I can't have all the modes in the same folder. Any fix for that? I needed to delete all my mods because it was a mix between 1.11, 1.12 and 1.12.1... Though it's weird OptiFine is the problem since those mods aren't even on the same profile as OF...
Yeah. For some reason I can't have all the modes in the same folder. Any fix for that? I needed to delete all my mods because it was a mix between 1.11, 1.12 and 1.12.1... Though it's weird OptiFine is the problem since those mods aren't even on the same profile as OF...
You need to make separate mods folders (called Game Directory) for the different versions of MC you play. You can't mix different versions of mods.
Rollback Post to RevisionRollBack
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
install the correct version of forge for the version of minecraft you are playing. launch minecraft as is with forge. close minecraft all together. if all went well there should now ve aa mods folder generated by forge. place all mods that are for the minecraft version and launch minecraft just as before. I would also recommend installing openeye, it is a mod that often can see if another mod is causing any issues.
And by the way, it crashes on the 1.11 version as well for some reason... I don't know what's the problem, but it's driving me nuts.
Here's a screenshot of the crash window:
I don't know how to add pictures.
And here's something from nativelog(I have no idea what is it but it shows every time I'm getting this crash.)
Set run directory to C:\Program Files (x86)\Minecraft
Native Launcher Version: 1321
Operating System: Windows 8.1
Application Hash: d026a01a83aeaec4111e8c7430ad89b21f3a30f3
Application Data directory: C:\Users\Nekoszowy\AppData\Roaming/.minecraft
Executable Path: MinecraftLauncher.exe
App Directory dir: C:\Program Files (x86)\Minecraft
Start dir: C:/Users/Nekoszowy/AppData/Roaming/.minecraft
Launcher dir: C:/Program Files (x86)/Minecraft/game
TmpDir dir: C:/Program Files (x86)/Minecraft/tmp
(Optional) Java Launcher hash:
Java Version: 1.8.0_25
x64: 1
LauncherConfiguration from: http://launchermeta.mojang.com/mc/launcher.json
Downloaded config
Native launcher is current
Native launcher is current
Detected previous run with new launcher, format of C:/Users/Nekoszowy/AppData/Roaming/.minecraft/launcher_profiles.json is 2
Using new launcher as self upgrade has been detected.
Launcher library is up to date with hash ec064f05257ba720c432bce019329ec56417a61f
Check to see if we can run the launcher
Native launcher is current
Starting launcher.dll with C:\Program Files (x86)\Minecraft\runtime\jre-x64\1.8.0_25\bin\javaw.exe
Found SetDllDirectoryW in kernel32.dll!
Added C:\Program Files (x86)\Minecraft\game to DLL search path
Running launcher!
When I take out my mods from the "mods" folder and launch the Forge profile again it works just fine but when I put the mods back in, it crashes. It started after new launcher came out(I don't like new launcher, the old one was better and at least worked.)
Here is the list of mods I'm using. I whited out the 1.11 mods since I don't really care about 1.11 version right now.
I have shaders there but it's on a totally new profile.
Windows 8.1, the newest Java version.
Please help. I really don't like playing on Vanilla, it's boring besides I need a mini map.
Here's the log.
Yeah. For some reason I can't have all the modes in the same folder. Any fix for that? I needed to delete all my mods because it was a mix between 1.11, 1.12 and 1.12.1... Though it's weird OptiFine is the problem since those mods aren't even on the same profile as OF...
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Curse PremiumYou need to make separate mods folders (called Game Directory) for the different versions of MC you play. You can't mix different versions of mods.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
How do I do that? I heard of it but never actually found any help.
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Curse Premiuminstall the correct version of forge for the version of minecraft you are playing. launch minecraft as is with forge. close minecraft all together. if all went well there should now ve aa mods folder generated by forge. place all mods that are for the minecraft version and launch minecraft just as before. I would also recommend installing openeye, it is a mod that often can see if another mod is causing any issues.
Come check out my pack and tell me what you think.
Honestly I was thinking of doing that at first but then I started to be afraid I will screw something up. Good to know it won't end like that