Hello, MinecraftForum community! I recently finished watching a great Minecraft Let's Play, and the host released the completed map for viewers to download. I downloaded the map and installed it correctly (I checked many times), yet whenever I try to load the map (in the game), Minecraft freezes all the time and crashes if I let it freeze for too long. The report is the text below. I don't think the report is too significant other than this error that I fished out of it: java.lang.OutOfMemoryError: GC overhead limit exceeded. I looked around the internet and the fix appears to be to allocate more memory to Minecraft, which I believe I have done by using both of these commands in the JVM arguements: -Xmx5G -Xmx5120m, yet it yields the same result. Please, someone help! Edit: Minecraft version 1.12.1
---- Minecraft Crash Report -------- Minecraft Crash Report ----// Don't do that.
Time: 9/3/17 10:56 PMDescription: Exception in server tick loop
java.lang.OutOfMemoryError: GC overhead limit exceeded at gc.a(SourceFile:54) at fy.a(SourceFile:440) at fy.a(SourceFile:78) at ge.a(SourceFile:66) at fy.a(SourceFile:440) at fy.a(SourceFile:78) at fy.a(SourceFile:440) at fy.a(SourceFile:78) at fy.a(SourceFile:440) at fy.a(SourceFile:78) at fy.a(SourceFile:440) at fy.a(SourceFile:78) at gi.a(SourceFile:119) at gi.a(SourceFile:84) at gi.a(SourceFile:27) at bfm.a(SourceFile:49) at amu.a(SourceFile:2791) at bbu.a(SourceFile:191) at bbu.a(SourceFile:33) at azb.a(SourceFile:34) at aze.b(SourceFile:576) at on.f(SourceFile:127) at on.b(SourceFile:81) at on.c(SourceFile:95) at net.minecraft.server.MinecraftServer.l(SourceFile:328) at chd.a(SourceFile:114) at chd.j(SourceFile:130) at net.minecraft.server.MinecraftServer.run(SourceFile:434) at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- System Details --Details: Minecraft Version: 1.12.1 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_141, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 349808864 bytes (333 MB) / 418381824 bytes (399 MB) up to 477626368 bytes (455 MB) JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx5G -Xmx5120m -Xmx512M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Profiler Position: N/A (disabled) Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
Hello, MinecraftForum community! I recently finished watching a great Minecraft Let's Play, and the host released the completed map for viewers to download. I downloaded the map and installed it correctly (I checked many times), yet whenever I try to load the map (in the game), Minecraft freezes all the time and crashes if I let it freeze for too long. The report is the text below. I don't think the report is too significant other than this error that I fished out of it: java.lang.OutOfMemoryError: GC overhead limit exceeded. I looked around the internet and the fix appears to be to allocate more memory to Minecraft, which I believe I have done by using both of these commands in the JVM arguements: -Xmx5G -Xmx5120m, yet it yields the same result. Please, someone help! Edit: Minecraft version 1.12.1
---- Minecraft Crash Report -------- Minecraft Crash Report ----// Don't do that.
Time: 9/3/17 10:56 PMDescription: Exception in server tick loop
java.lang.OutOfMemoryError: GC overhead limit exceeded at gc.a(SourceFile:54) at fy.a(SourceFile:440) at fy.a(SourceFile:78) at ge.a(SourceFile:66) at fy.a(SourceFile:440) at fy.a(SourceFile:78) at fy.a(SourceFile:440) at fy.a(SourceFile:78) at fy.a(SourceFile:440) at fy.a(SourceFile:78) at fy.a(SourceFile:440) at fy.a(SourceFile:78) at gi.a(SourceFile:119) at gi.a(SourceFile:84) at gi.a(SourceFile:27) at bfm.a(SourceFile:49) at amu.a(SourceFile:2791) at bbu.a(SourceFile:191) at bbu.a(SourceFile:33) at azb.a(SourceFile:34) at aze.b(SourceFile:576) at on.f(SourceFile:127) at on.b(SourceFile:81) at on.c(SourceFile:95) at net.minecraft.server.MinecraftServer.l(SourceFile:328) at chd.a(SourceFile:114) at chd.j(SourceFile:130) at net.minecraft.server.MinecraftServer.run(SourceFile:434) at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- System Details --Details: Minecraft Version: 1.12.1 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_141, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 349808864 bytes (333 MB) / 418381824 bytes (399 MB) up to 477626368 bytes (455 MB) JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx5G -Xmx5120m -Xmx512M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Profiler Position: N/A (disabled) Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
"JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx5G -Xmx5120m -Xmx512M"
Remove the last 2 arguments.