This is my very last resort, and there's nothing else I can do other than ask here...
I've been recording videos with OptiFine since January, and with 70% of the laptop's RAM allocated to the game, I can still get OBS to load and record just fine, no game lag. The issue, however, comes when I want to use Forge.
I've been messing around with different RAM allocations ever since I started playing with mods and I found that 1088M maximum is the highest amount I can allocate that lets me open stuff like my file manager without that crashing the game. LAst night I figured out how to use a USB stick as RAM, and added 4 Gigs of RAM that way, then allocated all of that extra RAM to the game, so the computer has about 1.6G left for user programs, after the game being fully allocated to the USB stick. If I do this with vanilla, I can load up OBS just perfectly fine, and I can record smoothly.
However, if I do this with a modded client, opening OBS crashes the game, regardless of how much resources are allocated to each program. It doesn't matter what I do, I can't get a modded client to load with OBS running, nor can I open OBS with the game already running without that crashing the game. This only happens on a modded client, and it doesn't matter how much RAM I allocate, or how many mods I'm running. Is this an issue with Forge, OBS, or Minecraft? I really need an answer, any help is appreciated, thanks in advance
EDIT: Chrome is extremely laggy and buggy with this laptop's specs; I can't really run it with Minecraft. But with this RAM adjustment, I can have 4G allocated to Minecraft modded and run Chrome just fine. Key point/takeaway: I really don't think resources is the issue.
This is my very last resort, and there's nothing else I can do other than ask here...
I've been recording videos with OptiFine since January, and with 70% of the laptop's RAM allocated to the game, I can still get OBS to load and record just fine, no game lag. The issue, however, comes when I want to use Forge.
I've been messing around with different RAM allocations ever since I started playing with mods and I found that 1088M maximum is the highest amount I can allocate that lets me open stuff like my file manager without that crashing the game. LAst night I figured out how to use a USB stick as RAM, and added 4 Gigs of RAM that way, then allocated all of that extra RAM to the game, so the computer has about 1.6G left for user programs, after the game being fully allocated to the USB stick. If I do this with vanilla, I can load up OBS just perfectly fine, and I can record smoothly.
However, if I do this with a modded client, opening OBS crashes the game, regardless of how much resources are allocated to each program. It doesn't matter what I do, I can't get a modded client to load with OBS running, nor can I open OBS with the game already running without that crashing the game. This only happens on a modded client, and it doesn't matter how much RAM I allocate, or how many mods I'm running. Is this an issue with Forge, OBS, or Minecraft? I really need an answer, any help is appreciated, thanks in advance
EDIT: Chrome is extremely laggy and buggy with this laptop's specs; I can't really run it with Minecraft. But with this RAM adjustment, I can have 4G allocated to Minecraft modded and run Chrome just fine. Key point/takeaway: I really don't think resources is the issue.
I make (mosltly) Minecraft videos (but occasionally other stuff) on my YouTube channel by the same name.
Please post the log if it outputs one
I thought of a time travel joke, but I don't think you liked it.
There isn't. I would have posted it if there was.
I make (mosltly) Minecraft videos (but occasionally other stuff) on my YouTube channel by the same name.
A log always exists somewhere. If the crash report doesn't exist, then perhaps the latest FML log can provide some clues.
I thought of a time travel joke, but I don't think you liked it.
Like I said, there's no logs. Anywhere. Period.
I make (mosltly) Minecraft videos (but occasionally other stuff) on my YouTube channel by the same name.