Hey all, I'm having trouble with the //set command in WorldEdit. Whenever I use it with any block type (//set dirt, //set 3, etc.), I receive an error which states:
Am I typing it wrong? Or is this simply because 1.12 support is not yet complete? I would think that the //set command would be one of the first things they got working, considering how important it is. Some extra information: in addition to WorldEdit, I am also running JourneyMap, InventoryTweaks, and Optifine.
Edit: For anyone with the same issue, I've learned that //replace <current block> <desired block> works in a pinch. For example, //replace air stone. The only issue is you have to call out every block that you want to get rid of (//replace air,stone,coal_ore, air) or else it will simply not touch those blocks.
Hey all, I'm having trouble with the //set command in WorldEdit. Whenever I use it with any block type (//set dirt, //set 3, etc.), I receive an error which states:
Am I typing it wrong? Or is this simply because 1.12 support is not yet complete? I would think that the //set command would be one of the first things they got working, considering how important it is. Some extra information: in addition to WorldEdit, I am also running JourneyMap, InventoryTweaks, and Optifine.
Edit: For anyone with the same issue, I've learned that //replace <current block> <desired block> works in a pinch. For example, //replace air stone. The only issue is you have to call out every block that you want to get rid of (//replace air,stone,coal_ore, air) or else it will simply not touch those blocks.