So I'm not super great with mod pack, but I do well enough I throw together little modpacks for myself. So if there's anything obviously stupid I've done please don't judge too hard lol
This is a custom pixelmon modpack I threw together the other day. Everything has been fine, I go to the nether and it's fine, I exit the nether and the game crashes. Every start up it crashes. I had to move my player with MCedit and after 1 more crash I was able to log back in but block IDs seemed to have switched around. Smeltery was all broken, cakes were scattered around the ground in place of grass, slime island was a pile of garbage. Restarted the world and transferred my data and such over, made a back up to test the nether again and it crashed on exit again BUT this time no blocks changed and it was 1 crash. It is not ram, I dedicated 4 GB at the start which I know is way more than enough for mod packs a lot heavier than this.
I removed ender storage and code chicken core seeing a error with the ender tanks and it works fine now, though I had yet to even use anything from the mod. So I guess I solved my own problem lol
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
So I'm not super great with mod pack, but I do well enough I throw together little modpacks for myself. So if there's anything obviously stupid I've done please don't judge too hard lol
This is a custom pixelmon modpack I threw together the other day. Everything has been fine, I go to the nether and it's fine, I exit the nether and the game crashes. Every start up it crashes. I had to move my player with MCedit and after 1 more crash I was able to log back in but block IDs seemed to have switched around. Smeltery was all broken, cakes were scattered around the ground in place of grass, slime island was a pile of garbage. Restarted the world and transferred my data and such over, made a back up to test the nether again and it crashed on exit again BUT this time no blocks changed and it was 1 crash. It is not ram, I dedicated 4 GB at the start which I know is way more than enough for mod packs a lot heavier than this.
Forge Version: 12.18.3.2316 for MC 1.10.2
Mod List:
Code Chicken Core, Code Chicken Lib, CoFH Core, Ender Core, Ender IO, Ender Storage, Extra Utilities 2, Inventory Tweaks, JEI, Lite Loader, Mantle, MC Multi Part, Mekanism, Pam's HarvestCraft, Pixelmon, Refined Storage, Tinker's Construct, Thermal Dynamics, Thermal Expansion, Thermal, Foundation, Tinker Tool Leveling, Voxel Map, WAILA
OS: Windows 10 64-bit
Crash Logs: https://pastebin.com/YB2BkWsT
Thanks for any help!
I removed ender storage and code chicken core seeing a error with the ender tanks and it works fine now, though I had yet to even use anything from the mod. So I guess I solved my own problem lol