So a couple of days ago I had the exact same issue, but someone managed to help me fix it. Today I wanted to play MC, but it gave me the same crash report. I tried doing the things that person told me a couple of days ago and... nothing.
---- Minecraft Crash Report -------- Minecraft Crash Report ----// Don't be sad, have a hug! <3
Time: 7/3/17 5:56 PMDescription: Initializing game
cdm: Unable to fit: minecraft:blocks/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack? at cdl.c(SourceFile:58) at cdn.b(SourceFile:137) at cdn.a(SourceFile:76) at cfz.n(SourceFile:763) at cfz.a(SourceFile:188) at cga.a(SourceFile:23) at cet.a(SourceFile:100) at bhz.aq(SourceFile:530) at bhz.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Client threadStacktrace: at cdl.c(SourceFile:58) at cdn.b(SourceFile:137) at cdn.a(SourceFile:76) at cfz.n(SourceFile:763) at cfz.a(SourceFile:188) at cga.a(SourceFile:23) at cet.a(SourceFile:100) at bhz.aq(SourceFile:530)
-- Initialization --Details:Stacktrace: at bhz.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
-- System Details --Details: Minecraft Version: 1.12 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 87973400 bytes (83 MB) / 206729216 bytes (197 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.12 LWJGL: 2.9.4 OpenGL: AMD Radeon R7 200 Series GL version 4.5.13474 Compatibility Profile Context 22.19.162.4, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing.Using GL 1.3 texture combiners.Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Shaders are available because OpenGL 2.1 is supported.VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (United Kingdom) Profiler Position: N/A (disabled) CPU: 4x Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
Please keep in mind that I already removed all of my texture packs, server texture packs and maps from the .minecraft folder- That's why I'm asking the community to help me.
So a couple of days ago I had the exact same issue, but someone managed to help me fix it. Today I wanted to play MC, but it gave me the same crash report. I tried doing the things that person told me a couple of days ago and... nothing.
---- Minecraft Crash Report -------- Minecraft Crash Report ----// Don't be sad, have a hug! <3
Time: 7/3/17 5:56 PMDescription: Initializing game
cdm: Unable to fit: minecraft:blocks/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack? at cdl.c(SourceFile:58) at cdn.b(SourceFile:137) at cdn.a(SourceFile:76) at cfz.n(SourceFile:763) at cfz.a(SourceFile:188) at cga.a(SourceFile:23) at cet.a(SourceFile:100) at bhz.aq(SourceFile:530) at bhz.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Client threadStacktrace: at cdl.c(SourceFile:58) at cdn.b(SourceFile:137) at cdn.a(SourceFile:76) at cfz.n(SourceFile:763) at cfz.a(SourceFile:188) at cga.a(SourceFile:23) at cet.a(SourceFile:100) at bhz.aq(SourceFile:530)
-- Initialization --Details:Stacktrace: at bhz.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
-- System Details --Details: Minecraft Version: 1.12 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 87973400 bytes (83 MB) / 206729216 bytes (197 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.12 LWJGL: 2.9.4 OpenGL: AMD Radeon R7 200 Series GL version 4.5.13474 Compatibility Profile Context 22.19.162.4, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing.Using GL 1.3 texture combiners.Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Shaders are available because OpenGL 2.1 is supported.VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (United Kingdom) Profiler Position: N/A (disabled) CPU: 4x Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
Please keep in mind that I already removed all of my texture packs, server texture packs and maps from the .minecraft folder- That's why I'm asking the community to help me.
Boop
http://paste.ubuntu.com/25012839/
Download and install the Radeon Software here: http://support.amd.com/de-de/download/desktop?os=Windows 10 - 64