I just upgraded to windows 10 and I have been having a problem with minecraft where my game would crash after I hit play. It would come up with this: Couldn't set pixel format
org.lwjgl.LWJGLException: Pixel format not accelerated. I have put my dxdiag in the attachments I believe. (Sorry this is my first time posting on this). This has been happening since I got windows 10. My crash report looks like this
Couldn't set pixel format
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at bhz.at(SourceFile:622)
at bhz.aq(SourceFile:458)
at bhz.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
Thank you for your time. If you need anymore info I would be happy to provide it! Also my graphics card should be and ATI Radeon x1300 but it shows Microsoft basic display adapter instead.
It was working in windows 7 but I reset everything when I upgraded to windows 10. And I went back through my dxdiag and Im supposed to be running on 64 bit cause its a desktop computer.
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I just upgraded to windows 10 and I have been having a problem with minecraft where my game would crash after I hit play. It would come up with this: Couldn't set pixel format
org.lwjgl.LWJGLException: Pixel format not accelerated. I have put my dxdiag in the attachments I believe. (Sorry this is my first time posting on this). This has been happening since I got windows 10. My crash report looks like this
Couldn't set pixel format
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at bhz.at(SourceFile:622)
at bhz.aq(SourceFile:458)
at bhz.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
Thank you for your time. If you need anymore info I would be happy to provide it! Also my graphics card should be and ATI Radeon x1300 but it shows Microsoft basic display adapter instead.
Your computer does not meet Minecraft's requirements:
https://help.mojang.com/customer/en/portal/articles/325948-minecraft-system-requirements
It was working in windows 7 but I reset everything when I upgraded to windows 10. And I went back through my dxdiag and Im supposed to be running on 64 bit cause its a desktop computer.