My game keeps crashing when I try to play it. I've tried everything, (Computer Restart, Drivers Update, LWGL Update, OpenGL Update, Game Re-Install) but it still keeps crashing. I have no clue why it does it and I'd like some help!
Here is the log:
Couldn't toggle fullscreen
org.lwjgl.LWJGLException: Failed to set display mode (-2).
at org.lwjgl.opengl.WindowsDisplay.nSwitchDisplayMode(Native Method)
at org.lwjgl.opengl.WindowsDisplay.switchDisplayMode(WindowsDisplay.java:358)
at org.lwjgl.opengl.Display.switchDisplayMode(Display.java:359)
at org.lwjgl.opengl.Display.setDisplayModeAndFullscreenInternal(Display.java:507)
at org.lwjgl.opengl.Display.setFullscreen(Display.java:475)
at bhz.r(SourceFile:1556)
at bhz.aq(SourceFile:573)
at bhz.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
Failed to load shader: minecraft:shaders/post/entity_outline.json
nh: Invalid shaders/post/entity_outline.json targets[0]: No OpenGL context found in the current thread.
at nh.a(SourceFile:47)
at ccw.a(SourceFile:75)
at ccw.<init>(SourceFile:56)
at buw.b(SourceFile:246)
at bhz.aq(SourceFile:582)
at bhz.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
Caused by: java.lang.RuntimeException: No OpenGL context found in the current thread.
at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
at org.lwjgl.opengl.GL30.glGenFramebuffers(GL30.java:1157)
at cig.g(SourceFile:640)
at bvb.b(SourceFile:98)
at bvb.a(SourceFile:56)
at bvb.<init>(SourceFile:42)
at ccw.a(SourceFile:254)
at ccw.a(SourceFile:109)
at ccw.a(SourceFile:73)
... 5 more
________
I have realised that the game only crashes when it goes fullscreen. I have tried other clients such as 'MultiMC' and they work perfectly fine unless the game goes fullscreen. Of course, I downloaded 'winexp' to make the game 'windowed fullscreen' and that works, but I don't have access to any of the servers I saved when I used to launch the game with the original launcher. I think it's an error caused by OpenGL/LWGL since it keeps saying ''No OpenGL context found in the current thread.'' and they are ''org.opengl.lwgl'' errors. I'd like to fix this error as soon as possible! Thank you.
My game keeps crashing when I try to play it. I've tried everything, (Computer Restart, Drivers Update, LWGL Update, OpenGL Update, Game Re-Install) but it still keeps crashing. I have no clue why it does it and I'd like some help!
Here is the log:
Couldn't toggle fullscreen
org.lwjgl.LWJGLException: Failed to set display mode (-2).
at org.lwjgl.opengl.WindowsDisplay.nSwitchDisplayMode(Native Method)
at org.lwjgl.opengl.WindowsDisplay.switchDisplayMode(WindowsDisplay.java:358)
at org.lwjgl.opengl.Display.switchDisplayMode(Display.java:359)
at org.lwjgl.opengl.Display.setDisplayModeAndFullscreenInternal(Display.java:507)
at org.lwjgl.opengl.Display.setFullscreen(Display.java:475)
at bhz.r(SourceFile:1556)
at bhz.aq(SourceFile:573)
at bhz.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
Failed to load shader: minecraft:shaders/post/entity_outline.json
nh: Invalid shaders/post/entity_outline.json targets[0]: No OpenGL context found in the current thread.
at nh.a(SourceFile:47)
at ccw.a(SourceFile:75)
at ccw.<init>(SourceFile:56)
at buw.b(SourceFile:246)
at bhz.aq(SourceFile:582)
at bhz.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
Caused by: java.lang.RuntimeException: No OpenGL context found in the current thread.
at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
at org.lwjgl.opengl.GL30.glGenFramebuffers(GL30.java:1157)
at cig.g(SourceFile:640)
at bvb.b(SourceFile:98)
at bvb.a(SourceFile:56)
at bvb.<init>(SourceFile:42)
at ccw.a(SourceFile:254)
at ccw.a(SourceFile:109)
at ccw.a(SourceFile:73)
... 5 more
________
I have realised that the game only crashes when it goes fullscreen. I have tried other clients such as 'MultiMC' and they work perfectly fine unless the game goes fullscreen. Of course, I downloaded 'winexp' to make the game 'windowed fullscreen' and that works, but I don't have access to any of the servers I saved when I used to launch the game with the original launcher. I think it's an error caused by OpenGL/LWGL since it keeps saying ''No OpenGL context found in the current thread.'' and they are ''org.opengl.lwgl'' errors. I'd like to fix this error as soon as possible! Thank you.
- Joe R. (RainbowPepper, Spitwater, fadead)
''Every star waits for the darkness to shine.''
Follow the instructions here: http://hopper.minecraft.net/help/pixel-format-not-accelerated/support/#dxdiag
Op in #minecrafthelp, JIRA Helper in bugs.mojang.com, Chat moderator in Minecraft Forums, Twitch/Mixer mod
How to get a dxdiag
If I helped you, dont forget to click the thanks arrow!
And what are you going to do with all my computer's information?
- Joe R. (RainbowPepper, Spitwater, fadead)
''Every star waits for the darkness to shine.''
Tell you what driver you need to install
Op in #minecrafthelp, JIRA Helper in bugs.mojang.com, Chat moderator in Minecraft Forums, Twitch/Mixer mod
How to get a dxdiag
If I helped you, dont forget to click the thanks arrow!
I'm getting the same issue, I'll happily provide my DxDiag if you can help!!
Was working 24 hours ago, don't think I've had any driver updates but can see a bunch of Windows updates went through recently.
DxDiag
Thanks!!
Never-mind, fired it up today and it works as normal. Go figure.
...AAAnd then I reinstall windows, installed new AMD drivers and I'm back to getting the same error.
Used DDU to clean the driver install, and reinstall and same issue. CRIKEY that's frustrating.
http://paste.ubuntu.com/24960825/
Thank you
- Joe R. (RainbowPepper, Spitwater, fadead)
''Every star waits for the darkness to shine.''