This problem has been here for me for quite some time.
Whenever I create a new world, everything is really "laggy". It's like I'm playing with a couple hundred ping, but I'm on my own world so that wouldn't make sense. Plus I'm on a strong 500 mbit/s.
Let's say I start a new survival world. I start chopping down trees, but the blocks takes 2-3 seconds to break, even after the mining animation is done. If that made sense to anyone.
Is anyone having a similar problem or does anyone know a fix?
PC Specs:
16 GB Ram (Minecraft is running with 8)
Radeon RX 480 Strix 8GB OC
Intel Core i7-3770S - 3.10GHz (Clocked to 3.4GHz)
My computer can run ARK: Survival Evolved on Ultra with a stable 50-60 fps, so it should be able to run ****ing Minecraft.
This happens to me, too. It seems to be worse if you move straight to the first tree I see in the direction I spawned. If I turn around and go for the "not first" tree, it seems better. I have always assumed it was just still building the world, so waiting a few seconds after spawning, or just moving around for a very brief time also seems to help. These are just perceptions, I have not actually tested in any way to be sure
This happens to me, too. It seems to be worse if you move straight to the first tree I see in the direction I spawned. If I turn around and go for the "not first" tree, it seems better. I have always assumed it was just still building the world, so waiting a few seconds after spawning, or just moving around for a very brief time also seems to help. These are just perceptions, I have not actually tested in any way to be sure
Thats because the world is still generating, and thats very CPU intensive
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Op in #minecrafthelp, JIRA Helper in bugs.mojang.com, Chat moderator in Minecraft Forums, Twitch/Mixer mod
Anyway, I'd usually turn all around and let the world load or generate a bit before I start playing, especially if generating a new world. If you play on a larger render distance, this would be even more the case.
This problem has been here for me for quite some time.
Whenever I create a new world, everything is really "laggy". It's like I'm playing with a couple hundred ping, but I'm on my own world so that wouldn't make sense. Plus I'm on a strong 500 mbit/s.
Let's say I start a new survival world. I start chopping down trees, but the blocks takes 2-3 seconds to break, even after the mining animation is done. If that made sense to anyone.
Is anyone having a similar problem or does anyone know a fix?
PC Specs:
16 GB Ram (Minecraft is running with 8)
Radeon RX 480 Strix 8GB OC
Intel Core i7-3770S - 3.10GHz (Clocked to 3.4GHz)
My computer can run ARK: Survival Evolved on Ultra with a stable 50-60 fps, so it should be able to run ****ing Minecraft.
Minecraft isn't coded in the same programming language as ARK, so comparing the two of them would be similar to comparing apples and cookies.
And that's your problem right there. Minecraft isn't a very well coded game, so it lags without the proper setttings.
What are your video settings for Minecraft?
Watch out for the crabocalypse. Some say the day will never come. But it will.
If you'd like to talk with me about other games, here are a few I play.
Team Fortress 2
Borderlands series
Elder Scrolls series
Warframe
Pokémon series
Rocket League
Fallout series
Terraria
Left 4 Dead 2
SUPERHOT
Dead Rising series
7 Days to Die
Just Cause series
Psychonauts
Come to think of it, I mainly play fighting-based games.
This happens to me, too. It seems to be worse if you move straight to the first tree I see in the direction I spawned. If I turn around and go for the "not first" tree, it seems better. I have always assumed it was just still building the world, so waiting a few seconds after spawning, or just moving around for a very brief time also seems to help. These are just perceptions, I have not actually tested in any way to be sure
"Specialization is for insects."
--Robert A. Heinlein
See complete quote here.
Thats because the world is still generating, and thats very CPU intensive
Op in #minecrafthelp, JIRA Helper in bugs.mojang.com, Chat moderator in Minecraft Forums, Twitch/Mixer mod
How to get a dxdiag
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That's a lot of RAM to be allocating...
Anyway, I'd usually turn all around and let the world load or generate a bit before I start playing, especially if generating a new world. If you play on a larger render distance, this would be even more the case.
Thanks Princess <3 . I just realised running minecraft on 48x render distance isn't a good idea.