As far as I understand, the config file "forgeChunkLoading.cfg" is to define a few chunk loading limits. The attached Image is the bottom part of the config file that i modified.
My understanding of the comments that were made on the config file goes like this:
"playerTicketCount" would determine the maximum number of chunk loaders that a player can use. My limit here is 2, thus the player should only be able to have a max of 2 chunkloaders
"maximumTicketCount" would determine the maximum number of chunk loaders that a mod can use. My limit is 3, hence a max of, say, 3 quarries from Buildcraft would be chunkloading. Any quarries placed further would not chunkload.
Here is my problem.
Regardless of the limit of "playerTicketCount", the limit of chunk loaders always goes to 3, which is the "maximumTicketCount". I've tried putting "playerTicketCount" to 0, nothing happens. Putting down 3 quarries would still all chunkload.
I have also tried to turn off mod overrides. Has no effect.
So then is my understanding of "playerTicketCount" wrong? Or is the file broken? I wish to limit the number of chunkloaders placed per PERSON and not per MOD.
Tested on singleplayer. Multiplayer server not yet tested but tested on LAN.
Thanks and I really need help on this.
ATTACHMENTS
Untitled
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
As far as I understand, the config file "forgeChunkLoading.cfg" is to define a few chunk loading limits. The attached Image is the bottom part of the config file that i modified.
My understanding of the comments that were made on the config file goes like this:
"playerTicketCount" would determine the maximum number of chunk loaders that a player can use. My limit here is 2, thus the player should only be able to have a max of 2 chunkloaders
"maximumTicketCount" would determine the maximum number of chunk loaders that a mod can use. My limit is 3, hence a max of, say, 3 quarries from Buildcraft would be chunkloading. Any quarries placed further would not chunkload.
Here is my problem.
Regardless of the limit of "playerTicketCount", the limit of chunk loaders always goes to 3, which is the "maximumTicketCount". I've tried putting "playerTicketCount" to 0, nothing happens. Putting down 3 quarries would still all chunkload.
I have also tried to turn off mod overrides. Has no effect.
So then is my understanding of "playerTicketCount" wrong? Or is the file broken? I wish to limit the number of chunkloaders placed per PERSON and not per MOD.
Tested on singleplayer. Multiplayer server not yet tested but tested on LAN.
Thanks and I really need help on this.