I have a problem with the infini-tic mod. I created the json file, which is supposed to add a new metal to the tinkers smeltery with casting recipes and tool parts and all of the rest. I made a json with the instructions provided but nothing is added... what am I doing wrong?
// The name of the material in various languages.
// solid = the material and the tool.
// liquid = the name of the fluid
// bucket = the name of the bucket
// To add more languages just add another object with the 4 elements
"localizations": [{
"locale": "en_US",
"solid": "Diamond",
"liquid": "Molten Diamond",
"bucket": "Diamond Bucket"
}]
}
"color": "#45ACA5",
"temperature": 200,
"drawspeed": 100,
"projectilespeed": 1.0,
"projectilemass": 2.0,
"projectilefragility": 0.9
},
// The name of the material in various languages.
// solid = the material and the tool.
// liquid = the name of the fluid
// bucket = the name of the bucket
// To add more languages just add another object with the 4 elements
"localizations": [{
"locale": "en_US",
"solid": "Diamond",
"liquid": "Molten Diamond",
"bucket": "Diamond Bucket"
}]
}
It seems you were missing a few quotation marks. I've highlighted these in red for you so that you may see where they were missing. Hopefully that fixes your problem. ^^
So in order to help you out further, I decided to completely rewrite your entire script in order to iron out any kinks not quite visible to the eye. And I found onevery hidden flaw in the code. After the area asking for the hex-code for your colour, it's not actually meant to be followed by a comma for that specific line.
Either way, here's the code I "scratched up" for you. Hoping this is the last we'll hear of this problem. ^^
If the issue persists, then it might be worth checking the file type is correct, and that the items are all correctly written in. I searched up "AdamsNecessities" and couldn't find anything, so I'm hoping that's an actual mod stated there. Otherwise that's likely your issue.
yeah it still doesn't work. File type I correctly changed to JSON so no problems there, AdamsNecessities is a mod I wrote my self that contains the Dust and Ingot... because i wasnt completely sure how this mod works in terms of ingots and dusts for ores that had neither of those things. The only thing I wasn't completely sure about was what name to use for the items that go into the script... like do i use unlocalised name, localised name or oredict name or something else?
You should be using exactly what you'd type after the command "/give" like any normal Minecraft file. The vanilla stuff is usually like "minecraft:diamond_block" or "minecraft:redstone_ore" but I have no idea how you've written yours into the code. You'd have to check.
I've also gone and fixed up what I personally believe might be some issues with the script. No guarantee it'll help but it might be worth a shot.
I have a problem with the infini-tic mod. I created the json file, which is supposed to add a new metal to the tinkers smeltery with casting recipes and tool parts and all of the rest. I made a json with the instructions provided but nothing is added... what am I doing wrong?
{
"name": "gemDiamond",
"renderblock": "minecraft:diamond_block",
"renderblockMeta": 0,
"renderore": "minecraft:diamond_ore",
"renderoreMeta": 0,
"whitelist": {
"oredict": [gemDiamond],
"ingots": ["AdamsNecessities:DiamondIngot"],
"dusts": ["AdamsNecessities:DiamondDust"],
"blocks": [minecraft:diamond_block],
"ores": [minecraft:diamond_ore]
},
"blacklist": {
"oredict": [],
"ores": []
},
"toolData": {
"ID": 5000,
"harvestLevel": 3,
"durability": 500,
"miningspeed": 7,
"attack": 6,
"handleModifier": 2,
"reinforced": 3,
"stonebound": 0.1,
"color": "#45ACA5",
"temperature": 200,
"drawspeed": 100,
"projectilespeed": 1.0,
"projectilemass": 2.0,
"projectilefragility": 0.9
},
// The name of the material in various languages.
// solid = the material and the tool.
// liquid = the name of the fluid
// bucket = the name of the bucket
// To add more languages just add another object with the 4 elements
"localizations": [{
"locale": "en_US",
"solid": "Diamond",
"liquid": "Molten Diamond",
"bucket": "Diamond Bucket"
}]
}
{
"name": "gemDiamond",
"renderblock": "minecraft:diamond_block",
"renderblockMeta": 0,
"renderore": "minecraft:diamond_ore",
"renderoreMeta": 0,
"whitelist": {
"oredict": ["gemDiamond"],
"ingots": ["AdamsNecessities:DiamondIngot"],
"dusts": ["AdamsNecessities:DiamondDust"],
"blocks": ["minecraft:diamond_block"],
"ores": ["minecraft:diamond_ore"]
},
"blacklist": {
"oredict": [],
"ores": []
},
"toolData": {
"ID": 5000,
"harvestLevel": 3,
"durability": 500,
"miningspeed": 7,
"attack": 6,
"handleModifier": 2,
"reinforced": 3,
"stonebound": 0.1,
"color": "#45ACA5",
"temperature": 200,
"drawspeed": 100,
"projectilespeed": 1.0,
"projectilemass": 2.0,
"projectilefragility": 0.9
},
// The name of the material in various languages.
// solid = the material and the tool.
// liquid = the name of the fluid
// bucket = the name of the bucket
// To add more languages just add another object with the 4 elements
"localizations": [{
"locale": "en_US",
"solid": "Diamond",
"liquid": "Molten Diamond",
"bucket": "Diamond Bucket"
}]
}
It seems you were missing a few quotation marks. I've highlighted these in red for you so that you may see where they were missing. Hopefully that fixes your problem. ^^
Formally known as SamMaher.
after adding quotation marks in, it still does not work and nothing gets added!
Alright. I believe I have the fix.
So in order to help you out further, I decided to completely rewrite your entire script in order to iron out any kinks not quite visible to the eye. And I found one very hidden flaw in the code. After the area asking for the hex-code for your colour, it's not actually meant to be followed by a comma for that specific line.
Either way, here's the code I "scratched up" for you. Hoping this is the last we'll hear of this problem. ^^
{ "name": "gemDiamond", "renderblock": "minecraft:diamond_block", "renderblockMeta": 0, "renderore": "minecraft:diamond_ore", "renderoreMeta": 0, "whitelist": { "oredict": ["gemDiamond"], "ingots": ["AdamsNecessities:DiamondIngot"], "dusts": ["AdamsNecessities:DiamondDust"] "blocks": ["minecraft:diamond_block"], "ores": ["minecraft:diamond_ore"] }, "blacklist": { }, "toolData": { "ID": 5000, "harvestLevel": 3, "durability": 500, "miningspeed": 7, "attack": 6, "handleModifier": 2, "reinforced": 3, "stonebound": 0.1, "color": "#45ACA5" "temperature": 200, "drawspeed": 100, "projectilespeed": 1.0, "projectilemass": 2.0, "projectilefragility": 0.9 }, "localizations": [{ "locale": "en_US", "solid": "Diamond", "liquid": "Molten Diamond", "bucket": "Diamond Bucket" }] }If the issue persists, then it might be worth checking the file type is correct, and that the items are all correctly written in. I searched up "AdamsNecessities" and couldn't find anything, so I'm hoping that's an actual mod stated there. Otherwise that's likely your issue.
Formally known as SamMaher.
yeah it still doesn't work. File type I correctly changed to JSON so no problems there, AdamsNecessities is a mod I wrote my self that contains the Dust and Ingot... because i wasnt completely sure how this mod works in terms of ingots and dusts for ores that had neither of those things. The only thing I wasn't completely sure about was what name to use for the items that go into the script... like do i use unlocalised name, localised name or oredict name or something else?
You should be using exactly what you'd type after the command "/give" like any normal Minecraft file. The vanilla stuff is usually like "minecraft:diamond_block" or "minecraft:redstone_ore" but I have no idea how you've written yours into the code. You'd have to check.
I've also gone and fixed up what I personally believe might be some issues with the script. No guarantee it'll help but it might be worth a shot.
{ "name": "diamond", "renderblock": "minecraft:diamond_block", "renderblockMeta": 0, "renderore": "minecraft:diamond_ore", "renderoreMeta": 0, "whitelist": { "oredict": ["diamond"], "ingots": ["AdamsNecessities:DiamondIngot"], "dusts": ["AdamsNecessities:DiamondDust"] "blocks": ["minecraft:diamond_block"], "ores": ["minecraft:diamond_ore"] }, "blacklist": { }, "toolData": { "ID": 5000, "harvestLevel": 3, "durability": 500, "miningspeed": 7, "attack": 6, "handleModifier": 2, "reinforced": 3, "stonebound": 0.1, "color": "#45ACA5" "temperature": 200, "drawspeed": 100, "projectilespeed": 1.0, "projectilemass": 2.0, "projectilefragility": 0.9 }, "localizations": [{ "locale": "en_US", "solid": "Diamond", "liquid": "Molten Diamond", "bucket": "Diamond Bucket" }] }Formally known as SamMaher.