io.netty.handler.codec.EncoderException: String too big (was 32767 bytes encoded, max 32767)
at em.a(SourceFile:255)
at ayq.a(SourceFile:82)
at axu.a(SourceFile:350)
at ayq.a(SourceFile:111)
at axu.k(SourceFile:413)
at axu.p(SourceFile:390)
at ave.s(SourceFile:1498)
at ave.av(SourceFile:889)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at em.a(SourceFile:255)
at ayq.a(SourceFile:82)
at axu.a(SourceFile:350)
at ayq.a(SourceFile:111)
at axu.k(SourceFile:413)
at axu.p(SourceFile:390)
-- Affected screen --
Details:
Screen name: ayq
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bew['oOShadowbonnieOo'/512, l='MpServer', x=94.30, y=64.00, z=265.24]]
Chunk stats: MultiplayerChunkCache: 10, 10
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: 134.00,64.00,275.00 - World: (134,64,275), Chunk: (at 6,4,3 in 8,17; contains blocks 128,0,272 to 143,255,287), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 125 game time, 125 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 17 total; [bew['oOShadowbonnieOo'/512, l='MpServer', x=94.30, y=64.00, z=265.24], we['Zombie'/172, l='MpServer', x=84.50, y=36.00, z=267.50], we['Zombie'/173, l='MpServer', x=96.06, y=25.00, z=287.41], wa['Skeleton'/174, l='MpServer', x=90.13, y=17.00, z=280.59], we['Zombie'/207, l='MpServer', x=96.91, y=25.00, z=287.72], wa['Skeleton'/175, l='MpServer', x=90.31, y=17.00, z=279.31], we['Zombie'/208, l='MpServer', x=96.50, y=25.00, z=285.50], wa['Skeleton'/176, l='MpServer', x=91.06, y=17.00, z=280.31], we['Zombie'/177, l='MpServer', x=89.50, y=17.00, z=278.50], wa['Skeleton'/81, l='MpServer', x=78.50, y=25.00, z=247.50], uz['item.tile.flower2.poppy'/82, l='MpServer', x=77.13, y=35.00, z=271.88], wc['Spider'/83, l='MpServer', x=74.50, y=45.00, z=280.50], tv['Sheep'/149, l='MpServer', x=90.50, y=65.00, z=253.50], tv['Sheep'/150, l='MpServer', x=90.50, y=65.00, z=253.50], tv['Sheep'/151, l='MpServer', x=92.19, y=65.00, z=253.50], tv['Sheep'/152, l='MpServer', x=93.81, y=64.00, z=253.50], we['Zombie'/218, l='MpServer', x=117.50, y=12.00, z=251.50]]
Retry entities: 0 total; []
Server brand: vanilla
Server type: Integrated singleplayer server
Stacktrace:
at bdb.a(SourceFile:309)
at ave.b(SourceFile:2311)
at ave.a(SourceFile:334)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 329454648 bytes (314 MB) / 826941440 bytes (788 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.8.9
LWJGL: 2.9.4
OpenGL: Intel(R) HD Graphics 4600 GL version 4.3.0 - Build 20.19.15.4531, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: GamingWithJen Lucky Block v1.3
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-4200M CPU @ 2.50GHz
I know this the wrong section, so don't say anything about it. I couldn't find the section I was looking for.
TheRedEngineer's command crashed my minecraft! it was The Love Calculator. http://www.theredengineer.com/love-calculator-2.html
The version was 1.8.9.
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 3/14/17 5:15 PM
Description: Updating screen events
io.netty.handler.codec.EncoderException: String too big (was 32767 bytes encoded, max 32767)
at em.a(SourceFile:255)
at ayq.a(SourceFile:82)
at axu.a(SourceFile:350)
at ayq.a(SourceFile:111)
at axu.k(SourceFile:413)
at axu.p(SourceFile:390)
at ave.s(SourceFile:1498)
at ave.av(SourceFile:889)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at em.a(SourceFile:255)
at ayq.a(SourceFile:82)
at axu.a(SourceFile:350)
at ayq.a(SourceFile:111)
at axu.k(SourceFile:413)
at axu.p(SourceFile:390)
-- Affected screen --
Details:
Screen name: ayq
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bew['oOShadowbonnieOo'/512, l='MpServer', x=94.30, y=64.00, z=265.24]]
Chunk stats: MultiplayerChunkCache: 10, 10
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: 134.00,64.00,275.00 - World: (134,64,275), Chunk: (at 6,4,3 in 8,17; contains blocks 128,0,272 to 143,255,287), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 125 game time, 125 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 17 total; [bew['oOShadowbonnieOo'/512, l='MpServer', x=94.30, y=64.00, z=265.24], we['Zombie'/172, l='MpServer', x=84.50, y=36.00, z=267.50], we['Zombie'/173, l='MpServer', x=96.06, y=25.00, z=287.41], wa['Skeleton'/174, l='MpServer', x=90.13, y=17.00, z=280.59], we['Zombie'/207, l='MpServer', x=96.91, y=25.00, z=287.72], wa['Skeleton'/175, l='MpServer', x=90.31, y=17.00, z=279.31], we['Zombie'/208, l='MpServer', x=96.50, y=25.00, z=285.50], wa['Skeleton'/176, l='MpServer', x=91.06, y=17.00, z=280.31], we['Zombie'/177, l='MpServer', x=89.50, y=17.00, z=278.50], wa['Skeleton'/81, l='MpServer', x=78.50, y=25.00, z=247.50], uz['item.tile.flower2.poppy'/82, l='MpServer', x=77.13, y=35.00, z=271.88], wc['Spider'/83, l='MpServer', x=74.50, y=45.00, z=280.50], tv['Sheep'/149, l='MpServer', x=90.50, y=65.00, z=253.50], tv['Sheep'/150, l='MpServer', x=90.50, y=65.00, z=253.50], tv['Sheep'/151, l='MpServer', x=92.19, y=65.00, z=253.50], tv['Sheep'/152, l='MpServer', x=93.81, y=64.00, z=253.50], we['Zombie'/218, l='MpServer', x=117.50, y=12.00, z=251.50]]
Retry entities: 0 total; []
Server brand: vanilla
Server type: Integrated singleplayer server
Stacktrace:
at bdb.a(SourceFile:309)
at ave.b(SourceFile:2311)
at ave.a(SourceFile:334)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 329454648 bytes (314 MB) / 826941440 bytes (788 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.8.9
LWJGL: 2.9.4
OpenGL: Intel(R) HD Graphics 4600 GL version 4.3.0 - Build 20.19.15.4531, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: GamingWithJen Lucky Block v1.3
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-4200M CPU @ 2.50GHz