I hope this is the appropriate place to make this post. I am running a cauldron 1.7.10 server which includes WorldGuard 6.1 and Custom NPCs by Noppes. I am designing boss fights for my players, but when I protect an area with world guard, any NPCs do not take damage, and return the message "I'm sorry, but you can't harm that here." I have tried changinf some of the flags, including interact, use, mob-damage, and some others, but to no avail. I have done some extensive searching and turned nothing up on the subject. If anyone has any suggestions or knows how to fix, I would be very grateful.
Nevermind, I found a fix.
/region flag <name> damage-animals allow
The custom npcs are registered as neutral mobs regardless of hostility. Setting damage-animals to allow fixes it.
The other way would have been a plugin that did the same, or if you were in a newer game version, a gamerule
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