So I frequently have alot of mods running without any problem but as soon as I put the lycanites mod in the folder i experience a delay when breaking blocks and enemy AI moves slower, it takes a second for a dead slime to spawn smaller slimes for example
increasing the memory in the java arguments didnt seem to work, changing graphics from fancy to fast didnt help, and changing mipmap from 4 to 0 actually seemed to make it slower and choppier
So I frequently have alot of mods running without any problem but as soon as I put the lycanites mod in the folder i experience a delay when breaking blocks and enemy AI moves slower, it takes a second for a dead slime to spawn smaller slimes for example
increasing the memory in the java arguments didnt seem to work, changing graphics from fancy to fast didnt help, and changing mipmap from 4 to 0 actually seemed to make it slower and choppier
any ideas?
the mod is proberly broken. get rid of it
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well I have had similar things happen with really big mods, I'm wondering if something different just happens with huge mods
Maybe try posting on his thread?
yea im trying to get an answer there also
So my main world has this lag issue....but my creative superflat does not have the issue.....so its not the mod as a whole