Believe me, I've tried to figure this out on my own. I have triple checked that I have version 1.8.9 of the game, forge, all other mods; I have MovingWorld-Mod-1.8.9 in my mods folder as well. Everything seems to be working fine, yet when I try to mount the flying ship I have built, the game crashes. Attempting to reload the game from save also results in an insta-crash.
(I was able to recover the game by removing Archimede’s Ships from the mod folder. Starting the game at that point caused the ship I had built to disappear and the game was able to load normally. I reinstalled the mod, built a new ship, then before attempting to 'mount' the ship, very deliberately created a backup of my save directory. The game crashes as before, but at least now I have options.)
Anyone out there smarter than me?
---- Minecraft Crash Report ----
WARNING: coremods are present:
ThaumcraftLoader (Thaumcraft-1.8.9-5.2.4.jar)
MovingWorldCoreMod (MovingWorld-Mod-1.8.9.jar)
Contact their authors BEFORE contacting forge
// Surprise! Haha. Well, this is awkward.
Time: 2/25/17 10:37 AM
Description: Ticking entity
java.lang.NoSuchMethodError: darkevilmac.archimedes.common.entity.EntityShip.getMovingWorldCollBox()Lnet/minecraft/util/AxisAlignedBB;
at darkevilmac.archimedes.common.entity.EntityShip.handleServerUpdate(EntityShip.java:299)
at darkevilmac.movingworld.common.entity.EntityMovingWorld.func_70071_h_(EntityMovingWorld.java:336)
at net.minecraft.world.World.func_72866_a(World.java:1862)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:700)
at net.minecraft.world.World.func_72870_g(World.java:1831)
at net.minecraft.world.World.func_72939_s(World.java:1663)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:545)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:701)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:605)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:152)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:481)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at darkevilmac.archimedes.common.entity.EntityShip.handleServerUpdate(EntityShip.java:299)
at darkevilmac.movingworld.common.entity.EntityMovingWorld.func_70071_h_(EntityMovingWorld.java:336)
at net.minecraft.world.World.func_72866_a(World.java:1862)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:700)
at net.minecraft.world.World.func_72870_g(World.java:1831)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [EntityPlayerMP['Panpiper'/339235, l='Thaum', x=-5.11, y=81.00, z=196.67]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Climate Control- Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more! Underground Biomes Constructs - 24 different kinds of stone, with complete sets of stairs, slabs, walls, and buttons. ExplorerCraft - map utilities for tiling, carrying, and marking maps.
That was an excellent question! Sadly, it still crashed when loading. But let me try it loading from the save I made prior to trying to 'mount' the ship...
Yep, still crashes even when I load a safe file and then try mounting, no mods other than Archimede’s and MovingWorld.
Well, you can try on a fresh world. I've had a lot of crashes with the 1.10 descendant, DaVinci's Vessels, but they went away once I took everything that had a tile entity out of the boat (chests, furnaces, that sort of thing). Haven't had a crash for weeks now. Oh, one other thing - make sure your boat isn't touching anything that might get added to the ship. The default IIRC is an exclusion list and there aren't any mod blocks on it so you can get a mess with it trying to attach BoP Kelp strands and the like. You could try switching to an inclusion list - should be controls in the configs.
Rollback Post to RevisionRollBack
Climate Control- Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more! Underground Biomes Constructs - 24 different kinds of stone, with complete sets of stairs, slabs, walls, and buttons. ExplorerCraft - map utilities for tiling, carrying, and marking maps.
Thanks for the help Zeno. I am certainly able to continue playing in this world using the backup save I created by deleting the offending mod. I was very much looking forward however to building a flying ship. Oh well.
I built a second ship after downloading apparently later 'dev' versions of the 1.8.9 mod, thinking 'maybe' that would fix things. The second ship was built suspended in air, touching nothing. It too crashed the game upon hitting the 'mount' button. I'll look into an inclusion list instead of an exclusion, though I cannot think of anything odd that I've put on the ship; wood planks, wood stairs, doors, wood fence, a few torches, a few glass panes, a bed, crafting table, furnace, a few chests, and a few necessary things from the Archimedes mod.
but they went away once I took everything that had a tile entity out of the boat (chests, furnaces, that sort of thing)
Rollback Post to RevisionRollBack
Climate Control- Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more! Underground Biomes Constructs - 24 different kinds of stone, with complete sets of stairs, slabs, walls, and buttons. ExplorerCraft - map utilities for tiling, carrying, and marking maps.
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Believe me, I've tried to figure this out on my own. I have triple checked that I have version 1.8.9 of the game, forge, all other mods; I have MovingWorld-Mod-1.8.9 in my mods folder as well. Everything seems to be working fine, yet when I try to mount the flying ship I have built, the game crashes. Attempting to reload the game from save also results in an insta-crash.
(I was able to recover the game by removing Archimede’s Ships from the mod folder. Starting the game at that point caused the ship I had built to disappear and the game was able to load normally. I reinstalled the mod, built a new ship, then before attempting to 'mount' the ship, very deliberately created a backup of my save directory. The game crashes as before, but at least now I have options.)
Anyone out there smarter than me?
WARNING: coremods are present:
ThaumcraftLoader (Thaumcraft-1.8.9-5.2.4.jar)
MovingWorldCoreMod (MovingWorld-Mod-1.8.9.jar)
Contact their authors BEFORE contacting forge
// Surprise! Haha. Well, this is awkward.
Time: 2/25/17 10:37 AM
Description: Ticking entity
java.lang.NoSuchMethodError: darkevilmac.archimedes.common.entity.EntityShip.getMovingWorldCollBox()Lnet/minecraft/util/AxisAlignedBB;
at darkevilmac.archimedes.common.entity.EntityShip.handleServerUpdate(EntityShip.java:299)
at darkevilmac.movingworld.common.entity.EntityMovingWorld.func_70071_h_(EntityMovingWorld.java:336)
at net.minecraft.world.World.func_72866_a(World.java:1862)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:700)
at net.minecraft.world.World.func_72870_g(World.java:1831)
at net.minecraft.world.World.func_72939_s(World.java:1663)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:545)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:701)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:605)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:152)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:481)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at darkevilmac.archimedes.common.entity.EntityShip.handleServerUpdate(EntityShip.java:299)
at darkevilmac.movingworld.common.entity.EntityMovingWorld.func_70071_h_(EntityMovingWorld.java:336)
at net.minecraft.world.World.func_72866_a(World.java:1862)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:700)
at net.minecraft.world.World.func_72870_g(World.java:1831)
-- Entity being ticked --
Details:
Entity Type: ArchimedesShipsPlus.shipmod (darkevilmac.archimedes.common.entity.EntityShip)
Entity ID: 342656
Entity Name: entity.ArchimedesShipsPlus.shipmod.name
Entity's Exact location: 1.00, 80.00, 196.50
Entity's Block location: 1.00,80.00,196.00 - World: (1,80,196), Chunk: (at 1,5,4 in 0,12; contains blocks 0,0,192 to 15,255,207), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Entity's Momentum: 0.00, 0.00, 0.00
Entity's Rider: EntityPlayerMP['Panpiper'/339235, l='Thaum', x=-5.11, y=81.00, z=196.67]
Entity's Vehicle: ~~ERROR~~ NullPointerException: null
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1663)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:545)
-- Affected level --
Details:
Level name: Thaum
All players: 1 total; [EntityPlayerMP['Panpiper'/339235, l='Thaum', x=-5.11, y=81.00, z=196.67]]
Chunk stats: ServerChunkCache: 1050 Drop: 0
Level seed: -740566427
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: -228.00,64.00,148.00 - World: (-228,64,148), Chunk: (at 12,4,4 in -15,9; contains blocks -240,0,144 to -225,255,159), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 4296563 game time, 5661000 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 15584 (now: false), thunder time: 135614 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:701)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:605)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:152)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:481)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 501259816 bytes (478 MB) / 1029201920 bytes (981 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP 9.19 Powered by Forge 11.15.1.1902 14 mods loaded, 14 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAAAAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAAAAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.1902-1.8.9.jar)
UCHIJAAAAAAAAA Forge{11.15.1.1902} [Minecraft Forge] (forge-1.8.9-11.15.1.1902-1.8.9.jar)
UCHIJAAAAAAAAA darkevilmac.movingworld.common.asm.coremod{} [MovingWorld CORE] (minecraft.jar)
UCHIJAAAAAAAAA advancedswords{1.1.1} [Advanced Swords] (advancedswords-1.1.1.jar)
UCHIJAAAAAAAAA MovingWorld{MC1.8.9-INDEV-H} [Moving World] (MovingWorld-Mod-1.8.9.jar)
UCHIJAAAAAAAAA ArchimedesShipsPlus{MC1.8.9-INDEV} [Archimedes' Ships Plus] (Archimedes-Ships-Plus-Mod-1.8.9.jar)
UCHIJAAAAAAAAA baublesstuff{2.0.3} [Baubles Stuff] (baublesstuff-2.0.3.jar)
UCHIJAAAAAAAAA JEI{2.28.18.186} [Just Enough Items] (jei_1.8.9-2.28.18.186.jar)
UCHIJAAAAAAAAA RadixCore{1.8.9-2.1.2} [RadixCore] (RadixCore-1.8.9-2.1.2-universal.jar)
UCHIJAAAAAAAAA tchelper{1.4} [Thaumcraft Research Helper] (tchelper-1.8.9-1.4.jar)
UCHIJAAAAAAAAA Baubles{1.1.3.0} [Baubles] (Baubles-1.8.9-1.1.3.0.jar)
UCHIJAAAAAAAAA Thaumcraft{5.2.4} [Thaumcraft] (Thaumcraft-1.8.9-5.2.4.jar)
UCHIJAAAAAAAAA XaeroMinimap{1.10.8} [Xaero's Minimap] (Xaeros_Minimap_1.10.8_Forge_1.8.9.jar)
Loaded coremods (and transformers):
ThaumcraftLoader (Thaumcraft-1.8.9-5.2.4.jar)
MovingWorldCoreMod (MovingWorld-Mod-1.8.9.jar)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [EntityPlayerMP['Panpiper'/339235, l='Thaum', x=-5.11, y=81.00, z=196.67]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
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Curse PremiumDoes it run if you take all your other mods out?
Climate Control- Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
Underground Biomes Constructs - 24 different kinds of stone, with complete sets of stairs, slabs, walls, and buttons.
ExplorerCraft - map utilities for tiling, carrying, and marking maps.
That was an excellent question! Sadly, it still crashed when loading. But let me try it loading from the save I made prior to trying to 'mount' the ship...
Yep, still crashes even when I load a safe file and then try mounting, no mods other than Archimede’s and MovingWorld.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumWell, you can try on a fresh world. I've had a lot of crashes with the 1.10 descendant, DaVinci's Vessels, but they went away once I took everything that had a tile entity out of the boat (chests, furnaces, that sort of thing). Haven't had a crash for weeks now. Oh, one other thing - make sure your boat isn't touching anything that might get added to the ship. The default IIRC is an exclusion list and there aren't any mod blocks on it so you can get a mess with it trying to attach BoP Kelp strands and the like. You could try switching to an inclusion list - should be controls in the configs.
Climate Control- Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
Underground Biomes Constructs - 24 different kinds of stone, with complete sets of stairs, slabs, walls, and buttons.
ExplorerCraft - map utilities for tiling, carrying, and marking maps.
Thanks for the help Zeno. I am certainly able to continue playing in this world using the backup save I created by deleting the offending mod. I was very much looking forward however to building a flying ship. Oh well.
I built a second ship after downloading apparently later 'dev' versions of the 1.8.9 mod, thinking 'maybe' that would fix things. The second ship was built suspended in air, touching nothing. It too crashed the game upon hitting the 'mount' button. I'll look into an inclusion list instead of an exclusion, though I cannot think of anything odd that I've put on the ship; wood planks, wood stairs, doors, wood fence, a few torches, a few glass panes, a bed, crafting table, furnace, a few chests, and a few necessary things from the Archimedes mod.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumClimate Control- Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
Underground Biomes Constructs - 24 different kinds of stone, with complete sets of stairs, slabs, walls, and buttons.
ExplorerCraft - map utilities for tiling, carrying, and marking maps.