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I have a friend that is having an issue. He is running linux manjaro and he is having a crash with "unable to fit texture" When he has PLENTY of memory. This is a mod pack that I made. I am running 3.5 gigs while he is running 4. So I know its not a simple lack of memory. His specific specs are.
The Meaning of Life, the Universe, and Everything.
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I've never had problems with RFTools' textures, so I'm not sure what could be causing it. Try removing all other mods but RFTools. If it crashes again, that computer can't load a texture in the mod.
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its not specifically RF tools. It seems that after a number of mods (right now it is 78), he has this issue. And i agree with what people are saying, this is a memory issue, but he has 4 gigs dedicated, that should be PLENTY.
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The Meaning of Life, the Universe, and Everything.
Join Date:
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Is the graphics card in the computer a good one? Sometimes the "unable to fit texture" error can also be caused by graphics cards as well as lack of memory.
The Meaning of Life, the Universe, and Everything.
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He is getting this issue [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) . He is getting a second error that is [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in immersiveengineering:models/block/ieScaffolding. Witch is just Engineering trying to call on it. He is running linux so I am thinking it is some sort of permissions error. It is not game breaking but it is filling up his log
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I have a friend that is having an issue. He is running linux manjaro and he is having a crash with "unable to fit texture" When he has PLENTY of memory. This is a mod pack that I made. I am running 3.5 gigs while he is running 4. So I know its not a simple lack of memory. His specific specs are.
http://puu.sh/uiupU/ea62268fef.jpg
Edit: Here is the crash. Sorry, forgot it. https://paste.ee/p/9gEKl
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Could you post a crash log?
All hail Ro-Naza!
Sorry. Forgot to add that. Just threw it up.
Experienced modpack maker. PM if you would like help with making or troubleshooting a modpack.
I've never had problems with RFTools' textures, so I'm not sure what could be causing it. Try removing all other mods but RFTools. If it crashes again, that computer can't load a texture in the mod.
All hail Ro-Naza!
its not specifically RF tools. It seems that after a number of mods (right now it is 78), he has this issue. And i agree with what people are saying, this is a memory issue, but he has 4 gigs dedicated, that should be PLENTY.
Experienced modpack maker. PM if you would like help with making or troubleshooting a modpack.
Is the graphics card in the computer a good one? Sometimes the "unable to fit texture" error can also be caused by graphics cards as well as lack of memory.
All hail Ro-Naza!
thats what i was thinking! If he ran out of on card memory. He is running a radeon x600
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Then a better graphics card would probably fix the problem.
All hail Ro-Naza!
Ya. I gave him my old radeon 5800 and it works great. now he is running into a new issue. XD Thanks!
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What new issue?
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He is getting this issue [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved) . He is getting a second error that is [Client thread/WARN]: Unable to resolve texture due to upward reference: #side in immersiveengineering:models/block/ieScaffolding. Witch is just Engineering trying to call on it. He is running linux so I am thinking it is some sort of permissions error. It is not game breaking but it is filling up his log
Experienced modpack maker. PM if you would like help with making or troubleshooting a modpack.