Hey everyone! Last Friday I put together a modded server with around ~20 mods for my friends and I to play on. Everything went smoothly Friday, Saturday, and Sunday, and we were having a great time. About halfway through Monday, I got an unexpected crash while crafting an item. I thought nothing of it and I reloaded the game, and got the very same crash again. The crash reads "The game has crashed whilst tessellating block in the world."
The weird thing is, when I load into the server I am perfectly fine. The crash only occurs when I move the mouse at all. If I move via the keyboard - no crash. If I move the mouse one inch - Crash.
I have tried updating Java, but to no avail. I really am at a loss and would really appreciate any help! I'm at the point where I might just reinstall my minecraft and forge. Thanks in advance!
Hey, here is my latest crash report. I tried copying the entire log onto this post, but it was too long and would freeze up my browser. So i posted my crash report. If you need me to send my entire log, I will put it on some file hosting site or something. Thanks!
---- Minecraft Crash Report ----
WARNING: coremods are present:
LoadingHook (Mekanism-1.10.2-9.2.1.298.jar)
AppEngCore (appliedenergistics2-rv4-alpha-4.jar)
llibrary (llibrary-1.7.4-1.10.2.jar)
Contact their authors BEFORE contacting forge
// Sorry
Time: 2/21/17 9:18 PM
Description: Tesselating block in world
java.lang.RuntimeException: No OpenGL context found in the current thread.
at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
at org.lwjgl.opengl.GL11.glPushMatrix(GL11.java:2592)
at net.minecraft.client.renderer.GlStateManager.func_179094_E(GlStateManager.java:623)
at mekanism.client.render.item.BakedCustomItemModel.func_188616_a(BakedCustomItemModel.java:434)
at slimeknights.tconstruct.shared.client.BakedColoredItemModel.<init>(BakedColoredItemModel.java:52)
at slimeknights.tconstruct.library.client.model.ModelHelper.getBakedModelForItem(ModelHelper.java:69)
at slimeknights.tconstruct.shared.tileentity.TileTable.getTableItem(TileTable.java:110)
at slimeknights.tconstruct.tools.common.tileentity.TileCraftingStation.setInventoryDisplay(TileCraftingStation.java:48)
at slimeknights.tconstruct.shared.tileentity.TileTable.writeExtendedBlockState(TileTable.java:72)
at slimeknights.tconstruct.shared.block.BlockTable.getExtendedState(BlockTable.java:109)
at net.minecraft.client.renderer.BlockRendererDispatcher.func_175018_a(BlockRendererDispatcher.java:80)
at net.minecraft.client.renderer.chunk.RenderChunk.func_178581_b(RenderChunk.java:290)
at net.minecraft.client.renderer.chunk.ChunkRenderWorker.func_178474_a(ChunkRenderWorker.java:119)
at net.minecraft.client.renderer.chunk.ChunkRenderWorker.run(ChunkRenderWorker.java:47)
at java.lang.Thread.run(Thread.java:745)
Hey everyone! Last Friday I put together a modded server with around ~20 mods for my friends and I to play on. Everything went smoothly Friday, Saturday, and Sunday, and we were having a great time. About halfway through Monday, I got an unexpected crash while crafting an item. I thought nothing of it and I reloaded the game, and got the very same crash again. The crash reads "The game has crashed whilst tessellating block in the world."
The weird thing is, when I load into the server I am perfectly fine. The crash only occurs when I move the mouse at all. If I move via the keyboard - no crash. If I move the mouse one inch - Crash.
I have tried updating Java, but to no avail. I really am at a loss and would really appreciate any help! I'm at the point where I might just reinstall my minecraft and forge. Thanks in advance!
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Curse Premiumcould you please post your crashlog? you can find it in the logs folder (in your instance folder)
the instance folder is located at
Hey, here is my latest crash report. I tried copying the entire log onto this post, but it was too long and would freeze up my browser. So i posted my crash report. If you need me to send my entire log, I will put it on some file hosting site or something. Thanks!
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Curse Premiumduplicate of this: https://github.com/aidancbrady/Mekanism/issues/3679
long issue short: it is probably caused by optifine/mekanism compatibility. this happens when you try to craft a Mekanism item in a TiCon workbench.
removing one of those 3 should fix the problem.