Because it did work at one time, but not now, something must have changed. Since I would guess you haven't changed the hardware, it must be something in software. Either a driver or even the game itself might be the issue. Check the settings in Optifine, there might be something new that's doing it. But the fact that chickens not only look blurry but the texture has changed or been corrupted seems odd.
Does this happen with all versions of Minecraft? Try loading 1.8.x or 1.7.x versions and see if it does the same thing.
Even though VBOs are off, try toggling it to see if it makes a difference. Turn it on, exit game, restart, turn it off, just a guess.
If you updated the Intel graphics driver recently, try installing an older one.
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D_B
To tell them how to live is to prevent them living.
7 blocks is about where the lighting engine starts to fall off the amount of light. Maybe there's an Optifine setting that's doing it? Try fooling around with those. Also try turning off mipmaps if they are on, or on if they are off, or increase/decrease the level of them. More guesses, but I have nothing else to suggest, as this is a weird one.
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To tell them how to live is to prevent them living.
I would say turn mipmaps to zero if you haven't already. Also fiddle with smooth lighting? Essentially, fiddle with every graphics setting there is, it's got to be something either the game is doing or Optifine. Set everything to fast or off and start from there, turning things back on or increased quality until it goes weird again, and you've found the problem.
It was not minecraft's problem it was my Intel 3D SETTINGS
anyways used this as a guide:I know the solution: Right click desktop, select grapic properties, click 3d settings in the lower left, and change these options:
Asynchronous Flip= off
Triple Buffering= off
Flipping Policy= flip
Depth Buffer Bit Depth= default
Force S3TC Texture Compression= off
Force FXT1 Texture Compression= off
Driver Memory Footprint= doesnt matter
Texture Color Depth= color depth desktop
Anisotropic Filtering= application setting
It helped me, and everything is back to normal, I hope it works for you too.
FOR SOME REASON IT ONLY STARTS ON OPTIFINE OR ELSE IT CRASHES BUT IT LOOKS JUST FINE AS BEFORE
TY FOR EVERYONE WHO SPENT TIME HELPING ME FIGURE THIS OUT TY SO MUCH
Ahhh, I forgot about that, I bet it was either the texture compression or the anisotropic filtering. Probably a new driver update turned one those on by default, which probably is OK in windows, but since Minecraft is Java, it uses a different graphics setting, or something like that.
Glad you got it fixed.
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To tell them how to live is to prevent them living.
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If nothing comes up i'll just try finding a resource pack that looks better with this blurry game of mine...
Because it did work at one time, but not now, something must have changed. Since I would guess you haven't changed the hardware, it must be something in software. Either a driver or even the game itself might be the issue. Check the settings in Optifine, there might be something new that's doing it. But the fact that chickens not only look blurry but the texture has changed or been corrupted seems odd.
Does this happen with all versions of Minecraft? Try loading 1.8.x or 1.7.x versions and see if it does the same thing.
Even though VBOs are off, try toggling it to see if it makes a difference. Turn it on, exit game, restart, turn it off, just a guess.
If you updated the Intel graphics driver recently, try installing an older one.
D_B
To tell them how to live is to prevent them living.
Nope,It happens on ALL versions
Done that VBO thing still the same D:
My intel drivers are on-board and can't upgrade them i think so... Tried it before...
My surroundings gets black and blurry too. At a radius of like 7 blocks it's OK but EVERYTHING AFTER the 7 block radius get's dark/blurry and ugly
The Textures are still the top problem.
7 blocks is about where the lighting engine starts to fall off the amount of light. Maybe there's an Optifine setting that's doing it? Try fooling around with those. Also try turning off mipmaps if they are on, or on if they are off, or increase/decrease the level of them. More guesses, but I have nothing else to suggest, as this is a weird one.
D_B
To tell them how to live is to prevent them living.
Awesome!
Played a bit with those mipmaps you were talking about.
I just changed it a little and It fixes that wierd lighting bug!
Ty so much! At least one thing got fixed!
Now just for this blurry/weird textures.....
I would say turn mipmaps to zero if you haven't already. Also fiddle with smooth lighting? Essentially, fiddle with every graphics setting there is, it's got to be something either the game is doing or Optifine. Set everything to fast or off and start from there, turning things back on or increased quality until it goes weird again, and you've found the problem.
D_B
To tell them how to live is to prevent them living.
OMG FINALLY FIXED IT!
It was not minecraft's problem it was my Intel 3D SETTINGS
anyways used this as a guide:I know the solution: Right click desktop, select grapic properties, click 3d settings in the lower left, and change these options:
Asynchronous Flip= off
Triple Buffering= off
Flipping Policy= flip
Depth Buffer Bit Depth= default
Force S3TC Texture Compression= off
Force FXT1 Texture Compression= off
Driver Memory Footprint= doesnt matter
Texture Color Depth= color depth desktop
Anisotropic Filtering= application setting
It helped me, and everything is back to normal, I hope it works for you too.
FOR SOME REASON IT ONLY STARTS ON OPTIFINE OR ELSE IT CRASHES BUT IT LOOKS JUST FINE AS BEFORE
TY FOR EVERYONE WHO SPENT TIME HELPING ME FIGURE THIS OUT TY SO MUCH
Ahhh, I forgot about that, I bet it was either the texture compression or the anisotropic filtering. Probably a new driver update turned one those on by default, which probably is OK in windows, but since Minecraft is Java, it uses a different graphics setting, or something like that.
Glad you got it fixed.
D_B
To tell them how to live is to prevent them living.