I recently have been getting crashes, to where I can not get to the minecraft main menu without my game crashing. I have tried it on minecraft 1.8. It will always say minecraft has ran out of memory. I have tried uninstalling minecraft and java, allocating more RAM in java and in the client. I have tried everything you can find on the internet. I have 10GB of available RAM. Anyone have any suggestions on fixes? Thanks.
---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
Time: 1/30/17 9:44 PM
Description: Initializing game
java.lang.OutOfMemoryError: Java heap space
at cue.a(SourceFile:363)
at cue.a(SourceFile:263)
at cua.b(SourceFile:130)
at cua.a(SourceFile:77)
at cxh.j(SourceFile:553)
at cxh.a(SourceFile:139)
at cxk.a(SourceFile:23)
at cvt.a(SourceFile:99)
at bsu.aj(SourceFile:437)
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cue.a(SourceFile:363)
at cue.a(SourceFile:263)
at cua.b(SourceFile:130)
at cua.a(SourceFile:77)
at cxh.j(SourceFile:553)
at cxh.a(SourceFile:139)
at cxk.a(SourceFile:23)
at cvt.a(SourceFile:99)
at bsu.aj(SourceFile:437)
-- Initialization --
Details:
Stacktrace:
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 63132064 bytes (60 MB) / 259522560 bytes (247 MB) up to 259522560 bytes (247 MB)
JVM Flags: 7 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4 -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmx4096M -Xmx256M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: GeForce GTX 1050/PCIe/SSE2 GL version 4.5.0 NVIDIA 378.49, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [GleichMitte Pack]
Current Language: English (US)
Profiler Position: N/A (disabled)
I'm no expert but I do remember how to do this much, unless Mojang has to fix it, I don't know much about your issue yet, but did you change the profile to have different amounts of memory in the java arguments, there should be mentions of how to change this. For example, if you go to the 'edit profile' button, on the very button text box, there is two values you need to look at, the 'Xmx1G' at the front by default, of the JVM argument and the 'Xmn 128M' at the end of the argument by default.
The 1G is the 1GB used for Minecraft memory (Java virtual memory or Java Virtual Machine argument, I don't know if you understand technical meanings so if you do congrats, but if you don't understand technical things then don't worry. I'll try to make it simple). So change the 1G to say 4 or 8 and leave the remainder of say if 4, leave 6GB or if 8 leave 2GB (don't add 6 or 2 to it, this is just to consider how much is not being used for Minecraft, just add 4G or 8G or the number you want, most likely an even number to make things easier) for running windows since it needs to have enough memory to do other things on your computer to keep your computer going. I would probably recommend 4 or 6.
I run 2GB or 4GB and run mods fine as I use small mods or amounts of mods, but as you are using vanilla/standard Minecraft and want worlds to work well enough or increase view distance or whatever you are doing this might help out; I'd recommend maybe at least 4-6 max unless you really need it for maybe resource packs, shaders and whatever the case. If its another matter then I am unsure about this and need either more information or contact Mojang about this if it is a launcher or standard Minecraft issue, not modded issue.
The other value 'Xmn 128M' I don't remember completely. That and the 1GB you need to balance out though from what I remember. So say 1024 (1GB) /128 = 8. So if you have 2048 (2GB) / 256M = 8. As 8 bytes or bits (depending on the case, I assume bits since Minecraft memory we are considering so its transfer or loading so bits more likely). You need to balance it out. So if 4096 (4GB) you need 512M = 8. There are sites that tell you the Java Argument information. Just search JVM arguments for Minecraft maybe.
I hope this helps. If not ask Mojang for help on this. If I confused you please tell me what is confusing and I'll try to reword it better. My apologises if I did confuse you.
Rollback Post to RevisionRollBack
'Niche Community Content Finder' for fun and support of creators. I just swim through my 'Experimentation Pond' of content that intrigues me or really needs a bit of acknowledgement or bug fix testing/reporting.
Creator/Maintainer of Fabric, Rift & Tesla Mod Discussion Threads/Niche Mod Youtuber.
'Niche Community Content Finder' for fun and support of creators. I just swim through my 'Experimentation Pond' of content that intrigues me or really needs a bit of acknowledgement or bug fix testing/reporting.
Creator/Maintainer of Fabric, Rift & Tesla Mod Discussion Threads/Niche Mod Youtuber.
Wow, that's unfortunate. At least you worked it out in a short period of time. Yeah, things like this might be simple, but other times its just annoying, and more memory isn't always going to save things of course. You know that just as much as others do.
'Niche Community Content Finder' for fun and support of creators. I just swim through my 'Experimentation Pond' of content that intrigues me or really needs a bit of acknowledgement or bug fix testing/reporting.
Creator/Maintainer of Fabric, Rift & Tesla Mod Discussion Threads/Niche Mod Youtuber.
I recently have been getting crashes, to where I can not get to the minecraft main menu without my game crashing. I have tried it on minecraft 1.8. It will always say minecraft has ran out of memory. I have tried uninstalling minecraft and java, allocating more RAM in java and in the client. I have tried everything you can find on the internet. I have 10GB of available RAM. Anyone have any suggestions on fixes? Thanks.
PC Specs:
GPU: EVGA GTX 1050 SC
CPU:Intel i5 6500
RAM:16GB
Post the crash report
Op in #minecrafthelp, JIRA Helper in bugs.mojang.com, Chat moderator in Minecraft Forums, Twitch/Mixer mod
How to get a dxdiag
If I helped you, dont forget to click the thanks arrow!
---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
Time: 1/30/17 9:44 PM
Description: Initializing game
java.lang.OutOfMemoryError: Java heap space
at cue.a(SourceFile:363)
at cue.a(SourceFile:263)
at cua.b(SourceFile:130)
at cua.a(SourceFile:77)
at cxh.j(SourceFile:553)
at cxh.a(SourceFile:139)
at cxk.a(SourceFile:23)
at cvt.a(SourceFile:99)
at bsu.aj(SourceFile:437)
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cue.a(SourceFile:363)
at cue.a(SourceFile:263)
at cua.b(SourceFile:130)
at cua.a(SourceFile:77)
at cxh.j(SourceFile:553)
at cxh.a(SourceFile:139)
at cxk.a(SourceFile:23)
at cvt.a(SourceFile:99)
at bsu.aj(SourceFile:437)
-- Initialization --
Details:
Stacktrace:
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 63132064 bytes (60 MB) / 259522560 bytes (247 MB) up to 259522560 bytes (247 MB)
JVM Flags: 7 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4 -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmx4096M -Xmx256M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: GeForce GTX 1050/PCIe/SSE2 GL version 4.5.0 NVIDIA 378.49, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [GleichMitte Pack]
Current Language: English (US)
Profiler Position: N/A (disabled)
You have 3 different -Xmx args..., remove the -Xmx4 and -Xmx256M one and add -Xmn256M
Op in #minecrafthelp, JIRA Helper in bugs.mojang.com, Chat moderator in Minecraft Forums, Twitch/Mixer mod
How to get a dxdiag
If I helped you, dont forget to click the thanks arrow!
I'm no expert but I do remember how to do this much, unless Mojang has to fix it, I don't know much about your issue yet, but did you change the profile to have different amounts of memory in the java arguments, there should be mentions of how to change this. For example, if you go to the 'edit profile' button, on the very button text box, there is two values you need to look at, the 'Xmx1G' at the front by default, of the JVM argument and the 'Xmn 128M' at the end of the argument by default.
The 1G is the 1GB used for Minecraft memory (Java virtual memory or Java Virtual Machine argument, I don't know if you understand technical meanings so if you do congrats, but if you don't understand technical things then don't worry. I'll try to make it simple). So change the 1G to say 4 or 8 and leave the remainder of say if 4, leave 6GB or if 8 leave 2GB (don't add 6 or 2 to it, this is just to consider how much is not being used for Minecraft, just add 4G or 8G or the number you want, most likely an even number to make things easier) for running windows since it needs to have enough memory to do other things on your computer to keep your computer going. I would probably recommend 4 or 6.
I run 2GB or 4GB and run mods fine as I use small mods or amounts of mods, but as you are using vanilla/standard Minecraft and want worlds to work well enough or increase view distance or whatever you are doing this might help out; I'd recommend maybe at least 4-6 max unless you really need it for maybe resource packs, shaders and whatever the case. If its another matter then I am unsure about this and need either more information or contact Mojang about this if it is a launcher or standard Minecraft issue, not modded issue.
The other value 'Xmn 128M' I don't remember completely. That and the 1GB you need to balance out though from what I remember. So say 1024 (1GB) /128 = 8. So if you have 2048 (2GB) / 256M = 8. As 8 bytes or bits (depending on the case, I assume bits since Minecraft memory we are considering so its transfer or loading so bits more likely). You need to balance it out. So if 4096 (4GB) you need 512M = 8. There are sites that tell you the Java Argument information. Just search JVM arguments for Minecraft maybe.
http://www.bing.com/search?q=JVM arguments for Minecraft&src=IE-SearchBox&FORM=IESR02&pc=EUPP_ and see what the links tell you. If they make it easier to understand go for it. If a youtube video helps better then I recommend a youtube video as an option.
I hope this helps. If not ask Mojang for help on this. If I confused you please tell me what is confusing and I'll try to reword it better. My apologises if I did confuse you.
'Niche Community Content Finder' for fun and support of creators.
I just swim through my 'Experimentation Pond' of content that intrigues me or really needs a bit of acknowledgement or bug fix testing/reporting.
Creator/Maintainer of Fabric, Rift & Tesla Mod Discussion Threads/Niche Mod Youtuber.
Fabric Discussion Section: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/mods-discussion/2938388-fabric-1-14-mod-loader-mod-discussion-section
Rift Discussion Section: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/mods-discussion/2925529-rift-1-13-mods-discussion-section
Tesla Discussion Thread:
https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/mods-discussion/2937710-tesla-mod-listings-help-discussion-section
Main Channel: Suntanned Duck2
Second Channel (Current): Niche Duck
Yeah, his issue is with the jvm arguments
JVM Flags: 7 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4 -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmx4096M -Xmx256M
If java is using either the 4 one or the 256M, it would run out pretty quickly, thus crashing with that. Also, he seems to have removed -Xmn
Op in #minecrafthelp, JIRA Helper in bugs.mojang.com, Chat moderator in Minecraft Forums, Twitch/Mixer mod
How to get a dxdiag
If I helped you, dont forget to click the thanks arrow!
Ok cool, wasn't sure if I was going a bit too deep if it was a simpler issue.
'Niche Community Content Finder' for fun and support of creators.
I just swim through my 'Experimentation Pond' of content that intrigues me or really needs a bit of acknowledgement or bug fix testing/reporting.
Creator/Maintainer of Fabric, Rift & Tesla Mod Discussion Threads/Niche Mod Youtuber.
Fabric Discussion Section: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/mods-discussion/2938388-fabric-1-14-mod-loader-mod-discussion-section
Rift Discussion Section: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/mods-discussion/2925529-rift-1-13-mods-discussion-section
Tesla Discussion Thread:
https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/mods-discussion/2937710-tesla-mod-listings-help-discussion-section
Main Channel: Suntanned Duck2
Second Channel (Current): Niche Duck
Its never wrong to go deep, just try the simpler things first lol
Source: Spent 4 days troubleshooting why my PC didnt turn on, I had flipped the switch in the psu
Op in #minecrafthelp, JIRA Helper in bugs.mojang.com, Chat moderator in Minecraft Forums, Twitch/Mixer mod
How to get a dxdiag
If I helped you, dont forget to click the thanks arrow!
Wow, that's unfortunate. At least you worked it out in a short period of time.
Yeah, things like this might be simple, but other times its just annoying, and more memory isn't always going to save things of course. You know that just as much as others do.
'Niche Community Content Finder' for fun and support of creators.
I just swim through my 'Experimentation Pond' of content that intrigues me or really needs a bit of acknowledgement or bug fix testing/reporting.
Creator/Maintainer of Fabric, Rift & Tesla Mod Discussion Threads/Niche Mod Youtuber.
Fabric Discussion Section: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/mods-discussion/2938388-fabric-1-14-mod-loader-mod-discussion-section
Rift Discussion Section: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/mods-discussion/2925529-rift-1-13-mods-discussion-section
Tesla Discussion Thread:
https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/mods-discussion/2937710-tesla-mod-listings-help-discussion-section
Main Channel: Suntanned Duck2
Second Channel (Current): Niche Duck
I prefer a simple fix to a complicated one lol
Op in #minecrafthelp, JIRA Helper in bugs.mojang.com, Chat moderator in Minecraft Forums, Twitch/Mixer mod
How to get a dxdiag
If I helped you, dont forget to click the thanks arrow!
So are you sayinng I need to change the jvm arguments? I have had this vanilla and i have tried these:
-Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn512M
-Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
Op in #minecrafthelp, JIRA Helper in bugs.mojang.com, Chat moderator in Minecraft Forums, Twitch/Mixer mod
How to get a dxdiag
If I helped you, dont forget to click the thanks arrow!