I've tried to replicate your setup by downloading (most) of the mods listed in OP & trying to run Minecraft
(Incidentally I'm using MultiMC as my launcher so this may account for MY problems)
... I added a Mod > try running > if OK then adding next mod > repeat.. (while adding the necessary support files as it faulted out eg Chickencore)
When there's a problem I'm usually not even able to get to a 'create world' stage since the game Crashes out
- I suspect my PC isn't as powerful as yours to run all those MODS (FYI MultiMC console window also shows a LOT of red messages even if the game does manage to run - I suspect these are mod conflicts that Forge manage to 'fix' internally somehow)
So far my game crashes on startup when attempting to load either 'ItemPhysics', 'Immersive Engineering', 'Literal ascension', 'Moziemobs', 'Natura', 'Vampirism' and 'ViesCraft' Mods.
However even if the game starts up - when attempting at creating a world it crashes but only if I add 'Stellar Sky / Stellar Api' mods to the existing running mod list (shown in spoiler below) - I suspect THIS may be the MOD that's causing your problem
Some Mods seem to cause game to lock up/freeze but I suspect it's really down to all the new blocks/items/graphics that particular mod is adding -I've seen Log reports with messages like 'Created:4096x2048 textures-atlas' - My PC can only just handle 128x128 resource packs without lag, so could be struggling with such large graphics
When I HAVE managed to create a world - I'm getting a lot of messages in-game stating that there's newer versions of files available (cyclops core etc), Since I copied the names from your OP list - I suspect some of those version are out of date
I would suggest you backup ALL the mobs you 're trying to install (maybe even re-download the latest versions of them), deleted them from the Mods folder & then try running game.
... If it runs - add ONE of the mods & try again
... If it fails - remove the last mod you installed & try again to be sure it still works
Hopefully you'll end up with the MOD that's causing your problem
I know it's a long winded way of doing things.. but it's the only way I know of to find out which MOD is a problem
Tried, still not working. Same error: stuck in Loading World screen.
I've tried to replicate your setup by downloading (most) of the mods listed in OP & trying to run Minecraft
(Incidentally I'm using MultiMC as my launcher so this may account for MY problems)
... I added a Mod > try running > if OK then adding next mod > repeat.. (while adding the necessary support files as it faulted out eg Chickencore)
When there's a problem I'm usually not even able to get to a 'create world' stage since the game Crashes out
- I suspect my PC isn't as powerful as yours to run all those MODS (FYI MultiMC console window also shows a LOT of red messages even if the game does manage to run - I suspect these are mod conflicts that Forge manage to 'fix' internally somehow)
So far my game crashes on startup when attempting to load either 'ItemPhysics', 'Immersive Engineering', 'Literal ascension', 'Moziemobs', 'Natura', 'Vampirism' and 'ViesCraft' Mods.
However even if the game starts up - when attempting at creating a world it crashes but only if I add 'Stellar Sky / Stellar Api' mods to the existing running mod list (shown in spoiler below) - I suspect THIS may be the MOD that's causing your problem
AbyssalCraft-1.10.2-1.9.3.8.jar
AmbientSounds v1.2.1 mc1.10.2.zip
ArchitectureCraft-1.7.0-mc1.10.2.jar
Baubles-1.10.2-1.3.0.jar
BetterQuesting-1.3.180.jar
Botania r1.9-335.jar
BrandonsCore-1.10.2-2.1.0.55-universal.jar
chiselsandbits-12.6.jar
CodeChickenLib-1.10.2-2.5.2.213-universal.jar
CustomNPCs_1.10.2(20nov16).jar
CyclopsCore-1.9.4-0.8.2.jar
Draconic-Evolution-1.10.2-2.0.0.120-universal.jar
DrZhark's Mo'Creatures Mod-10.0.0.jar
Dynamic-Lights-Mod-1.10.2.jar
EvilCraft-1.9.4-0.10.3.jar
extrautils2-1.10.2-alpha-1.2.2.jar
FastLeaveDecay-MC1.10.2-1.2.3.jar
Forgelin-1.0.5.jar
Futurepack-1.10.2-24.1.4.jar
InventoryTweaks-1.61-58.jar
jei_1.10.2-3.13.6.389.jar
journeymap-1.10.2-5.2.4-unlimited.jar
LunatriusCore-1.10.2-1.1.2.38-universal.jar
Mantle-1.10.2-1.1.3.jar
MCA-1.10.2-5.2.2-universal.jar
mcjtylib-1.10-2.2.0.jar
MorePlayerModels_1.10.2(11nov16).jar
OpenComputers-MC1.10.2-1.6.0.4.jar
OptiFine_1.10.2_HD_U_D6_MOD.jar
platforms-1.10.0-1.2.1.jar
RadixCore-1.10.2-2.1.3-universal.jar
roots-1.10.2-0.204.0.jar
Schematica-1.10.2-1.7.8.153-universal.jar
shetiphiancore-1.10.0-3.3.2.jar
SoundFilters-0.9_for_1.9.4.jar
Waila-1.7.0-B3_1.9.4.jar
Some Mods seem to cause game to lock up/freeze but I suspect it's really down to all the new blocks/items/graphics that particular mod is adding -I've seen Log reports with messages like 'Created:4096x2048 textures-atlas' - My PC can only just handle 128x128 resource packs without lag, so could be struggling with such large graphics
When I HAVE managed to create a world - I'm getting a lot of messages in-game stating that there's newer versions of files available (cyclops core etc), Since I copied the names from your OP list - I suspect some of those version are out of date
I would suggest you backup ALL the mobs you 're trying to install (maybe even re-download the latest versions of them), deleted them from the Mods folder & then try running game.
... If it runs - add ONE of the mods & try again
... If it fails - remove the last mod you installed & try again to be sure it still works
Hopefully you'll end up with the MOD that's causing your problem
I know it's a long winded way of doing things.. but it's the only way I know of to find out which MOD is a problem
Thank you. It must been a lot of work to you, but thanks. Going to do this, create a note block to write the secure mods. Thank you!