Hello i have a problem. I played Minecraft Forge and made A world when a the world was creating it crashes. I don't have a thought what happend. It's realy annoying. I never had problems with Forge, it does want to start minecraft but it can't load or create a world. Help!!! Here is the crash report:
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 18.12.16. 14.57
Description: Exception in server tick loop
java.lang.NullPointerException: Exception in server tick loop
at com.chocolate.chocolateQuest.WorldGeneratorNew.generateBigDungeon(WorldGeneratorNew.java:109)
at com.chocolate.chocolateQuest.WorldGeneratorNew.generateSurface(WorldGeneratorNew.java:99)
at com.chocolate.chocolateQuest.WorldGeneratorNew.generate(WorldGeneratorNew.java:61)
at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:112)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:280)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1055)
at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:190)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:131)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101)
at net.minecraft.server.MinecraftServer.func_71222_d(MinecraftServer.java:265)
at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:130)
at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:153)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
Did you update any mods/Forge recently? Regardless, make a world in vanilla Minecraft, then try to load it in modded and remove a mod every time until you get the game running. I'd start with Optifine as that often causes issues with mods that have custom rendering.
Rollback Post to RevisionRollBack
Introducing a new series of suggestions, Minecraft 2! Part 6, The Overworld, is here!
Looking at it again, it seems like there's a problem with ChocolateQuest. It's having difficulty generating a dungeon, and perhaps all the worlds you're loading all have that biome that it's trying to generate a dungeon in. I had a similar problem, but I fixed it by disabling the generation of the problematic dungeon. I suggest you try posting your crash report in the Chocolate Quest thread, as the people over there will probably have a better idea of what's going on.
Rollback Post to RevisionRollBack
Introducing a new series of suggestions, Minecraft 2! Part 6, The Overworld, is here!
Hello i have a problem. I played Minecraft Forge and made A world when a the world was creating it crashes. I don't have a thought what happend. It's realy annoying. I never had problems with Forge, it does want to start minecraft but it can't load or create a world. Help!!! Here is the crash report:
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 18.12.16. 14.57
Description: Exception in server tick loop
java.lang.NullPointerException: Exception in server tick loop
at com.chocolate.chocolateQuest.WorldGeneratorNew.generateBigDungeon(WorldGeneratorNew.java:109)
at com.chocolate.chocolateQuest.WorldGeneratorNew.generateSurface(WorldGeneratorNew.java:99)
at com.chocolate.chocolateQuest.WorldGeneratorNew.generate(WorldGeneratorNew.java:61)
at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:112)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:280)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1055)
at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:190)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:131)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101)
at net.minecraft.server.MinecraftServer.func_71222_d(MinecraftServer.java:265)
at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:130)
at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:153)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 189699032 bytes (180 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 Optifine OptiFine_1.7.10_HD_U_D6 47 mods loaded, 47 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJAA CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar)
UCHIJAA NotEnoughItems{1.0.5.120} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar)
UCHIJAA primitivemobs{0.2b} [Primitive Mobs] (14171669031_Primitive-Mobs-Mod-1.7.10.jar)
UCHIJAA bspkrsCore{6.15} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.15.jar)
UCHIJAA Treecapitator{1.7.10} [Treecapitator] ([1.7.10]Treecapitator-universal-2.0.4.jar)
UCHIJAA iChunUtil{4.2.2} [iChunUtil] (iChunUtil-4.2.2.jar)
UCHIJAA BackTools{4.0.0} [BackTools] (_Back-Tools-Mod-1.7.10.jar)
UCHIJAA animalbikes{1.7.10} [Animal Bikes] (AnimalBikes_1.7.10.jar)
UCHIJAA animatedplayer{1.5.1} [Animated Player Mod] (Animated-Player-Mod-1.7.10.jar)
UCHIJAA AnimationAPI{1.2.4} [AnimationAPI] (AnimationAPI-1.7.10-1.2.4.jar)
UCHIJAA Aquaculture{1.2.3} [Aquaculture] (Aquaculture-1.7.10-1.2.5.8.jar)
UCHIJAA babymobs{1.0} [Baby Mobs] (BabyMobs-1.7.10-1.1.jar)
UCHIJAA Backpack{2.0.1} [Backpack] (backpack-2.0.1-1.7.x.jar)
UCHIJAA BiomesOPlenty{2.1.0} [Biomes O' Plenty] (BiomesOPlenty-1.7.10-2.1.0.1067-universal.jar)
UCHIJAA CarpentersBlocks{3.2.5} [Carpenter's Blocks] (Carpenters-Blocks-Mod-1.7.10.zip)
UCHIJAA chocolateQuest{0.0} [Chocolate Quest] (chocolateQuest-1.7.10-BETA2.jar)
UCHIJAA clonecraft{3.0} [CloneCraft] (Clone-Craft-Mod-1.7.10.jar)
UCHIJAA convenientrecipes{1.3.1} [Convenient Recipes] (ConvenientRecipes-1.7.10-1.3.1.jar)
UCHIJAA craftnstar{0.2.1} [Craftable Nether Star +] (Craftable-Nether-Star-Mod-1.7.10.jar)
UCHIJAA craftguide{1.6.8.1} [CraftGuide] (CraftGuide-1.6.8.1.zip)
UCHIJAA Cyan Warrior Swords Mod{2.0} [Cyan Warrior Swords Mod] (Cyan-Warrior-Swords-Mod-1.7.10.jar)
UCHIJAA DamageIndicatorsMod{3.2.0} [Damage Indicators] (Damage-Indicators-Mod-1.7.10.jar)
UCHIJAA MoCreatures{6.3.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.3.1.zip)
UCHIJAA elementalcreepers{4.3.0} [Elemental Creepers] (Elemental Creepers-universal_1.7.10-4.3.0.jar)
UCHIJAA epo{1.0} [Ender Pearl Ore] (Ender Pearl Ore 1.0 (1.7.10).jar)
UCHIJAA farlanders{1.2b} [The Farlanders] (Farlanders-Mod-1.7.10.jar)
UCHIJAA llibrary{1.5.1} [LLibrary] (llibrary-1.5.1-1.7.10.jar)
UCHIJAA fossil{7.3.2} [Fossils and Archeology Revival] (fossilsarcheology-7.3.2.jar)
UCHIJAA GraviGun{4.0.0-beta} [GraviGun] (Gravity-Gun-Mod-1.7.10.jar)
UCHIJAA Hats{4.0.0} [Hats] (Hats-Mod-1.7.10.jar)
UCHIJAA headcrumbs{1.2.5} [Headcrumbs] (Headcrumbs-Mod-1.7.10.jar)
UCHIJAA InfernalMobs{1.5.4} [Infernal Mobs] (Infernal-Mobs-Mod-1.7.10.jar)
UCHIJAA InventoryPets{1.3.3} [Inventory Pets] (inventorypets-1.7.10-1.3.3.jar)
UCHIJAA LotsOfFood{1.7.10} [Lots of Food] (Lots of Food-1.7.10 v7.jar)
UCHIJAA MobAmputation{4.0.0} [MobAmputation] (Mob-Amputation-Mod-1.7.10.jar)
UCHIJAA MobDismemberment{4.0.0} [MobDismemberment] (Mob-Dismemberment-Mod-1.7.10.jar)
UCHIJAA MutantCreatures{1.4.9} [Mutant Creatures] (MutantCreatures-1.7.10-1.4.9.jar)
UCHIJAA placeableitems{2.0.1} [Placeable Items Mod] (placeableitems-2.0.1.jar)
UCHIJAA SKC-Core{1.1.2.0} [SKC Core] (SKC-Core-1.7.10.jar)
UCHIJAA SpecialMobs{3.2.2} [Special Mobs] (SpecialMobs-1.7.10-3.2.2.jar)
UCHIJAA TwilightForest{2.3.3} [The Twilight Forest] (twilightforest-1.7.10-2.3.3.jar)
UCHIJAA Waila{1.5.3} [Waila] (Waila-Mod-1.7.10.jar)
UCHIJAA witchery{0.24.1} [Witchery] (witchery-1.7.10-0.24.1.jar)
UCHIJAA voxelmap{1.7.10} [VoxelMap No Radar] (Zans-Minimap-No-Radar-Mod-1.7.10.jar)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
OptiFine Version: OptiFine_1.7.10_HD_U_D6
Render Distance Chunks: 6
Mipmaps: 0
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
OpenGlVersion: 3.3.0
OpenGlRenderer: GeForce 9300 GE/PCIe/SSE2
OpenGlVendor: NVIDIA Corporation
CpuCount: 2
Did you update any mods/Forge recently? Regardless, make a world in vanilla Minecraft, then try to load it in modded and remove a mod every time until you get the game running. I'd start with Optifine as that often causes issues with mods that have custom rendering.
Introducing a new series of suggestions, Minecraft 2! Part 6, The Overworld, is here!
Biome Specific Caves
Redstone Delayer
More...
Wah.
I don't know. I removed optifine and it still crashes. I also removed any mod but it still crashes whenever i open or if i'm creating a world.
Looking at it again, it seems like there's a problem with ChocolateQuest. It's having difficulty generating a dungeon, and perhaps all the worlds you're loading all have that biome that it's trying to generate a dungeon in. I had a similar problem, but I fixed it by disabling the generation of the problematic dungeon. I suggest you try posting your crash report in the Chocolate Quest thread, as the people over there will probably have a better idea of what's going on.
Introducing a new series of suggestions, Minecraft 2! Part 6, The Overworld, is here!
Biome Specific Caves
Redstone Delayer
More...
Wah.
Thanks. I just removed chocolate quest and it works. Although now i'm left without dungeons.