I created a world with all of the above and it was working great, a few crashes here and there from too much memory use, but now every time I open the world (with forge or without) the game crashes and gives me a crash log (see spoiler).
Any help to get it back up and running would be appreciated!
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 12/16/16 1:38 PM
Description: Exception ticking world
java.lang.IllegalStateException: TickNextTick list out of synch
at net.minecraft.world.WorldServer.func_72955_a(WorldServer.java:699)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:217)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:709)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:624)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:149)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Server thread
Stacktrace:
at net.minecraft.world.WorldServer.func_72955_a(WorldServer.java:699)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:217)
-- Affected level --
Details:
Level name: Erth
All players: 1 total; [EntityPlayerMP['paulgia'/3, l='Erth', x=-1674.80, y=110.20, z=-1833.30]]
Chunk stats: ServerChunkCache: 697 Drop: 0
Level seed: -3771955101523456151
Level generator: ID 01 - flat, ver 0. Features enabled: true
Level generator options: 3;minecraft:bedrock,5*minecraft:stone,5*minecraft:dirt,5*minecraft:sand,90*minecraft:water;24;oceanmonument,biome_1
Level spawn location: World: (-1025,4,-45), Chunk: (at 15,0,3 in -65,-3; contains blocks -1040,0,-48 to -1025,255,-33), Region: (-3,-1; contains chunks -96,-32 to -65,-1, blocks -1536,0,-512 to -1025,255,-1)
Level time: 168867 game time, 168867 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 157946 (now: false), thunder time: 36771 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:709)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:624)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:149)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.11
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 714289488 bytes (681 MB) / 1704968192 bytes (1625 MB) up to 5173149696 bytes (4933 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmx5000m
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.35 Powered by Forge 13.19.1.2189 5 mods loaded, 5 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.11-13.19.1.2189.jar)
UCHIJAAAA forge{13.19.1.2189} [Minecraft Forge] (forge-1.11-13.19.1.2189.jar)
UCHIJAAAA mercurius_updater{1.0} [mercurius_updater] (MercuriusUpdater-1.11.jar)
UCHIJAAAA worldedit{6.1.6} [WorldEdit] (worldedit-forge-mc1.11-6.1.6-dist.jar)
Loaded coremods (and transformers):
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [EntityPlayerMP['paulgia'/3, l='Erth', x=-1674.80, y=110.20, z=-1833.30]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
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Info:
Minecraft 1.11
Forge 13.19.1.2189
Other Mods:
- Worldedit
Single Player Local game
I created a world with all of the above and it was working great, a few crashes here and there from too much memory use, but now every time I open the world (with forge or without) the game crashes and gives me a crash log (see spoiler).
Any help to get it back up and running would be appreciated!
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 12/16/16 1:38 PM
Description: Exception ticking world
java.lang.IllegalStateException: TickNextTick list out of synch
at net.minecraft.world.WorldServer.func_72955_a(WorldServer.java:699)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:217)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:709)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:624)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:149)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Server thread
Stacktrace:
at net.minecraft.world.WorldServer.func_72955_a(WorldServer.java:699)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:217)
-- Affected level --
Details:
Level name: Erth
All players: 1 total; [EntityPlayerMP['paulgia'/3, l='Erth', x=-1674.80, y=110.20, z=-1833.30]]
Chunk stats: ServerChunkCache: 697 Drop: 0
Level seed: -3771955101523456151
Level generator: ID 01 - flat, ver 0. Features enabled: true
Level generator options: 3;minecraft:bedrock,5*minecraft:stone,5*minecraft:dirt,5*minecraft:sand,90*minecraft:water;24;oceanmonument,biome_1
Level spawn location: World: (-1025,4,-45), Chunk: (at 15,0,3 in -65,-3; contains blocks -1040,0,-48 to -1025,255,-33), Region: (-3,-1; contains chunks -96,-32 to -65,-1, blocks -1536,0,-512 to -1025,255,-1)
Level time: 168867 game time, 168867 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 157946 (now: false), thunder time: 36771 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:709)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:624)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:149)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.11
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 714289488 bytes (681 MB) / 1704968192 bytes (1625 MB) up to 5173149696 bytes (4933 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmx5000m
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.35 Powered by Forge 13.19.1.2189 5 mods loaded, 5 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.11-13.19.1.2189.jar)
UCHIJAAAA forge{13.19.1.2189} [Minecraft Forge] (forge-1.11-13.19.1.2189.jar)
UCHIJAAAA mercurius_updater{1.0} [mercurius_updater] (MercuriusUpdater-1.11.jar)
UCHIJAAAA worldedit{6.1.6} [WorldEdit] (worldedit-forge-mc1.11-6.1.6-dist.jar)
Loaded coremods (and transformers):
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [EntityPlayerMP['paulgia'/3, l='Erth', x=-1674.80, y=110.20, z=-1833.30]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'