Recently, I've been experiencing a problem with Minecraft Forge 1.10 where whenever it gets to the reloading textures part while it's launching, it freezes up and Windows jumps on it and says it crashed. While I'm fairly sure it's something to do with my integrated graphics, I came here to double check before I decide Forge for MC 1.10 is crashing because it doesn't like my integrated graphics.
[21:39:33] [Client thread/DEBUG] [FML/]: Bar Step: Loading Resources - Default took 0.001s
[21:39:33] [Client thread/DEBUG] [FML/]: Bar Step: Loading Resources - FMLFileResourcePack:Forge Mod Loader took 0.007s
[21:39:33] [Client thread/DEBUG] [FML/]: Bar Step: Loading Resources - FMLFileResourcePack:Minecraft Forge took 0.005s
[21:39:33] [Client thread/DEBUG] [FML/]: Bar Step: Loading Resources - MCGCW textured took 0.004s
[21:39:33] [Client thread/DEBUG] [FML/]: Bar Step: Reloading Texture Manager - minecraft:textures/atlas/blocks.png took 0.000s
[21:39:33] [Client thread/DEBUG] [FML/]: Bar Step: Reloading Texture Manager - minecraft:textures/font/ascii.png took 0.035s
[21:39:33] [Client thread/DEBUG] [FML/]: Bar Step: Reloading Texture Manager - minecraft:dynamic/lightMap_1 took 0.001s
There's not other logs or crash reports dated at the same time. I'm just going to say the problem is something in Forge for MC 1.10.2 doesn't like my integrated G41 chipset. I can easily just wait until I buy a new graphics card to replace the one I had that died
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MCGCW Kay1994
Cool people, don't look at explosions.
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Recently, I've been experiencing a problem with Minecraft Forge 1.10 where whenever it gets to the reloading textures part while it's launching, it freezes up and Windows jumps on it and says it crashed. While I'm fairly sure it's something to do with my integrated graphics, I came here to double check before I decide Forge for MC 1.10 is crashing because it doesn't like my integrated graphics.
This is the launcher log: http://pastebin.com/ALgfFsqP
MCGCW Kay1994
Cool people, don't look at explosions.
LET IT LOAD dont spam click on it Windows thinks its not responding but it is. Windows is stupid sometimes
All the other logs stop at the same place.
[21:39:29] [Client thread/INFO]: Created: 16x16 textures-atlas
[21:39:33] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, MCGCW textured
[21:39:33] [Client thread/DEBUG] [FML/]: Bar Step: Loading Resources - Default took 0.001s
[21:39:33] [Client thread/DEBUG] [FML/]: Bar Step: Loading Resources - FMLFileResourcePack:Forge Mod Loader took 0.007s
[21:39:33] [Client thread/DEBUG] [FML/]: Bar Step: Loading Resources - FMLFileResourcePack:Minecraft Forge took 0.005s
[21:39:33] [Client thread/DEBUG] [FML/]: Bar Step: Loading Resources - MCGCW textured took 0.004s
[21:39:33] [Client thread/DEBUG] [FML/]: Bar Step: Reloading Texture Manager - minecraft:textures/atlas/blocks.png took 0.000s
[21:39:33] [Client thread/DEBUG] [FML/]: Bar Step: Reloading Texture Manager - minecraft:textures/font/ascii.png took 0.035s
[21:39:33] [Client thread/DEBUG] [FML/]: Bar Step: Reloading Texture Manager - minecraft:dynamic/lightMap_1 took 0.001s
There's not other logs or crash reports dated at the same time. I'm just going to say the problem is something in Forge for MC 1.10.2 doesn't like my integrated G41 chipset. I can easily just wait until I buy a new graphics card to replace the one I had that died
MCGCW Kay1994
Cool people, don't look at explosions.