So I have been working on this seed for about a week now and started making a 3x3 seamless, completly zoomed out wall map. In the middle of the 4th map it crashed and continuously gives this the error below. This is upsetting me quite a bit because I don't think it's the mods I use cause I don't use many, only Conquest Reforged, Optifine, Better foliage, and WorldEdit. Any help would be greatly appreciated, I would hate to have to do aaaalll of it again.
---- Minecraft Crash Report ----
WARNING: coremods are present:
Contact their authors BEFORE contacting forge
java.lang.IndexOutOfBoundsException: Index: 1, Size: 1
at java.util.ArrayList.rangeCheck(ArrayList.java:653)
at java.util.ArrayList.set(ArrayList.java:444)
at net.minecraft.world.chunk.storage.RegionFile.<init>(RegionFile.java:68)
at net.minecraft.world.chunk.storage.RegionFileCache.func_76550_a(SourceFile:64)
at net.minecraft.world.chunk.storage.AnvilChunkLoader.chunkExists(AnvilChunkLoader.java:67)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:116)
at net.minecraft.server.management.PlayerChunkMapEntry.<init>(PlayerChunkMapEntry.java:49)
at net.minecraft.server.management.PlayerChunkMap.func_187302_c(SourceFile:196)
at net.minecraft.server.management.PlayerChunkMap.func_72683_a(SourceFile:227)
at net.minecraft.server.management.PlayerList.func_72375_a(PlayerList.java:299)
at net.minecraft.server.management.PlayerList.func_72377_c(PlayerList.java:369)
at net.minecraft.server.management.PlayerList.initializeConnectionToPlayer(PlayerList.java:163)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:259)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.access$100(NetworkDispatcher.java:72)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:208)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:287)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:732)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:240)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Server thread
Stacktrace:
at java.util.ArrayList.rangeCheck(ArrayList.java:653)
at java.util.ArrayList.set(ArrayList.java:444)
at net.minecraft.world.chunk.storage.RegionFile.<init>(RegionFile.java:68)
at net.minecraft.world.chunk.storage.RegionFileCache.func_76550_a(SourceFile:64)
at net.minecraft.world.chunk.storage.AnvilChunkLoader.chunkExists(AnvilChunkLoader.java:67)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:116)
at net.minecraft.server.management.PlayerChunkMapEntry.<init>(PlayerChunkMapEntry.java:49)
at net.minecraft.server.management.PlayerChunkMap.func_187302_c(SourceFile:196)
at net.minecraft.server.management.PlayerChunkMap.func_72683_a(SourceFile:227)
at net.minecraft.server.management.PlayerList.func_72375_a(PlayerList.java:299)
at net.minecraft.server.management.PlayerList.func_72377_c(PlayerList.java:369)
at net.minecraft.server.management.PlayerList.initializeConnectionToPlayer(PlayerList.java:163)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:259)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.access$100(NetworkDispatcher.java:72)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:208)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:287)
-- Ticking connection --
Details:
Connection: [email protected]
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:732)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:240)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 921494744 bytes (878 MB) / 1852137472 bytes (1766 MB) up to 8576565248 bytes (8179 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx8G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP 9.32 Powered by Forge 12.18.1.2011 Optifine OptiFine_1.10.2_HD_U_C3 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.10.2-12.18.1.2011.jar)
UCHIJAAAA Forge{12.18.1.2011} [Minecraft Forge] (forge-1.10.2-12.18.1.2011.jar)
UCHIJAAAA conquest{0.0.1} [Conquest Reforged] (conquest_reforged_MOD_v1.4.3.jar)
Loaded coremods (and transformers):
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [EntityPlayerMP['Lygushka'/39, l='IARENOODLE', x=-1450.24, y=88.12, z=-169.83]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
OptiFine Version: OptiFine_1.10.2_HD_U_C3
Render Distance Chunks: 10
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 4.5.13399 Compatibility Profile Context 15.201.1151.1008
OpenGlRenderer: AMD Radeon HD 6670
OpenGlVendor: ATI Technologies Inc.
CpuCount: 8
So I have been working on this seed for about a week now and started making a 3x3 seamless, completly zoomed out wall map. In the middle of the 4th map it crashed and continuously gives this the error below. This is upsetting me quite a bit because I don't think it's the mods I use cause I don't use many, only Conquest Reforged, Optifine, Better foliage, and WorldEdit. Any help would be greatly appreciated, I would hate to have to do aaaalll of it again.
---- Minecraft Crash Report ----
WARNING: coremods are present:
Contact their authors BEFORE contacting forge
// Why did you do that?
Time: 11/3/16 8:52 PM
Description: Ticking memory connection
java.lang.IndexOutOfBoundsException: Index: 1, Size: 1
at java.util.ArrayList.rangeCheck(ArrayList.java:653)
at java.util.ArrayList.set(ArrayList.java:444)
at net.minecraft.world.chunk.storage.RegionFile.<init>(RegionFile.java:68)
at net.minecraft.world.chunk.storage.RegionFileCache.func_76550_a(SourceFile:64)
at net.minecraft.world.chunk.storage.AnvilChunkLoader.chunkExists(AnvilChunkLoader.java:67)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:116)
at net.minecraft.server.management.PlayerChunkMapEntry.<init>(PlayerChunkMapEntry.java:49)
at net.minecraft.server.management.PlayerChunkMap.func_187302_c(SourceFile:196)
at net.minecraft.server.management.PlayerChunkMap.func_72683_a(SourceFile:227)
at net.minecraft.server.management.PlayerList.func_72375_a(PlayerList.java:299)
at net.minecraft.server.management.PlayerList.func_72377_c(PlayerList.java:369)
at net.minecraft.server.management.PlayerList.initializeConnectionToPlayer(PlayerList.java:163)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:259)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.access$100(NetworkDispatcher.java:72)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:208)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:287)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:732)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:240)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Server thread
Stacktrace:
at java.util.ArrayList.rangeCheck(ArrayList.java:653)
at java.util.ArrayList.set(ArrayList.java:444)
at net.minecraft.world.chunk.storage.RegionFile.<init>(RegionFile.java:68)
at net.minecraft.world.chunk.storage.RegionFileCache.func_76550_a(SourceFile:64)
at net.minecraft.world.chunk.storage.AnvilChunkLoader.chunkExists(AnvilChunkLoader.java:67)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:116)
at net.minecraft.server.management.PlayerChunkMapEntry.<init>(PlayerChunkMapEntry.java:49)
at net.minecraft.server.management.PlayerChunkMap.func_187302_c(SourceFile:196)
at net.minecraft.server.management.PlayerChunkMap.func_72683_a(SourceFile:227)
at net.minecraft.server.management.PlayerList.func_72375_a(PlayerList.java:299)
at net.minecraft.server.management.PlayerList.func_72377_c(PlayerList.java:369)
at net.minecraft.server.management.PlayerList.initializeConnectionToPlayer(PlayerList.java:163)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:259)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.access$100(NetworkDispatcher.java:72)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:208)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:287)
-- Ticking connection --
Details:
Connection: [email protected]
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:732)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:240)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 921494744 bytes (878 MB) / 1852137472 bytes (1766 MB) up to 8576565248 bytes (8179 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx8G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP 9.32 Powered by Forge 12.18.1.2011 Optifine OptiFine_1.10.2_HD_U_C3 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.10.2-12.18.1.2011.jar)
UCHIJAAAA Forge{12.18.1.2011} [Minecraft Forge] (forge-1.10.2-12.18.1.2011.jar)
UCHIJAAAA conquest{0.0.1} [Conquest Reforged] (conquest_reforged_MOD_v1.4.3.jar)
Loaded coremods (and transformers):
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [EntityPlayerMP['Lygushka'/39, l='IARENOODLE', x=-1450.24, y=88.12, z=-169.83]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
OptiFine Version: OptiFine_1.10.2_HD_U_C3
Render Distance Chunks: 10
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 4.5.13399 Compatibility Profile Context 15.201.1151.1008
OpenGlRenderer: AMD Radeon HD 6670
OpenGlVendor: ATI Technologies Inc.
CpuCount: 8
Where would I find that? I'm sorry I haven't screwed around with this stuff for a few years. :/