Hey! I just registered, playing minecraft since 2012 and i realy had no need to register, but now i have a little problem so i did it.
After selecting animated resource pack ( I tried 2 packs from 2Sneaky4You, Titan V3 and Collossus V3 ) i picked them, loading... BOOM! Crash, and i don't now how to fix this.
If you need more information.
I using OptiFine for better effect.. now some surely usefull information
\/ Titan V3 Crash Report
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 24.10.16 15:23
Description: Initializing game
java.lang.OutOfMemoryError: Java heap space
at bmi.a(TextureAtlasSprite.java:494)
at bmi.a(TextureAtlasSprite.java:374)
at bmh.b(TextureMap.java:280)
at bmh.a(TextureMap.java:145)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bmi.a(TextureAtlasSprite.java:494)
at bmi.a(TextureAtlasSprite.java:374)
at bmh.b(TextureMap.java:280)
at bmh.a(TextureMap.java:145)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)
-- Initialization --
Details:
Stacktrace:
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows XP (x86) version 5.1
CPU: 2x Intel(R) Core(TM)2 CPU 6320 @ 1.86GHz
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 1205496 bytes (1 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.9-OptiFine_HD_U_H6
LWJGL: 2.9.4
OpenGL: GeForce 8600 GTS/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
\/ Collossus V3 Crash Report
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 24.10.16 15:23
Description: Initializing game
java.lang.OutOfMemoryError: Java heap space
at bmi.a(TextureAtlasSprite.java:494)
at bmi.a(TextureAtlasSprite.java:374)
at bmh.b(TextureMap.java:280)
at bmh.a(TextureMap.java:145)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bmi.a(TextureAtlasSprite.java:494)
at bmi.a(TextureAtlasSprite.java:374)
at bmh.b(TextureMap.java:280)
at bmh.a(TextureMap.java:145)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)
-- Initialization --
Details:
Stacktrace:
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows XP (x86) version 5.1
CPU: 2x Intel(R) Core(TM)2 CPU 6320 @ 1.86GHz
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 1205496 bytes (1 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.9-OptiFine_HD_U_H6
LWJGL: 2.9.4
OpenGL: GeForce 8600 GTS/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
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Hey! I just registered, playing minecraft since 2012 and i realy had no need to register, but now i have a little problem so i did it.
After selecting animated resource pack ( I tried 2 packs from 2Sneaky4You, Titan V3 and Collossus V3 ) i picked them, loading... BOOM! Crash, and i don't now how to fix this.
If you need more information.
I using OptiFine for better effect.. now some surely usefull information
\/ Titan V3 Crash Report
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 24.10.16 15:23
Description: Initializing game
java.lang.OutOfMemoryError: Java heap space
at bmi.a(TextureAtlasSprite.java:494)
at bmi.a(TextureAtlasSprite.java:374)
at bmh.b(TextureMap.java:280)
at bmh.a(TextureMap.java:145)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bmi.a(TextureAtlasSprite.java:494)
at bmi.a(TextureAtlasSprite.java:374)
at bmh.b(TextureMap.java:280)
at bmh.a(TextureMap.java:145)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)
-- Initialization --
Details:
Stacktrace:
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows XP (x86) version 5.1
CPU: 2x Intel(R) Core(TM)2 CPU 6320 @ 1.86GHz
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 1205496 bytes (1 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.9-OptiFine_HD_U_H6
LWJGL: 2.9.4
OpenGL: GeForce 8600 GTS/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
\/ Collossus V3 Crash Report
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 24.10.16 15:23
Description: Initializing game
java.lang.OutOfMemoryError: Java heap space
at bmi.a(TextureAtlasSprite.java:494)
at bmi.a(TextureAtlasSprite.java:374)
at bmh.b(TextureMap.java:280)
at bmh.a(TextureMap.java:145)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bmi.a(TextureAtlasSprite.java:494)
at bmi.a(TextureAtlasSprite.java:374)
at bmh.b(TextureMap.java:280)
at bmh.a(TextureMap.java:145)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)
-- Initialization --
Details:
Stacktrace:
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows XP (x86) version 5.1
CPU: 2x Intel(R) Core(TM)2 CPU 6320 @ 1.86GHz
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 1205496 bytes (1 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.9-OptiFine_HD_U_H6
LWJGL: 2.9.4
OpenGL: GeForce 8600 GTS/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.