Hi, i'm playing with some mods in a little server that i make, but the problem is that when someone dies, the server kick for crash that person and all who are near.
[Netty IO #6/ERROR] [FML]: NetworkDispatcher exception
java.io.IOException: Se ha anulado una conexi¾n establecida por el software en su equipo host.
at sun.nio.ch.SocketDispatcher.read0(Native Method) ~[?:1.8.0_91]
at sun.nio.ch.SocketDispatcher.read(Unknown Source) ~[?:1.8.0_91]
at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) ~[?:1.8.0_91]
at sun.nio.ch.IOUtil.read(Unknown Source) ~[?:1.8.0_91]
at sun.nio.ch.SocketChannelImpl.read(Unknown Source) ~[?:1.8.0_91]
at io.netty.buffer.UnpooledUnsafeDirectByteBuf.setBytes(UnpooledUnsafeDirectByteBuf.java:436) ~[UnpooledUnsafeDirectByteBuf.class:?]
at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:870) ~[AbstractByteBuf.class:?]
at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:208) ~[NioSocketChannel.class:?]
at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:87) [AbstractNioByteChannel$NioByteUnsafe.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:480) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:447) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:341) [NioEventLoop.class:?]
at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) [SingleThreadEventExecutor$2.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_91]
I couldn't find any solution for this. Here is the list of mods:
Hi, i'm playing with some mods in a little server that i make, but the problem is that when someone dies, the server kick for crash that person and all who are near.
[Netty IO #6/ERROR] [FML]: NetworkDispatcher exception java.io.IOException: Se ha anulado una conexi¾n establecida por el software en su equipo host. at sun.nio.ch.SocketDispatcher.read0(Native Method) ~[?:1.8.0_91] at sun.nio.ch.SocketDispatcher.read(Unknown Source) ~[?:1.8.0_91] at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) ~[?:1.8.0_91] at sun.nio.ch.IOUtil.read(Unknown Source) ~[?:1.8.0_91] at sun.nio.ch.SocketChannelImpl.read(Unknown Source) ~[?:1.8.0_91] at io.netty.buffer.UnpooledUnsafeDirectByteBuf.setBytes(UnpooledUnsafeDirectByteBuf.java:436) ~[UnpooledUnsafeDirectByteBuf.class:?] at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:870) ~[AbstractByteBuf.class:?] at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:208) ~[NioSocketChannel.class:?] at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:87) [AbstractNioByteChannel$NioByteUnsafe.class:?] at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:480) [NioEventLoop.class:?] at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:447) [NioEventLoop.class:?] at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:341) [NioEventLoop.class:?] at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) [SingleThreadEventExecutor$2.class:?] at java.lang.Thread.run(Unknown Source) [?:1.8.0_91]I couldn't find any solution for this. Here is the list of mods:
Any solution?
That's all that appears in console, I look for it in logs but i couldn't find it.
The server doesn't crash really, it shows that error and disconnect the players.
Sorry, i can't find anything. Even check my client logs but nothing. The server logs only show that the player has been disconnected.