Im in the works on a new modpack i spent a good 5 or so hours adding mods 1 by 1 and loading them up got it to where i have around 150+ mods and no crash. It works fine load in a matter of seconds but when i load a world or create a new one it crashes i am using 'yunomakegoodmap' seeing as this modpack is going to by a skyblock based one. I tried disabling that mod and i am still crashing. I went through and deleted all the mods that could possibly be causing it without throwing an error 'IE. betterfps, optifine' still nothing there was a big list of mods at the bottom of the crash report that i removed 1 by 1 and it still crashes on world load. Im pretty stumped i used to develop in Java and can read basic crash reports but this is rediculious there is absolutely no indication that anything other than FML crashed or forced minecraft to crash. I would love some help as i want to start testing this modpack in playthroughs on stream for the next few weeks. Thanks
Im in the works on a new modpack i spent a good 5 or so hours adding mods 1 by 1 and loading them up got it to where i have around 150+ mods and no crash. It works fine load in a matter of seconds but when i load a world or create a new one it crashes i am using 'yunomakegoodmap' seeing as this modpack is going to by a skyblock based one. I tried disabling that mod and i am still crashing. I went through and deleted all the mods that could possibly be causing it without throwing an error 'IE. betterfps, optifine' still nothing there was a big list of mods at the bottom of the crash report that i removed 1 by 1 and it still crashes on world load. Im pretty stumped i used to develop in Java and can read basic crash reports but this is rediculious there is absolutely no indication that anything other than FML crashed or forced minecraft to crash. I would love some help as i want to start testing this modpack in playthroughs on stream for the next few weeks. Thanks