The issue is when playing the textures become either transparent or black for all blocks, with the exception of the sky, entities, and liquids in the world.
So far I've reinstalled Minecraft, adjusted my global gpu settings, unparked my cpu, and changed in game video settings with nothing solving the problem (For example changing the MipMap settings in game temporarily returned the textures, but they just vanish again if I move or change what I'm holding, also worth mentioning increasing the MipMap level fixed the issue for as long as turning them off did)
I'm using a GeForce GT740 graphics card, all of the similar issues I've seen are because of outdated Radeon drivers apparently so I hope the solution is as simple as finding the right legacy driver to play Minecraft with. The most recent 2 drivers had this issue, neither did the driver specifically released for compatibility with OpenGL a while back.
I found by uninstalling every minecraft dependency and reinstalling the latest version and testing the game each time that the problem was caused by Microsoft .NET Framework 4.6.1 (either my installed version was corrupt or it just doesn't work well with Minecraft) upgrading to 4.6.2 sorted the issue.
Hope this helps someone else but this is resolved. ^^
The issue is when playing the textures become either transparent or black for all blocks, with the exception of the sky, entities, and liquids in the world.
So far I've reinstalled Minecraft, adjusted my global gpu settings, unparked my cpu, and changed in game video settings with nothing solving the problem (For example changing the MipMap settings in game temporarily returned the textures, but they just vanish again if I move or change what I'm holding, also worth mentioning increasing the MipMap level fixed the issue for as long as turning them off did)
I'm using a GeForce GT740 graphics card, all of the similar issues I've seen are because of outdated Radeon drivers apparently so I hope the solution is as simple as finding the right legacy driver to play Minecraft with. The most recent 2 drivers had this issue, neither did the driver specifically released for compatibility with OpenGL a while back.
I found by uninstalling every minecraft dependency and reinstalling the latest version and testing the game each time that the problem was caused by Microsoft .NET Framework 4.6.1 (either my installed version was corrupt or it just doesn't work well with Minecraft) upgrading to 4.6.2 sorted the issue.Hope this helps someone else but this is resolved. ^^Scratch that, it was just randomly stable for a while. Whatever the issue is persisted through uninstalling and updating everything x.x
Managed to catch it with the debug screen up when the textures bug out there's a huge fps drop.