I get this "Pixel format not accelerated" crash report every time I start the game.
From google all I get is that I need to update my graphics driver, but I already have the latest driver so I'm at a loss.
Full crash report:
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 01.10.16 19:15
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at beo.ap(SourceFile:597)
at beo.an(SourceFile:433)
at beo.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at beo.ap(SourceFile:597)
at beo.an(SourceFile:433)
-- Initialization --
Details:
Stacktrace:
at beo.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 16w39c
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 53720520 bytes (51 MB) / 152965120 bytes (145 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 16w39c
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU:
Your game version is snapshot 16w39c, is that intentional? Only play official releases such as 1.10.2 Snapshots are known to contain bugs that will be fixed in the future.
I should have caught that at first glance.
Additionally you can try to resolve the issue for other game versions by following official Mojang support:
I get this "Pixel format not accelerated" crash report every time I start the game.
From google all I get is that I need to update my graphics driver, but I already have the latest driver so I'm at a loss.
Full crash report:
If using integrated graphics turn VBOs off.
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How do I do that when the game won't launch? Is there another way to change the settings?
In your .minecraft directory find options.txt, edit it and change useVbo:false
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Tried that. Didn't work, sadly.
Your game version is snapshot 16w39c, is that intentional? Only play official releases such as 1.10.2
Snapshots are known to contain bugs that will be fixed in the future.
I should have caught that at first glance.
Additionally you can try to resolve the issue for other game versions by following official Mojang support:
Bigger image: http://i.imgur.com/1zF2RB1.png
Official Mojang help link: http://hopper.minecraft.net/help/pixel-format-not-accelerated/
Sometimes the link gives a 502 error and doesn't show, just keep refreshing.
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