I'm running OptiFine 1.10.2 HD U C3 just fine with Forge 2075 and Pixelmon 5.0.0, however as soon as I enable any amount of anti aliasing through OptiFine I am unable to launch the client after a necessary restart as it immediately goes to a black screen and halts initialisation. The log continues to spit this out, not much to go by:
[03:16:49] [Client thread/INFO]: Setting user: Zeot
[03:16:54] [Client thread/INFO]: LWJGL Version: 2.9.4
[03:17:00] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Pixelmon
[03:17:09] [Sound Library Loader/INFO]: Starting up SoundSystem...
[03:17:09] [Thread-9/INFO]: Initializing LWJGL OpenAL
[03:17:09] [Thread-9/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[03:17:09] [Thread-9/INFO]: OpenAL initialized.
[03:17:09] [Sound Library Loader/INFO]: Sound engine started
[03:17:11] [Client thread/INFO]: Created: 16x16 textures-atlas
I know for a fact my hardware has full support for anti aliasing and I have more than enough power and memory to enable it. I am running an R9 280X on the latest crimson drivers with 4GB of ram dedicated to Minecraft. As soon as I delete optionsof.txt to reset OptiFine config, I can immediately launch the game again however I cannot enable AA or the process will repeat from square 1. All other features (including native shader support) are fully functional.
According to the OptiFine changelog, my version of Forge is also supported by OptiFine. Any help with enabling AA or a work around to remove these forsaken jaggies that are destroying my game would be greatly appreciated!
Edit: I should mention that if I set enablefbo to false in the Minecraft options file in order to manually implement AA through the crimson drivers, Minecraft will launch into a white flickering screen.
Hey mod wizards,
I'm running OptiFine 1.10.2 HD U C3 just fine with Forge 2075 and Pixelmon 5.0.0, however as soon as I enable any amount of anti aliasing through OptiFine I am unable to launch the client after a necessary restart as it immediately goes to a black screen and halts initialisation. The log continues to spit this out, not much to go by:
[03:16:49] [Client thread/INFO]: Setting user: Zeot
[03:16:54] [Client thread/INFO]: LWJGL Version: 2.9.4
[03:17:00] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Pixelmon
[03:17:09] [Sound Library Loader/INFO]: Starting up SoundSystem...
[03:17:09] [Thread-9/INFO]: Initializing LWJGL OpenAL
[03:17:09] [Thread-9/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[03:17:09] [Thread-9/INFO]: OpenAL initialized.
[03:17:09] [Sound Library Loader/INFO]: Sound engine started
[03:17:11] [Client thread/INFO]: Created: 16x16 textures-atlas
I know for a fact my hardware has full support for anti aliasing and I have more than enough power and memory to enable it. I am running an R9 280X on the latest crimson drivers with 4GB of ram dedicated to Minecraft. As soon as I delete optionsof.txt to reset OptiFine config, I can immediately launch the game again however I cannot enable AA or the process will repeat from square 1. All other features (including native shader support) are fully functional.
According to the OptiFine changelog, my version of Forge is also supported by OptiFine. Any help with enabling AA or a work around to remove these forsaken jaggies that are destroying my game would be greatly appreciated!
Edit: I should mention that if I set enablefbo to false in the Minecraft options file in order to manually implement AA through the crimson drivers, Minecraft will launch into a white flickering screen.
Thanks