Minecraft loaded to the main menu once upon clicking on the video options and selecting full screen it crashed and has failed to launch since. I have tried uninstalling and reinstalling the program. Logs follow
The video card drivers have been updated and are current (8/29).
Crash Report
---- Minecraft Crash Report ----
// But it works on my machine.
Time: 9/9/16 1:54 AM
Description: Unexpected error
java.lang.RuntimeException: No OpenGL context found in the current thread.
at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
at org.lwjgl.opengl.GL11.glGetError(GL11.java:1299)
at bob.L(SourceFile:838)
at bcx.a(SourceFile:913)
at bcx.av(SourceFile:973)
at bcx.a(SourceFile:396)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_101, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 774311304 bytes (738 MB) / 966393856 bytes (921 MB) up to 966393856 bytes (921 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn2G
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.10.2
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
Game output
[01:53:56] [Client thread/INFO]: Setting user: Unkindpuddle
[01:53:57] [Client thread/WARN]: Skipping bad option: lastServer:
[01:53:57] [Client thread/INFO]: LWJGL Version: 2.9.4
[01:53:57] [Client thread/INFO]: Reloading ResourceManager: Default
[01:53:58] [Sound Library Loader/INFO]: Starting up SoundSystem...
[01:53:58] [Thread-5/INFO]: Initializing LWJGL OpenAL
[01:53:58] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[01:53:58] [Thread-5/INFO]: OpenAL initialized.
[01:53:59] [Sound Library Loader/INFO]: Sound engine started
[01:53:59] [Client thread/INFO]: Created: 1024x512 textures-atlas
[01:54:00] [Client thread/ERROR]: Couldn't toggle fullscreen
org.lwjgl.LWJGLException: Failed to set display mode (-5).
at org.lwjgl.opengl.WindowsDisplay.nSwitchDisplayMode(Native Method) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.WindowsDisplay.switchDisplayMode(WindowsDisplay.java:358) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.switchDisplayMode(Display.java:359) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.setDisplayModeAndFullscreenInternal(Display.java:507) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.setFullscreen(Display.java:475) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at bcx.r(SourceFile:1518) [1.10.2.jar:?]
at bcx.an(SourceFile:559) [1.10.2.jar:?]
at bcx.a(SourceFile:381) [1.10.2.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:124) [1.10.2.jar:?]
[01:54:00] [Client thread/WARN]: Failed to load shader: minecraft:shaders/post/entity_outline.json
kr: Invalid shaders/post/entity_outline.json targets[0]: No OpenGL context found in the current thread.
at kr.a(SourceFile:47) ~[1.10.2.jar:?]
at bvm.a(SourceFile:75) ~[1.10.2.jar:?]
at bvm.<init>(SourceFile:56) ~[1.10.2.jar:?]
at boh.b(SourceFile:248) [1.10.2.jar:?]
at bcx.an(SourceFile:568) [1.10.2.jar:?]
at bcx.a(SourceFile:381) [1.10.2.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:124) [1.10.2.jar:?]
Caused by: java.lang.RuntimeException: No OpenGL context found in the current thread.
at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.GL30.glGenFramebuffers(GL30.java:1157) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at caf.g(SourceFile:638) ~[1.10.2.jar:?]
at bom.b(SourceFile:98) ~[1.10.2.jar:?]
at bom.a(SourceFile:56) ~[1.10.2.jar:?]
at bom.<init>(SourceFile:42) ~[1.10.2.jar:?]
at bvm.a(SourceFile:254) ~[1.10.2.jar:?]
at bvm.a(SourceFile:109) ~[1.10.2.jar:?]
at bvm.a(SourceFile:73) ~[1.10.2.jar:?]
... 5 more
[01:54:01] [Client thread/FATAL]: Unreported exception thrown!
java.lang.RuntimeException: No OpenGL context found in the current thread.
at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.GL11.glGetError(GL11.java:1299) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at bob.L(SourceFile:838) ~[1.10.2.jar:?]
at bcx.a(SourceFile:913) ~[1.10.2.jar:?]
at bcx.av(SourceFile:973) ~[1.10.2.jar:?]
at bcx.a(SourceFile:396) [1.10.2.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:124) [1.10.2.jar:?]
---- Minecraft Crash Report ----
// Why did you do that?
Time: 9/9/16 1:54 AM
Description: Unexpected error
java.lang.RuntimeException: No OpenGL context found in the current thread.
at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
at org.lwjgl.opengl.GL11.glGetError(GL11.java:1299)
at bob.L(SourceFile:838)
at bcx.a(SourceFile:913)
at bcx.av(SourceFile:973)
at bcx.a(SourceFile:396)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_101, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 774311304 bytes (738 MB) / 966393856 bytes (921 MB) up to 966393856 bytes (921 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn2G
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.10.2
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
#@[email protected]# Game crashed! Crash report saved to: #@[email protected]# C:\Users\Curti\AppData\Roaming\.minecraft\crash-reports\crash-2016-09-09_01.54.01-client.txt
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Java HotSpot(TM) 64-Bit Server VM warning: MaxNewSize (2097152k) is equal to or greater than the entire heap (1048576k). A new max generation size of 1048512k will be used.
Minecraft loaded to the main menu once upon clicking on the video options and selecting full screen it crashed and has failed to launch since. I have tried uninstalling and reinstalling the program. Logs follow
The video card drivers have been updated and are current (8/29).
Crash Report
---- Minecraft Crash Report ----
// But it works on my machine.
Time: 9/9/16 1:54 AM
Description: Unexpected error
java.lang.RuntimeException: No OpenGL context found in the current thread.
at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
at org.lwjgl.opengl.GL11.glGetError(GL11.java:1299)
at bob.L(SourceFile:838)
at bcx.a(SourceFile:913)
at bcx.av(SourceFile:973)
at bcx.a(SourceFile:396)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_101, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 774311304 bytes (738 MB) / 966393856 bytes (921 MB) up to 966393856 bytes (921 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn2G
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.10.2
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
Game output
[01:53:56] [Client thread/INFO]: Setting user: Unkindpuddle
[01:53:57] [Client thread/WARN]: Skipping bad option: lastServer:
[01:53:57] [Client thread/INFO]: LWJGL Version: 2.9.4
[01:53:57] [Client thread/INFO]: Reloading ResourceManager: Default
[01:53:58] [Sound Library Loader/INFO]: Starting up SoundSystem...
[01:53:58] [Thread-5/INFO]: Initializing LWJGL OpenAL
[01:53:58] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[01:53:58] [Thread-5/INFO]: OpenAL initialized.
[01:53:59] [Sound Library Loader/INFO]: Sound engine started
[01:53:59] [Client thread/INFO]: Created: 1024x512 textures-atlas
[01:54:00] [Client thread/ERROR]: Couldn't toggle fullscreen
org.lwjgl.LWJGLException: Failed to set display mode (-5).
at org.lwjgl.opengl.WindowsDisplay.nSwitchDisplayMode(Native Method) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.WindowsDisplay.switchDisplayMode(WindowsDisplay.java:358) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.switchDisplayMode(Display.java:359) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.setDisplayModeAndFullscreenInternal(Display.java:507) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.setFullscreen(Display.java:475) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at bcx.r(SourceFile:1518) [1.10.2.jar:?]
at bcx.an(SourceFile:559) [1.10.2.jar:?]
at bcx.a(SourceFile:381) [1.10.2.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:124) [1.10.2.jar:?]
[01:54:00] [Client thread/WARN]: Failed to load shader: minecraft:shaders/post/entity_outline.json
kr: Invalid shaders/post/entity_outline.json targets[0]: No OpenGL context found in the current thread.
at kr.a(SourceFile:47) ~[1.10.2.jar:?]
at bvm.a(SourceFile:75) ~[1.10.2.jar:?]
at bvm.<init>(SourceFile:56) ~[1.10.2.jar:?]
at boh.b(SourceFile:248) [1.10.2.jar:?]
at bcx.an(SourceFile:568) [1.10.2.jar:?]
at bcx.a(SourceFile:381) [1.10.2.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:124) [1.10.2.jar:?]
Caused by: java.lang.RuntimeException: No OpenGL context found in the current thread.
at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.GL30.glGenFramebuffers(GL30.java:1157) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at caf.g(SourceFile:638) ~[1.10.2.jar:?]
at bom.b(SourceFile:98) ~[1.10.2.jar:?]
at bom.a(SourceFile:56) ~[1.10.2.jar:?]
at bom.<init>(SourceFile:42) ~[1.10.2.jar:?]
at bvm.a(SourceFile:254) ~[1.10.2.jar:?]
at bvm.a(SourceFile:109) ~[1.10.2.jar:?]
at bvm.a(SourceFile:73) ~[1.10.2.jar:?]
... 5 more
[01:54:01] [Client thread/FATAL]: Unreported exception thrown!
java.lang.RuntimeException: No OpenGL context found in the current thread.
at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.GL11.glGetError(GL11.java:1299) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at bob.L(SourceFile:838) ~[1.10.2.jar:?]
at bcx.a(SourceFile:913) ~[1.10.2.jar:?]
at bcx.av(SourceFile:973) ~[1.10.2.jar:?]
at bcx.a(SourceFile:396) [1.10.2.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:124) [1.10.2.jar:?]
---- Minecraft Crash Report ----
// Why did you do that?
Time: 9/9/16 1:54 AM
Description: Unexpected error
java.lang.RuntimeException: No OpenGL context found in the current thread.
at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
at org.lwjgl.opengl.GL11.glGetError(GL11.java:1299)
at bob.L(SourceFile:838)
at bcx.a(SourceFile:913)
at bcx.av(SourceFile:973)
at bcx.a(SourceFile:396)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_101, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 774311304 bytes (738 MB) / 966393856 bytes (921 MB) up to 966393856 bytes (921 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn2G
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.10.2
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
#@[email protected]# Game crashed! Crash report saved to: #@[email protected]# C:\Users\Curti\AppData\Roaming\.minecraft\crash-reports\crash-2016-09-09_01.54.01-client.txt
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Java HotSpot(TM) 64-Bit Server VM warning: MaxNewSize (2097152k) is equal to or greater than the entire heap (1048576k). A new max generation size of 1048512k will be used.
DxDiag
http://paste.ubuntu.com/23153653/
Java Version
java version "1.8.0_101"
Java(TM) SE Runtime Environment (build 1.8.0_101-b13)
Java HotSpot(TM) 64-Bit Server VM (build 25.101-b13, mixed mode)