Sorry if this thread is in the wrong place but i didn't find another place to put it =/
I was playing in an singleplayer world with mods, but then i want to change it to an server, so i made an server with the exact same mods and configs, then loaded my world in the server (in another computer connected to my router), the server loads fine but when i join it i got the following errors:
"io.netty.channel.AbstractChannelHandlerContext invokeExceptionCaught
WARNING: An exception was thrown by a user handler's exceptionCaught() method while handling the following exception:
io.netty.handler.timeout.ReadTimeoutException"
And after that i got this message:
"[14:13:20] [Server thread/INFO]: "Player name" lost connection: TextComponent{text='Disconnected', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}
[14:13:20] [Server thread/INFO]: "Player name" left the game"
But the client log don't say that i got disconnected from the server and continue loading until it reach some point that the game just freeze.
Sorry if this thread is in the wrong place but i didn't find another place to put it =/
I was playing in an singleplayer world with mods, but then i want to change it to an server, so i made an server with the exact same mods and configs, then loaded my world in the server (in another computer connected to my router), the server loads fine but when i join it i got the following errors:
"io.netty.channel.AbstractChannelHandlerContext invokeExceptionCaught
WARNING: An exception was thrown by a user handler's exceptionCaught() method while handling the following exception:
io.netty.handler.timeout.ReadTimeoutException"
And after that i got this message:
"[14:13:20] [Server thread/INFO]: "Player name" lost connection: TextComponent{text='Disconnected', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}
[14:13:20] [Server thread/INFO]: "Player name" left the game"
But the client log don't say that i got disconnected from the server and continue loading until it reach some point that the game just freeze.
Server Log:
http://pastebin.com/FmLkuPeC
Client Log:
http://pastebin.com/AwwRb38M