My minecraft keeps crashing after updating my pc to windows 10!
Okay. I know what you're thinking. Another post from an ignorant person asking about the same thing as a billion other people. And to tell you the truth it sort of is. the only thing is, is that none of the suggestions worked for me because the person who created the thread had a different computer and/or graphics card than me. So here goes.
Yes, I know minecraft is compatible with windows 10 but when i press play, i get a crash report.
This is my crash report:
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 8/11/16 2:08 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcx.ap(SourceFile:598)
at bcx.an(SourceFile:434)
at bcx.a(SourceFile:381)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcx.ap(SourceFile:598)
at bcx.an(SourceFile:434)
-- Initialization --
Details:
Stacktrace:
at bcx.a(SourceFile:381)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_91, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 8523648 bytes (8 MB) / 144449536 bytes (137 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.10.2-OptiFine_HD_U_C1_pre
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: Yes
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
OptiFine Version: OptiFine_1.10.2_HD_U_C1_pre
Render Distance Chunks: 8
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: null
OpenGlRenderer: null
OpenGlVendor: null
CpuCount: 2
And i dont have mods on, i dont know why its suspecting that.
I have looked up other Forums and saw a similar one like my crash report. The person helping the one who got the crash report showed a link.
The crash report said my pixel format something, the link he sent showed me to get a dxdiag and save info, put it on a pastebin and thereby, come here after that. So, i have the pastebin link and the message in it. If you're helping me, just tell me if you need the link to the paste bin.
Is it a setting? Some Setting that could help that i did wrong while starting up windows 10?
I have updated windows 10, my pc is up to date, but it keeps crashing. Do you need the link? or is it another problem my crash report says?
Please tell me, i haven't been able to play minecraft for weeks! Thanks in Advance!
(Just Tell me If you need the Pastebin link as i think that is may give my personal info)
@Spaceweed for some reason, the installer is getting an unknown error, why? I have checked the other forums and stuff, but there is still a problem, and my minecraft still crashes.
@grimallq THISis the link to the paste of my dxdiag
Unfortunately your graphics hardware is not supported on Windows 10, you will need to downgrade to Windows 7, upgrade your graphics hardware (Not possible on a laptop), or use another computer to play Minecraft.
So, apparently, I do not have a graphics card, just an internal one. Does it matter if its internal or external graphics card? Cause my CPU motherboard is spoilt. Its been a month since I've upgraded, and I can't downgrade. Any suggestions as to about the internal and external and about the downgrading? I know its been too long I've last posted but anything about it?
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My minecraft keeps crashing after updating my pc to windows 10!
Okay. I know what you're thinking. Another post from an ignorant person asking about the same thing as a billion other people. And to tell you the truth it sort of is. the only thing is, is that none of the suggestions worked for me because the person who created the thread had a different computer and/or graphics card than me. So here goes.
Yes, I know minecraft is compatible with windows 10 but when i press play, i get a crash report.
This is my crash report:
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 8/11/16 2:08 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcx.ap(SourceFile:598)
at bcx.an(SourceFile:434)
at bcx.a(SourceFile:381)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcx.ap(SourceFile:598)
at bcx.an(SourceFile:434)
-- Initialization --
Details:
Stacktrace:
at bcx.a(SourceFile:381)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_91, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 8523648 bytes (8 MB) / 144449536 bytes (137 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.10.2-OptiFine_HD_U_C1_pre
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: Yes
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
OptiFine Version: OptiFine_1.10.2_HD_U_C1_pre
Render Distance Chunks: 8
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: null
OpenGlRenderer: null
OpenGlVendor: null
CpuCount: 2
And i dont have mods on, i dont know why its suspecting that.
I have looked up other Forums and saw a similar one like my crash report. The person helping the one who got the crash report showed a link.
The crash report said my pixel format something, the link he sent showed me to get a dxdiag and save info, put it on a pastebin and thereby, come here after that. So, i have the pastebin link and the message in it. If you're helping me, just tell me if you need the link to the paste bin.
Is it a setting? Some Setting that could help that i did wrong while starting up windows 10?
I have updated windows 10, my pc is up to date, but it keeps crashing. Do you need the link? or is it another problem my crash report says?
Please tell me, i haven't been able to play minecraft for weeks! Thanks in Advance!
(Just Tell me If you need the Pastebin link as i think that is may give my personal info)
Hello!
You have to update your Graphic Driver.
Please use the correct link for YOUR Graphic card. If you got a Nvidia graphic card, then use the Nvidia link.
I don't take any responsablity for any damage.
AMD/ATI :
Auto-detector: http://support.amd.com/en-us/download/auto-detect-tool
Manuel: http://support.amd.com/en-us/download
Nvidia :
Auto-detector: http://www.nvidia.com/Download/Scan.aspx?lang=en-us
Manuel: http://www.nvidia.com/Download/index.aspx
Intel :
Auto-detector: http://www.intel.com/content/www/us/en/support/detect.html?iid=dc_iduu
Manuel: https://downloadcenter.intel.com/
@Spaceweed for some reason, the installer is getting an unknown error, why? I have checked the other forums and stuff, but there is still a problem, and my minecraft still crashes.
@grimallq THIS is the link to the paste of my dxdiag
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ModeratorUnfortunately your graphics hardware is not supported on Windows 10, you will need to downgrade to Windows 7, upgrade your graphics hardware (Not possible on a laptop), or use another computer to play Minecraft.
Maybe he can use the .msi file from Minecraft to run it? Or the Windows 10 BETA version.
His graphics card is not supported on Windows 10, it is not compatible.
My Website
Okay thanks guys! But maybe I can get another graphics card? Will that work? One for windows 10?
Yes, make sure you get a supported one
Or you can downgrade to windows 7
Any one from 2015-2016 will work.
My Website
So, apparently, I do not have a graphics card, just an internal one. Does it matter if its internal or external graphics card? Cause my CPU motherboard is spoilt. Its been a month since I've upgraded, and I can't downgrade. Any suggestions as to about the internal and external and about the downgrading? I know its been too long I've last posted but anything about it?