So I recently learned to use world painter with BoP biomes (I got the biome IDs from the config because no sources online have the correct IDs) but I've found that biomes with special terrain like the wasteland don't automatically replace grass with the correct material (which vanilla biomes do, such as the mega tiaga automatically putting down podzol), however, world painter does add in the correct structures and plants. This means I need to paint down the BoP blocks in world painter where I want them to be, which means I need the block IDs. I can't find them online or in the config files anywhere so I'm not sure what to do. I'm running BoP on forge with a handful of other mods which so far have had no compatibility issues. If someone could tell me where to find the block IDs for BoP blocks or alternatively give a fix to get world painter to put them in automatically I would appreciate it.
So I recently learned to use world painter with BoP biomes (I got the biome IDs from the config because no sources online have the correct IDs) but I've found that biomes with special terrain like the wasteland don't automatically replace grass with the correct material (which vanilla biomes do, such as the mega tiaga automatically putting down podzol), however, world painter does add in the correct structures and plants. This means I need to paint down the BoP blocks in world painter where I want them to be, which means I need the block IDs. I can't find them online or in the config files anywhere so I'm not sure what to do. I'm running BoP on forge with a handful of other mods which so far have had no compatibility issues. If someone could tell me where to find the block IDs for BoP blocks or alternatively give a fix to get world painter to put them in automatically I would appreciate it.
I, too, am having similar issues, and recently Worldpainter.net went down, so I have no idea how to get this information.