---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 8/7/16 2:01 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.OutOfMemoryError: Java heap space
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:739)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:311)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.OutOfMemoryError: Java heap space
at java.lang.String.substring(Unknown Source)
at java.lang.String.subSequence(Unknown Source)
at java.util.regex.Pattern.split(Unknown Source)
at java.lang.String.split(Unknown Source)
at java.lang.String.split(Unknown Source)
at com.pixelmonmod.pixelmon.client.models.smd.SmdAnimation.startParsingAnimation(SmdAnimation.java:92)
at com.pixelmonmod.pixelmon.client.models.smd.SmdAnimation.loadSmdAnim(SmdAnimation.java:63)
at com.pixelmonmod.pixelmon.client.models.smd.SmdAnimation.<init>(SmdAnimation.java:29)
at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModel.loadQC(ValveStudioModel.java:90)
at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModel.<init>(ValveStudioModel.java:52)
at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModelLoader.loadInstance(ValveStudioModelLoader.java:63)
at net.minecraftforge.client.model.AdvancedModelLoader.loadModel(AdvancedModelLoader.java:65)
at com.pixelmonmod.pixelmon.enums.EnumCustomModel.preloadModels(EnumCustomModel.java:198)
at com.pixelmonmod.pixelmon.client.ClientProxy.registerRenderers(ClientProxy.java:103)
at com.pixelmonmod.pixelmon.Pixelmon.init(Pixelmon.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
plz help
oh i post but maybe it delete im useing the ATlauncher and it stuck on initializing mods phase 2 i use windows 7 with 2 ram it used to work before
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 8/7/16 2:01 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.OutOfMemoryError: Java heap space
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:739)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:311)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.OutOfMemoryError: Java heap space
at java.lang.String.substring(Unknown Source)
at java.lang.String.subSequence(Unknown Source)
at java.util.regex.Pattern.split(Unknown Source)
at java.lang.String.split(Unknown Source)
at java.lang.String.split(Unknown Source)
at com.pixelmonmod.pixelmon.client.models.smd.SmdAnimation.startParsingAnimation(SmdAnimation.java:92)
at com.pixelmonmod.pixelmon.client.models.smd.SmdAnimation.loadSmdAnim(SmdAnimation.java:63)
at com.pixelmonmod.pixelmon.client.models.smd.SmdAnimation.<init>(SmdAnimation.java:29)
at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModel.loadQC(ValveStudioModel.java:90)
at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModel.<init>(ValveStudioModel.java:52)
at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModelLoader.loadInstance(ValveStudioModelLoader.java:63)
at net.minecraftforge.client.model.AdvancedModelLoader.loadModel(AdvancedModelLoader.java:65)
at com.pixelmonmod.pixelmon.enums.EnumCustomModel.preloadModels(EnumCustomModel.java:198)
at com.pixelmonmod.pixelmon.client.ClientProxy.registerRenderers(ClientProxy.java:103)
at com.pixelmonmod.pixelmon.Pixelmon.init(Pixelmon.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_102, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 2608760 bytes (2 MB) / 259522560 bytes (247 MB) up to 259522560 bytes (247 MB)
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -XX:-OmitStackTraceInFastThrow -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xms64M -Xmx1024M -XX:MetaspaceSize=128M -Xmx256M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1541 7 mods loaded, 7 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHI mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHI FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1541-1.7.10-universal.jar)
UCHI Forge{10.13.4.1541} [Minecraft Forge] (forge-1.7.10-10.13.4.1541-1.7.10-universal.jar)
UCHI BetterTitleScreen{1.7.10-1.1} [Better Title Screen] (BetterTitleScreen-1.7.10-1.1.jar)
UCHI CustomMainMenu{1.1} [Custom Main Menu] (CustomMainMenu-MC1.7.10-1.1.jar)
UCHE pixelmon{3.5.0} [Pixelmon] (Pixelmon-1.7.10-3.5.1-universal.jar)
UCHI ResourceLoader{1.0} [Resource Loader] (ResourceLoader-1.0.jar)
now some help plz!
i have on pc 2 ram
and when i add 4G its crash
so how i play before pixelmon and its run?