"If you are using any version higher than 1.5.2, your jars will be located in .minecraft > versions > (version) > (version).jar. So if you are using 1.6.2, you will want to mod .minecraft > versions > 1.6.2 > 1.6.2.jar.
"If you are using any version higher than 1.5.2, your jars will be located in .minecraft > versions > (version) > (version).jar. So if you are using 1.6.2, you will want to mod .minecraft > versions > 1.6.2 > 1.6.2.jar.
In case you are wondering why you don't have a bin file - it was only used in versions 1.5.2 and below. The new Minecraft launcher doesn't use or create a bin file - it will only be there if you played Minecraft versions 1.5.2 and below." ~Quotes from another forum. Do I replace the jar file with the LWJGL folder? Because I can't open the jar file. If I'm supposed to be able to open the jar file then does anyone know why it's not opening or how to open it? No there's no error message or anything, the file just doesn't open.
I'm doing this because my minecraft keeps crashing. I've had two different error messages.
1) Completely ignored arguments: [--nativeLauncherVersion, 307]
[13:13:00] [Client thread/INFO]: Setting user: Mrusmca
[13:13:01] [Client thread/INFO]: LWJGL Version: 2.9.4
[13:13:02] [Client thread/INFO]: Reloading ResourceManager: Default, John Smith Legacy 1.9.0 v1.4.0.zip
[13:13:03] [Sound Library Loader/INFO]: Starting up SoundSystem...
[13:13:03] [Thread-5/INFO]: Initializing LWJGL OpenAL
[13:13:03] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[13:13:03] [Thread-5/INFO]: OpenAL initialized.
[13:13:03] [Sound Library Loader/INFO]: Sound engine started
[13:13:07] [Client thread/INFO]: Created: 2048x2048 textures-atlas
2) Completely ignored arguments: [--nativeLauncherVersion, 307]
[13:14:45] [Client thread/INFO]: Setting user: Mrusmca
[13:14:47] [Client thread/INFO]: LWJGL Version: 2.9.4
[13:14:47] [Client thread/INFO]: Reloading ResourceManager: Default, John Smith Legacy 1.9.0 v1.4.0.zip
[13:14:48] [Sound Library Loader/INFO]: Starting up SoundSystem...
[13:14:48] [Thread-5/INFO]: Initializing LWJGL OpenAL
[13:14:48] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[13:14:48] [Thread-5/INFO]: OpenAL initialized.
[13:14:49] [Sound Library Loader/INFO]: Sound engine started
[13:14:53] [Client thread/INFO]: Created: 2048x2048 textures-atlas
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffe257cdaaa, pid=11796, tid=3208
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ltc_game64-114279.dll+0x6daaa]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Korbin\AppData\Roaming\.minecraft\hs_err_pid11796.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
[0x7FFE31014450] ANOMALY: meaningless REX prefix used
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
I don't really get why that's the problem or what those two have to do with eachother in order for one to affect the other this way, but uninstalling it worked. So I'm not going to ask questions. Thanks for the help Enderman.
In order to record the plays.tv software injects a DLL into the running game.
# Problematic frame:
# C [ltc_game64-114279.dll+0x6daaa]
The crash is in the plays.tv DLL. This is a new crash that has popped up multiple times today => therefore plays.tv has recently pushed out some buggy code.
Rollback Post to RevisionRollBack
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"If you are using any version higher than 1.5.2, your jars will be located in .minecraft > versions > (version) > (version).jar. So if you are using 1.6.2, you will want to mod .minecraft > versions > 1.6.2 > 1.6.2.jar.
"If you are using any version higher than 1.5.2, your jars will be located in .minecraft > versions > (version) > (version).jar. So if you are using 1.6.2, you will want to mod .minecraft > versions > 1.6.2 > 1.6.2.jar.
In case you are wondering why you don't have a bin file - it was only used in versions 1.5.2 and below. The new Minecraft launcher doesn't use or create a bin file - it will only be there if you played Minecraft versions 1.5.2 and below." ~Quotes from another forum. Do I replace the jar file with the LWJGL folder? Because I can't open the jar file. If I'm supposed to be able to open the jar file then does anyone know why it's not opening or how to open it? No there's no error message or anything, the file just doesn't open.
I'm doing this because my minecraft keeps crashing. I've had two different error messages.
1) Completely ignored arguments: [--nativeLauncherVersion, 307]
[13:13:00] [Client thread/INFO]: Setting user: Mrusmca
[13:13:01] [Client thread/INFO]: LWJGL Version: 2.9.4
[13:13:02] [Client thread/INFO]: Reloading ResourceManager: Default, John Smith Legacy 1.9.0 v1.4.0.zip
[13:13:03] [Sound Library Loader/INFO]: Starting up SoundSystem...
[13:13:03] [Thread-5/INFO]: Initializing LWJGL OpenAL
[13:13:03] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[13:13:03] [Thread-5/INFO]: OpenAL initialized.
[13:13:03] [Sound Library Loader/INFO]: Sound engine started
[13:13:07] [Client thread/INFO]: Created: 2048x2048 textures-atlas
2) Completely ignored arguments: [--nativeLauncherVersion, 307]
[13:14:45] [Client thread/INFO]: Setting user: Mrusmca
[13:14:47] [Client thread/INFO]: LWJGL Version: 2.9.4
[13:14:47] [Client thread/INFO]: Reloading ResourceManager: Default, John Smith Legacy 1.9.0 v1.4.0.zip
[13:14:48] [Sound Library Loader/INFO]: Starting up SoundSystem...
[13:14:48] [Thread-5/INFO]: Initializing LWJGL OpenAL
[13:14:48] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[13:14:48] [Thread-5/INFO]: OpenAL initialized.
[13:14:49] [Sound Library Loader/INFO]: Sound engine started
[13:14:53] [Client thread/INFO]: Created: 2048x2048 textures-atlas
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffe257cdaaa, pid=11796, tid=3208
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ltc_game64-114279.dll+0x6daaa]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Korbin\AppData\Roaming\.minecraft\hs_err_pid11796.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
[0x7FFE31014450] ANOMALY: meaningless REX prefix used
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
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Former everything.
How to get dxdiag
This crashed is caused by plays.tv
I don't really get why that's the problem or what those two have to do with eachother in order for one to affect the other this way, but uninstalling it worked. So I'm not going to ask questions. Thanks for the help Enderman.
The crash is in the plays.tv DLL. This is a new crash that has popped up multiple times today => therefore plays.tv has recently pushed out some buggy code.