Okay, so every so often, during events (like the death day event) I noticed my floor exploded on my earliest house. Considering it was a makeshift shelter made of dirt, I thought it was a mob attack, so I just patched up the wall and floor with cobble to compensate. However, after abandoning my old shelter for my new cottage, the same issue is happening - en masse! My furnaces are destroyed, campfire, and medkit station (from other mods), after I heard an explosion and then unextinguishable fires appear. I have to break whatever the fire is on to stop the fire, and if I place a block on it, it goes back to being on fire. I can even hear the fire sounds after I mined the block. After a few minutes the event ends and I have to wait a while before replacing it. I am terrified that it's going to explode again and destroy something I can't just replace. It's more of an annoyance for now, but I'd like to resolve it ASAP. I don't have many constructions in the house, I have a wall of iron chests, a few campfires to heal up, a medkit station, an advanced enchanting table, and a DNA station, as well as a blast door (a door to keep Xenomorphs from entering your home), but nothing that would explode comes to mind. I think it has something to do with AoA, but I don't know. Anyone else have this issue? If so, how did you resolve it? Or what mod caused it?
So this happens only during an event? Weird. Bomb Carriers can blow up your house, but they can't place fire....has to be something from another mod. Mod list?
Okay, so every so often, during events (like the death day event) I noticed my floor exploded on my earliest house. Considering it was a makeshift shelter made of dirt, I thought it was a mob attack, so I just patched up the wall and floor with cobble to compensate. However, after abandoning my old shelter for my new cottage, the same issue is happening - en masse! My furnaces are destroyed, campfire, and medkit station (from other mods), after I heard an explosion and then unextinguishable fires appear. I have to break whatever the fire is on to stop the fire, and if I place a block on it, it goes back to being on fire. I can even hear the fire sounds after I mined the block. After a few minutes the event ends and I have to wait a while before replacing it. I am terrified that it's going to explode again and destroy something I can't just replace. It's more of an annoyance for now, but I'd like to resolve it ASAP. I don't have many constructions in the house, I have a wall of iron chests, a few campfires to heal up, a medkit station, an advanced enchanting table, and a DNA station, as well as a blast door (a door to keep Xenomorphs from entering your home), but nothing that would explode comes to mind. I think it has something to do with AoA, but I don't know. Anyone else have this issue? If so, how did you resolve it? Or what mod caused it?
So this happens only during an event? Weird. Bomb Carriers can blow up your house, but they can't place fire....has to be something from another mod. Mod list?
I am an administrator on the Advent of Ascension Wiki.
Why fire trucks are red:
A fire truck has 8 wheels and 4 people inside.
8 + 4 = 12
There are 12 inches in a foot
A Foot is a ruler
Queen Elizabeth was a ruler
Queen Elizabeth was also a ship
The ship sailed at sea
The sea had fish
The fish had fins
The Finns attacked the Russians
The Russians were red
Red has three letters
There are three sides to a triangle...