Guys its been 1 month and my shaders were running perfectly on cracked mc then i bought premium removed every single bit of cracked one its like new pure mc
i played vanila for 2 weeks then i tried to install glsl shaders mod for seus and it crashes my mc
the report i got
---- Minecraft Crash Report ----
// This doesn't make any sense!
Time: 7/6/16 1:10 AM
Description: Stitching texture atlas
java.lang.NullPointerException: Stitching texture atlas
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:384)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:136)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:76)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:63)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
-- Texture being stitched together --
Details:
Atlas path: textures/blocks
Sprite: TextureAtlasSprite{name='missingno', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
Stacktrace:
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:384)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:136)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:76)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:63)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 2731399264 bytes (2604 MB) / 3140747264 bytes (2995 MB) up to 3140747264 bytes (2995 MB)
JVM Flags: 26 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -Xms3G -Xmn768m -XX:+DisableExplicitGC -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+UseNUMA -XX:+CMSParallelRemarkEnabled -XX:MaxTenuringThreshold=15 -XX:MaxGCPauseMillis=30 -XX:GCPauseIntervalMillis=150 -XX:+UseAdaptiveGCBoundary -XX:-UseGCOverheadLimit -XX:+UseBiasedLocking -XX:SurvivorRatio=8 -XX:TargetSurvivorRatio=90 -XX:MaxTenuringThreshold=15 -XX:+UseFastAccessorMethods -XX:+UseCompressedOops -XX:+OptimizeStringConcat -XX:+AggressiveOpts -XX:ReservedCodeCacheSize=2048m -XX:+UseCodeCacheFlushing -XX:SoftRefLRUPolicyMSPerMB=10000 -XX:ParallelGCThreads=10
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 Optifine OptiFine_1.7.10_HD_U_D6 3 mods loaded, 3 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCH Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 368.39' Renderer: 'GeForce 840M/PCIe/SSE2'
Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
LWJGL: 2.9.1
OpenGL: GeForce 840M/PCIe/SSE2 GL version 4.5.0 NVIDIA 368.39, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
OptiFine Version: OptiFine_1.7.10_HD_U_D6
Render Distance Chunks: 16
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
OpenGlVersion: 4.5.0 NVIDIA 368.39
OpenGlRenderer: GeForce 840M/PCIe/SSE2
OpenGlVendor: NVIDIA Corporation
CpuCount: 4
pls help
if u need any details just ask i will try to reply instantly
thanks in advance
Good for you for buying the game! As for the crash, try using a later version of minecraft/optifine. optifine for 1.8.9 and onwards has the shaders mod integrated in to it, so you might have less problems.
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Try another shader, SEUS has been acting weird on new drivers. Speaking of which, update your drivers. Try re installing minecraft, also the ShadersMod is built into OptiFine now so try that. Also turn off any resource packs you may have on.
The issue (from what I know) seems to be with textures.
Guys its been 1 month and my shaders were running perfectly on cracked mc then i bought premium removed every single bit of cracked one its like new pure mc
i played vanila for 2 weeks then i tried to install glsl shaders mod for seus and it crashes my mc
the report i got
---- Minecraft Crash Report ----
// This doesn't make any sense!
Time: 7/6/16 1:10 AM
Description: Stitching texture atlas
java.lang.NullPointerException: Stitching texture atlas
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:384)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:136)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:76)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:63)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
-- Texture being stitched together --
Details:
Atlas path: textures/blocks
Sprite: TextureAtlasSprite{name='missingno', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
Stacktrace:
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:384)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:136)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:76)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:63)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 2731399264 bytes (2604 MB) / 3140747264 bytes (2995 MB) up to 3140747264 bytes (2995 MB)
JVM Flags: 26 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -Xms3G -Xmn768m -XX:+DisableExplicitGC -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+UseNUMA -XX:+CMSParallelRemarkEnabled -XX:MaxTenuringThreshold=15 -XX:MaxGCPauseMillis=30 -XX:GCPauseIntervalMillis=150 -XX:+UseAdaptiveGCBoundary -XX:-UseGCOverheadLimit -XX:+UseBiasedLocking -XX:SurvivorRatio=8 -XX:TargetSurvivorRatio=90 -XX:MaxTenuringThreshold=15 -XX:+UseFastAccessorMethods -XX:+UseCompressedOops -XX:+OptimizeStringConcat -XX:+AggressiveOpts -XX:ReservedCodeCacheSize=2048m -XX:+UseCodeCacheFlushing -XX:SoftRefLRUPolicyMSPerMB=10000 -XX:ParallelGCThreads=10
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 Optifine OptiFine_1.7.10_HD_U_D6 3 mods loaded, 3 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCH Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 368.39' Renderer: 'GeForce 840M/PCIe/SSE2'
Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
LWJGL: 2.9.1
OpenGL: GeForce 840M/PCIe/SSE2 GL version 4.5.0 NVIDIA 368.39, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
OptiFine Version: OptiFine_1.7.10_HD_U_D6
Render Distance Chunks: 16
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
OpenGlVersion: 4.5.0 NVIDIA 368.39
OpenGlRenderer: GeForce 840M/PCIe/SSE2
OpenGlVendor: NVIDIA Corporation
CpuCount: 4
pls help
if u need any details just ask i will try to reply instantly
thanks in advance
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Curse PremiumGood for you for buying the game! As for the crash, try using a later version of minecraft/optifine. optifine for 1.8.9 and onwards has the shaders mod integrated in to it, so you might have less problems.
My first mod =D
Thanks for replying but the thing is i want to play modded server created by my friend for 1.7.10 so i need shaders to work
i tried deleting optifine still it crashes then i deleted uninstalled minecraft then reinstalled it still the shader mod crashes
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Curse PremiumHuh. Perhaps your graphics drivers don't like it?
My first mod =D
Yeah i had similiar problem on my laptop, it was indeed my graphics card. what type of graphics card you got?
Minecraft fanatic, xla mod finally up and running on Ranked Boost and Pokemon GO server.
I got NvIDIA Geforce GT 840m its probably not graphics as this pc could smoothly run shaders before
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Curse PremiumDid you install the latest version of the mod?
My first mod =D
Try another shader, SEUS has been acting weird on new drivers. Speaking of which, update your drivers. Try re installing minecraft, also the ShadersMod is built into OptiFine now so try that. Also turn off any resource packs you may have on.
The issue (from what I know) seems to be with textures.
itsthe updated version i swear thats the 1st thing i checkd
and its installed from mcforums as well help