The Meaning of Life, the Universe, and Everything.
Join Date:
10/6/2012
Posts:
62
Minecraft:
ShinkoNet
Member Details
Hi, I can sum up my lag problem with this video (Go to 2:20)
If I get rid of the repeating block updates done by two repeat command blocks (or the equivalent in 1.8) the lag stops. I'm only changing 17 blocks each tick, so it isn't /that/ much!
My FPS is fine. Minecraft is using only 28-37% of my CPU. I've allocated 2GB of RAM to Minecraft. Why is it still slowing down if I have enough juice to power minecraft?
Windows 10
Intel Core i7-3615QM 2.3GHz
NVIDIA GeForce 650M
10GB RAM (2GB+8GB Sticks)
In-built Minecraft JRE
Minecraft 1.9
Can someone tell my why my minecraft becomes so slow all of a sudden? Thanks!
what does the pie chart show the bulk of the processing is for?
The two ones show 1. gameRenderer and 2. display_update.
When the song is playing fine, these two are roughly 48% each. If I turn away from the note blocks/17 block fill, there is a massive drop in the display_update. It rises gradually when I look at the noteblocks/17 block fill.
Hi, I can sum up my lag problem with this video (Go to 2:20)
If I get rid of the repeating block updates done by two repeat command blocks (or the equivalent in 1.8) the lag stops. I'm only changing 17 blocks each tick, so it isn't /that/ much!
My FPS is fine. Minecraft is using only 28-37% of my CPU. I've allocated 2GB of RAM to Minecraft. Why is it still slowing down if I have enough juice to power minecraft?
Windows 10
Intel Core i7-3615QM 2.3GHz
NVIDIA GeForce 650M
10GB RAM (2GB+8GB Sticks)
In-built Minecraft JRE
Minecraft 1.9
Can someone tell my why my minecraft becomes so slow all of a sudden? Thanks!
But how many blocks update as a result of your 17 block fill?
The lag also seems to be worse at specific portions of the music, presumably different parts of the redstone are working then...
I'm getting ~15 chunk updates every tick, according to F3.
Shift+F3 doesn't show anything abnormal in load.
what does the pie chart show the bulk of the processing is for?
The two ones show 1. gameRenderer and 2. display_update.
When the song is playing fine, these two are roughly 48% each. If I turn away from the note blocks/17 block fill, there is a massive drop in the display_update. It rises gradually when I look at the noteblocks/17 block fill.
When the song becomes slow, this is the load:
inside 1. gameRenderer:
Inside 1. Level
I still have this issue...
What happens if you turn particle effects off in the video options?