---- Minecraft Crash Report ----
// But it works on my machine.
Time: 11/06/16 20:23
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcx.ap(SourceFile:598)
at bcx.an(SourceFile:434)
at bcx.a(SourceFile:381)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcx.ap(SourceFile:598)
at bcx.an(SourceFile:434)
-- Initialization --
Details:
Stacktrace:
at bcx.a(SourceFile:381)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.10
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 79379336 bytes (75 MB) / 148647936 bytes (141 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.10
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
------------------
System Information
------------------
Time of this report: 6/12/2016, 16:19:23
Machine name: ABC-PC
Operating System: Windows 7 Professional 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_rtm.101119-1850)
Language: Portuguese (Regional Setting: Portuguese)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: G31M-ES2L
BIOS: Award Modular BIOS v6.00PG
Processor: Pentium(R) Dual-Core CPU E5500 @ 2.80GHz (2 CPUs), ~1.8GHz
Memory: 2048MB RAM
Available OS Memory: 2038MB RAM
Page File: 2702MB used, 1372MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.
yes rebooting is turning it off and on again, all the drivers will do is install and then ask you to turn computer off and on, nothing else will be changed by them
yes rebooting is turning it off and on again, all the drivers will do is install and then ask you to turn computer off and on, nothing else will be changed by them
ok, im installing.
im gonna post here after i try to launch the game
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yes rebooting is turning it off and on again, all the drivers will do is install and then ask you to turn computer off and on, nothing else will be changed by them
Completely ignored arguments: [--nativeLauncherVersion, 301]
[20:50:54] [Client thread/INFO]: Setting user: Player
[20:50:58] [Client thread/INFO]: LWJGL Version: 2.9.4
[20:51:00] [Client thread/INFO]: Reloading ResourceManager: Default
[20:51:02] [Sound Library Loader/INFO]: Starting up SoundSystem...
[20:51:03] [Thread-5/INFO]: Initializing LWJGL OpenAL
[20:51:03] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[20:51:03] [Thread-5/INFO]: OpenAL initialized.
[20:51:03] [Sound Library Loader/INFO]: Sound engine started
[20:51:06] [Client thread/INFO]: Created: 1024x512 textures-atlas
[20:51:11] [Realms Notification Availability checker #1/INFO]: Could not authorize you against Realms server: Invalid session id
[20:51:37] [Server thread/INFO]: Starting integrated minecraft server version 1.10
[20:51:37] [Server thread/INFO]: Generating keypair
[20:51:39] [Server thread/INFO]: Preparing start region for level 0
[20:51:40] [Server thread/INFO]: Preparing spawn area: 4%
[20:51:41] [Server thread/INFO]: Preparing spawn area: 8%
[20:51:42] [Server thread/INFO]: Preparing spawn area: 10%
[20:51:43] [Server thread/INFO]: Preparing spawn area: 13%
[20:51:44] [Server thread/INFO]: Preparing spawn area: 16%
[20:51:45] [Server thread/INFO]: Preparing spawn area: 20%
[20:51:46] [Server thread/INFO]: Preparing spawn area: 24%
[20:51:47] [Server thread/INFO]: Preparing spawn area: 27%
[20:51:48] [Server thread/INFO]: Preparing spawn area: 30%
[20:51:49] [Server thread/INFO]: Preparing spawn area: 34%
[20:51:50] [Server thread/INFO]: Preparing spawn area: 38%
[20:51:51] [Server thread/INFO]: Preparing spawn area: 41%
[20:51:52] [Server thread/INFO]: Preparing spawn area: 44%
[20:51:53] [Server thread/INFO]: Preparing spawn area: 47%
[20:51:54] [Server thread/INFO]: Preparing spawn area: 50%
[20:51:55] [Server thread/INFO]: Preparing spawn area: 53%
[20:51:56] [Server thread/INFO]: Preparing spawn area: 55%
[20:51:58] [Server thread/INFO]: Preparing spawn area: 58%
[20:51:59] [Server thread/INFO]: Preparing spawn area: 60%
[20:52:00] [Server thread/INFO]: Preparing spawn area: 62%
[20:52:01] [Server thread/INFO]: Preparing spawn area: 66%
[20:52:02] [Server thread/INFO]: Preparing spawn area: 68%
[20:52:03] [Server thread/INFO]: Preparing spawn area: 71%
[20:52:04] [Server thread/INFO]: Preparing spawn area: 74%
[20:52:05] [Server thread/INFO]: Preparing spawn area: 78%
[20:52:06] [Server thread/INFO]: Preparing spawn area: 81%
[20:52:07] [Server thread/INFO]: Preparing spawn area: 85%
[20:52:08] [Server thread/INFO]: Preparing spawn area: 89%
[20:52:09] [Server thread/INFO]: Preparing spawn area: 92%
[20:52:10] [Server thread/INFO]: Preparing spawn area: 95%
[20:52:11] [Server thread/INFO]: Preparing spawn area: 97%
[20:52:12] [Server thread/INFO]: Changing view distance to 8, from 10
[20:52:15] [Server thread/INFO]: Player[local:E:262e6597] logged in with entity id 378 at (-28.5, 67.0, -54.5)
[20:52:16] [Server thread/INFO]: Player joined the game
[20:52:17] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5347ms behind, skipping 106 tick(s)
[20:52:19] [Server thread/INFO]: Saving and pausing game...
[20:52:20] [Server thread/INFO]: Saving chunks for level 'Demo_World'/Overworld
[20:52:24] [Server thread/INFO]: Saving chunks for level 'Demo_World'/Nether
[20:52:24] [Server thread/INFO]: Saving chunks for level 'Demo_World'/The End
[20:52:29] [Server thread/INFO]: Saving and pausing game...
[20:52:29] [Server thread/INFO]: Saving chunks for level 'Demo_World'/Overworld
[20:52:29] [Server thread/INFO]: Saving chunks for level 'Demo_World'/Nether
[20:52:29] [Server thread/INFO]: Saving chunks for level 'Demo_World'/The End
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x27914a77, pid=5140, tid=2216
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) Client VM (25.25-b02 mixed mode windows-x86 )
# Problematic frame:
# C [ig4icd32.dll+0x104a77]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Rosangêla.Vargas\AppData\Roaming\.minecraft\hs_err_pid5140.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) Client VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
-----------------------
THANK YOU
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i tried to play the game on demo with the latest version and i got this:
---------------------------------------------------------------------------------------
---- Minecraft Crash Report ----
// But it works on my machine.
Time: 11/06/16 20:23
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcx.ap(SourceFile:598)
at bcx.an(SourceFile:434)
at bcx.a(SourceFile:381)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcx.ap(SourceFile:598)
at bcx.an(SourceFile:434)
-- Initialization --
Details:
Stacktrace:
at bcx.a(SourceFile:381)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.10
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 79379336 bytes (75 MB) / 148647936 bytes (141 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.10
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
---------------------------------------------------------------------------------------
please help, i tried on the first alpha of the game and: NOPE!
help me please
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Moderatorpost a dxdiag log
------------------
System Information
------------------
Time of this report: 6/12/2016, 16:19:23
Machine name: ABC-PC
Operating System: Windows 7 Professional 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_rtm.101119-1850)
Language: Portuguese (Regional Setting: Portuguese)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: G31M-ES2L
BIOS: Award Modular BIOS v6.00PG
Processor: Pentium(R) Dual-Core CPU E5500 @ 2.80GHz (2 CPUs), ~1.8GHz
Memory: 2048MB RAM
Available OS Memory: 2038MB RAM
Page File: 2702MB used, 1372MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: Intel(R) G33/G31 Express Chipset Family (Microsoft Corporation - WDDM 1.0)
Manufacturer: Intel Corporation
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Moderatordownload and install https://downloadcenter.intel.com/download/18223/Intel-Graphics-Media-Accelerator-Driver-for-Windows-7-exe-
It seems like a stupid question but:
is this a virus?
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Moderatorno, its drivers from Intel official website
wont it delete my data? like reeboting the pc?
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because i dont want to reboot my pc
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Moderatoryou will have to if you want to install the drivers properly, it won't do any harm
oh well, i can live without minecraft ;-;
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waaaaaaait
is rebooting TURNING off the pc?
also, to download my drivers will it reset my pc? (no data and things)
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Moderatoryes rebooting is turning it off and on again, all the drivers will do is install and then ask you to turn computer off and on, nothing else will be changed by them
ok, im installing.
im gonna post here after i try to launch the game
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Completely ignored arguments: [--nativeLauncherVersion, 301]
[20:50:54] [Client thread/INFO]: Setting user: Player
[20:50:58] [Client thread/INFO]: LWJGL Version: 2.9.4
[20:51:00] [Client thread/INFO]: Reloading ResourceManager: Default
[20:51:02] [Sound Library Loader/INFO]: Starting up SoundSystem...
[20:51:03] [Thread-5/INFO]: Initializing LWJGL OpenAL
[20:51:03] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[20:51:03] [Thread-5/INFO]: OpenAL initialized.
[20:51:03] [Sound Library Loader/INFO]: Sound engine started
[20:51:06] [Client thread/INFO]: Created: 1024x512 textures-atlas
[20:51:11] [Realms Notification Availability checker #1/INFO]: Could not authorize you against Realms server: Invalid session id
[20:51:37] [Server thread/INFO]: Starting integrated minecraft server version 1.10
[20:51:37] [Server thread/INFO]: Generating keypair
[20:51:39] [Server thread/INFO]: Preparing start region for level 0
[20:51:40] [Server thread/INFO]: Preparing spawn area: 4%
[20:51:41] [Server thread/INFO]: Preparing spawn area: 8%
[20:51:42] [Server thread/INFO]: Preparing spawn area: 10%
[20:51:43] [Server thread/INFO]: Preparing spawn area: 13%
[20:51:44] [Server thread/INFO]: Preparing spawn area: 16%
[20:51:45] [Server thread/INFO]: Preparing spawn area: 20%
[20:51:46] [Server thread/INFO]: Preparing spawn area: 24%
[20:51:47] [Server thread/INFO]: Preparing spawn area: 27%
[20:51:48] [Server thread/INFO]: Preparing spawn area: 30%
[20:51:49] [Server thread/INFO]: Preparing spawn area: 34%
[20:51:50] [Server thread/INFO]: Preparing spawn area: 38%
[20:51:51] [Server thread/INFO]: Preparing spawn area: 41%
[20:51:52] [Server thread/INFO]: Preparing spawn area: 44%
[20:51:53] [Server thread/INFO]: Preparing spawn area: 47%
[20:51:54] [Server thread/INFO]: Preparing spawn area: 50%
[20:51:55] [Server thread/INFO]: Preparing spawn area: 53%
[20:51:56] [Server thread/INFO]: Preparing spawn area: 55%
[20:51:58] [Server thread/INFO]: Preparing spawn area: 58%
[20:51:59] [Server thread/INFO]: Preparing spawn area: 60%
[20:52:00] [Server thread/INFO]: Preparing spawn area: 62%
[20:52:01] [Server thread/INFO]: Preparing spawn area: 66%
[20:52:02] [Server thread/INFO]: Preparing spawn area: 68%
[20:52:03] [Server thread/INFO]: Preparing spawn area: 71%
[20:52:04] [Server thread/INFO]: Preparing spawn area: 74%
[20:52:05] [Server thread/INFO]: Preparing spawn area: 78%
[20:52:06] [Server thread/INFO]: Preparing spawn area: 81%
[20:52:07] [Server thread/INFO]: Preparing spawn area: 85%
[20:52:08] [Server thread/INFO]: Preparing spawn area: 89%
[20:52:09] [Server thread/INFO]: Preparing spawn area: 92%
[20:52:10] [Server thread/INFO]: Preparing spawn area: 95%
[20:52:11] [Server thread/INFO]: Preparing spawn area: 97%
[20:52:12] [Server thread/INFO]: Changing view distance to 8, from 10
[20:52:15] [Server thread/INFO]: Player[local:E:262e6597] logged in with entity id 378 at (-28.5, 67.0, -54.5)
[20:52:16] [Server thread/INFO]: Player joined the game
[20:52:17] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5347ms behind, skipping 106 tick(s)
[20:52:19] [Server thread/INFO]: Saving and pausing game...
[20:52:20] [Server thread/INFO]: Saving chunks for level 'Demo_World'/Overworld
[20:52:24] [Server thread/INFO]: Saving chunks for level 'Demo_World'/Nether
[20:52:24] [Server thread/INFO]: Saving chunks for level 'Demo_World'/The End
[20:52:29] [Server thread/INFO]: Saving and pausing game...
[20:52:29] [Server thread/INFO]: Saving chunks for level 'Demo_World'/Overworld
[20:52:29] [Server thread/INFO]: Saving chunks for level 'Demo_World'/Nether
[20:52:29] [Server thread/INFO]: Saving chunks for level 'Demo_World'/The End
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x27914a77, pid=5140, tid=2216
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) Client VM (25.25-b02 mixed mode windows-x86 )
# Problematic frame:
# C [ig4icd32.dll+0x104a77]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Rosangêla.Vargas\AppData\Roaming\.minecraft\hs_err_pid5140.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) Client VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
-----------------------
THANK YOU
Hey guys whats up?
im am a actual youtuber!
subscribe to me if you want!
link: https: //www. youtube. com / channel/ UCq1QTF7qhvbiosspLRjz1QQ
Turn off VBOs in the minecraft video settings (Scroll to the very bottom).