Every time I try and load a world (single player or connecting to a server) I get a java crash within 2 seconds. I have tried updating my Intel/Nvidia drivers, updating to the latest version of Java, and getting a clean install of minecraft (lots of restarts). I have also tried allocating more memory (using the arguments -Xms1G -Xmx4G). VSync and VBOs are both on. I'm not sure what to try next.
Game Output
Completely ignored arguments: [--nativeLauncherVersion, 301]
[01:23:33] [Client thread/INFO]: Setting user: XmonkTad
[01:23:34] [Client thread/WARN]: Skipping bad option: lastServer:
[01:23:34] [Client thread/INFO]: LWJGL Version: 2.9.4
[01:23:35] [Client thread/INFO]: Reloading ResourceManager: Default
[01:23:35] [Sound Library Loader/INFO]: Starting up SoundSystem...
[01:23:35] [Thread-5/INFO]: Initializing LWJGL OpenAL
[01:23:35] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[01:23:35] [Thread-5/INFO]: OpenAL initialized.
[01:23:36] [Sound Library Loader/INFO]: Sound engine started
[01:23:36] [Client thread/INFO]: Created: 1024x512 textures-atlas
[01:23:41] [Server thread/INFO]: Starting integrated minecraft server version 1.10
[01:23:41] [Server thread/INFO]: Generating keypair
[01:23:41] [Server thread/INFO]: Preparing start region for level 0
[01:23:42] [Server thread/WARN]: Keeping entity Zombie that already exists with UUID fab464d6-8c9a-4888-bc24-400f8006ab8c
[01:23:42] [Server thread/WARN]: Keeping entity Wolf that already exists with UUID 9c81a456-fb47-4dc6-97a5-0e2ae0ef653d
[01:23:42] [Server thread/WARN]: Keeping entity Bat that already exists with UUID c6af8331-342d-403f-8ae5-0c68cb14efb5
[01:23:42] [Server thread/WARN]: Keeping entity Bat that already exists with UUID 4910cd2b-0fe0-4aee-ad33-4bd0c3f2d9d4
[01:23:42] [Server thread/WARN]: Keeping entity Bat that already exists with UUID 0f01f626-68c8-4289-80a5-691079d94825
[01:23:42] [Server thread/INFO]: Preparing spawn area: 57%
[01:23:43] [Server thread/WARN]: Keeping entity Sheep that already exists with UUID 8356a86f-133c-43c3-9b35-9cd56e88d347
[01:23:43] [Server thread/WARN]: Keeping entity Pig that already exists with UUID de6260a3-0e21-42d0-b5cd-61654a2d9b5b
[01:23:43] [Server thread/INFO]: Changing view distance to 2, from 10
[01:23:44] [Server thread/INFO]: XmonkTad[local:E:0e1a3c91] logged in with entity id 403 at (230.5, 67.0, 256.5)
[01:23:44] [Server thread/INFO]: XmonkTad joined the game
[01:23:44] [Server thread/INFO]: Saving and pausing game...
[01:23:44] [Server thread/INFO]: Saving chunks for level 'Serb'/Overworld
[01:23:45] [Server thread/INFO]: Saving chunks for level 'Serb'/Nether
[01:23:45] [Server thread/INFO]: Saving chunks for level 'Serb'/The End
Launcher Log (Can't really make heads or tails of this myself, it doesn't seem to dump any sort of information after the crash)
Every time I try and load a world (single player or connecting to a server) I get a java crash within 2 seconds. I have tried updating my Intel/Nvidia drivers, updating to the latest version of Java, and getting a clean install of minecraft (lots of restarts). I have also tried allocating more memory (using the arguments -Xms1G -Xmx4G). VSync and VBOs are both on. I'm not sure what to try next.
Game Output
Completely ignored arguments: [--nativeLauncherVersion, 301]
[01:23:33] [Client thread/INFO]: Setting user: XmonkTad
[01:23:34] [Client thread/WARN]: Skipping bad option: lastServer:
[01:23:34] [Client thread/INFO]: LWJGL Version: 2.9.4
[01:23:35] [Client thread/INFO]: Reloading ResourceManager: Default
[01:23:35] [Sound Library Loader/INFO]: Starting up SoundSystem...
[01:23:35] [Thread-5/INFO]: Initializing LWJGL OpenAL
[01:23:35] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[01:23:35] [Thread-5/INFO]: OpenAL initialized.
[01:23:36] [Sound Library Loader/INFO]: Sound engine started
[01:23:36] [Client thread/INFO]: Created: 1024x512 textures-atlas
[01:23:41] [Server thread/INFO]: Starting integrated minecraft server version 1.10
[01:23:41] [Server thread/INFO]: Generating keypair
[01:23:41] [Server thread/INFO]: Preparing start region for level 0
[01:23:42] [Server thread/WARN]: Keeping entity Zombie that already exists with UUID fab464d6-8c9a-4888-bc24-400f8006ab8c
[01:23:42] [Server thread/WARN]: Keeping entity Wolf that already exists with UUID 9c81a456-fb47-4dc6-97a5-0e2ae0ef653d
[01:23:42] [Server thread/WARN]: Keeping entity Bat that already exists with UUID c6af8331-342d-403f-8ae5-0c68cb14efb5
[01:23:42] [Server thread/WARN]: Keeping entity Bat that already exists with UUID 4910cd2b-0fe0-4aee-ad33-4bd0c3f2d9d4
[01:23:42] [Server thread/WARN]: Keeping entity Bat that already exists with UUID 0f01f626-68c8-4289-80a5-691079d94825
[01:23:42] [Server thread/INFO]: Preparing spawn area: 57%
[01:23:43] [Server thread/WARN]: Keeping entity Sheep that already exists with UUID 8356a86f-133c-43c3-9b35-9cd56e88d347
[01:23:43] [Server thread/WARN]: Keeping entity Pig that already exists with UUID de6260a3-0e21-42d0-b5cd-61654a2d9b5b
[01:23:43] [Server thread/INFO]: Changing view distance to 2, from 10
[01:23:44] [Server thread/INFO]: XmonkTad[local:E:0e1a3c91] logged in with entity id 403 at (230.5, 67.0, 256.5)
[01:23:44] [Server thread/INFO]: XmonkTad joined the game
[01:23:44] [Server thread/INFO]: Saving and pausing game...
[01:23:44] [Server thread/INFO]: Saving chunks for level 'Serb'/Overworld
[01:23:45] [Server thread/INFO]: Saving chunks for level 'Serb'/Nether
[01:23:45] [Server thread/INFO]: Saving chunks for level 'Serb'/The End
Launcher Log (Can't really make heads or tails of this myself, it doesn't seem to dump any sort of information after the crash)
http://pastebin.com/289m9Aks
DxDiag
http://pastebin.com/pTiu9241
Finally, my java version
java version "1.8.0_91"
Java(TM) SE Runtime Environment (build 1.8.0_91-b15)
Java HotSpot(TM) 64-Bit Server VM (build 25.91-b15, mixed mode)
I hope this helps point us in the right direction. I'm pretty lost here.
The stickey everyone should read:
How to Ask for Help Effectively